Created
July 9, 2020 19:51
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Wear me to unpack.lsl
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| // when the prim is touched, the script checks all other inventory items whether or not they're copiable | |
| // copiable items are added to a list, if the list is not empty when all items have been checked | |
| // the prim gives them to the touching avatar within a single folder | |
| unpack(key target) | |
| { | |
| string thisScript = llGetScriptName(); | |
| list inventoryItems; | |
| integer inventoryNumber = llGetInventoryNumber(INVENTORY_ALL); | |
| integer index; | |
| for ( ; index < inventoryNumber; ++index ) | |
| { | |
| string itemName = llGetInventoryName(INVENTORY_ALL, index); | |
| if (itemName != thisScript) | |
| { | |
| if (llGetInventoryPermMask(itemName, MASK_OWNER) & PERM_COPY) | |
| { | |
| inventoryItems += itemName; | |
| } | |
| else | |
| { | |
| llOwnerSay("Unable to copy the item named '" + itemName + "'."); | |
| } | |
| } | |
| } | |
| if (inventoryItems == [] ) | |
| { | |
| llOwnerSay("No copiable items found, sorry."); | |
| } | |
| else | |
| { | |
| llGiveInventoryList(target, llGetObjectName(), inventoryItems); // 3.0 seconds delay | |
| } | |
| } | |
| default | |
| { | |
| touch_start(integer num_detected) | |
| { | |
| unpack(llGetOwner()); | |
| } | |
| on_rez(integer start_param) | |
| { | |
| unpack(llGetOwner()); | |
| } | |
| } |
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