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@sagarpanda
Created November 13, 2013 06:26
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gotoAndPlay/gotoAndStop in swiffy
import flash.events.Event;
this.addEventListener(Event.ENTER_FRAME, _oef );
var f:Number = 0;
function _oef(e:Event):void {
if(this.loaderInfo.parameters.call)
{
f = Number(this.loaderInfo.parameters.fm);
this[this.loaderInfo.parameters.call](f);
delete this.loaderInfo.parameters.call;
}
}
function gotoframe(n:Number):void{
this.gotoAndStop(n);
}
stop();
var stage = new swiffy.Stage(document.getElementById('swiffycontainer'), swiffyobject);
stage.start();
stage.setFlashVars('call=gotoframe&fm=1');
@vijay-vanecha
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I wanted to replay my swiffy converted HTML5 banner & i ended up with your solution.

Thanks

@karthikn226
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Works for me as well. Thanks for your post.

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