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Thank you very much for your kind response.
I tried it, but it didn’t work.
I feel like I may have made a mistake from the very beginning.
If possible, could you please teach me the steps in a way that even a beginner can understand?
I’m sorry for making such a selfish request
Thank you.
I was struggling with a dependency problem for three days, and it was driving me crazy.
But you saved me in the end. Seriously, thanks a lot—I really appreciate it!
@Lona-arnoa You are welcome! I am glad to hear it helps. My intention for this gist was that I anticipated others might face the same problem, so I posted it.
Thank you so much for this gist. I was looking for how to get the textured mesh of an object, and the version mismatch for the diff_gaussian_rasterization package bummed me out. Thankfully someone else ran into this and solved it already :D
hi @luffy-yu how long does you take for you to generate the baked mesh? I've tried several things but it's taking about 5 times longer than the meta playground demo.
Hi @khuezy, it takes around 72 seconds (~60s for generating mesh, and ~12s for baking texture) on Ubuntu 24.04 with an RTX 5090 GPU and 64 GB RAM to generate a textured mesh file (*.glb).
Thank you very much for your kind response.
I tried it, but it didn’t work.
I feel like I may have made a mistake from the very beginning.
If possible, could you please teach me the steps in a way that even a beginner can understand?
I’m sorry for making such a selfish request
Thank you.