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@FirstVertex
FirstVertex / bootstrap-custom-columns.css
Last active October 7, 2020 13:19
Bootstrap Grid with column widths in 10ths and 8ths
/* custom bootstrap grid by Hugh Anderson */
.col-xs-110 { width: calc(100% / 10) } /* 1/10 */
.col-xs-18 { width: calc(100% / 8) } /* 1/8 */
.col-xs-15 { width: calc(100% / 5) } /* 1/5 */
.col-xs-38 { width: calc(300% / 8) } /* 3/8 */
.col-xs-310 { width: calc(300% / 10) } /* 3/10 */
.col-xs-25 { width: calc(200% / 5) } /* 2/5 */
.col-xs-35 { width: calc(300% / 5) } /* 3/5 */
.col-xs-58 { width: calc(500% / 8) } /* 5/8 */
@mickdekkers
mickdekkers / SnapshotCamera.cs
Last active December 4, 2024 13:46
Take snapshot images of Prefabs and GameObjects in Unity using Render Textures
using UnityEditor;
using UnityEngine;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text.RegularExpressions;
// Object rendering code based on Dave Carlile's "Create a GameObject Image Using Render Textures" post
// Link: http://crappycoding.com/2014/12/create-gameobject-image-using-render-textures/
@sagarpanda
sagarpanda / animation.as
Created November 13, 2013 06:26
gotoAndPlay/gotoAndStop in swiffy
import flash.events.Event;
this.addEventListener(Event.ENTER_FRAME, _oef );
var f:Number = 0;
function _oef(e:Event):void {
if(this.loaderInfo.parameters.call)
{
f = Number(this.loaderInfo.parameters.fm);
package async
{
public class Deferred implements Promise
{
private const pending:Array = [];
private var processed:Boolean;
private var completed:Boolean;
@nateps
nateps / gist:1172490
Created August 26, 2011 01:38
Hide the address bar in a fullscreen iPhone or Android web app
<!DOCTYPE html>
<meta charset=utf-8>
<meta name=viewport content="width=device-width, initial-scale=1, maximum-scale=1">
<meta name=apple-mobile-web-app-capable content=yes>
<meta name=apple-mobile-web-app-status-bar-style content=black>
<title>Test fullscreen</title>
<style>
html, body {
margin: 0;
padding: 0;