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June 17, 2020 09:10
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,122 @@ useEffect(() => { if (!isSidebarOpen) { removeAllListeners(document.body, "click"); } else { addListener(document.body, "click", (event: MouseEvent) => handleBodyClick(event, "sidebar", setIsSidebarOpen) ); } if (localStorage) { localStorage.setItem("sidebar-open", isSidebarOpen.toString()); } }, [isSidebarOpen]); const eventHandlers = {}; export const addListener = ( node: HTMLElement | Node, event: string, handler, capture: boolean = false ) => { // checks if specific event is stored in our obj // otherwise create it if (!(event in eventHandlers)) { eventHandlers[event] = []; } // update eventHandlers // and in here we track the events // and their nodes. // we cannot use the node itself as Object keys, // as they'd get coerced into a string eventHandlers[event].push({ node, handler, capture }); node.addEventListener(event, handler, capture); return true; }; export const removeAllListeners = ( targetNode: HTMLElement | Node, event: string ) => { // if we don't have this event stored, we can skip if (!(event in eventHandlers)) { return false; } // remove listeners from the matching nodes eventHandlers[event] .filter(({ node }) => node === targetNode) .forEach(({ node, handler, capture }) => node.removeEventListener(event, handler, capture) ); // update eventHandlers eventHandlers[event] = eventHandlers[event].filter( ({ node }) => node !== targetNode ); return true; }; // handles outside of elements clicks (closes sidebar/dropdowns) export const handleBodyClick = ( event: MouseEvent, type: string, action: (visibility: boolean) => void ) => { if (!event) { return false; } // since it's event-based and all... event.preventDefault(); // these id's can also include buttons // so be careful:) const playerProfileId = "player-profile-"; const questsId = "quests-"; const sidebarId = "sidebar"; // gets objects on which event listeners will be invoked const paths = event.composedPath(); // let's trickle down the array const found = paths.filter(path => { // this is actually a HTMLElement so map it as so const p = path as HTMLElement; // if we got one of the HTMLElement // with a certain id we return true // since we are filtering, falses get dropped. if (p.id && typeof p.id === "string") { if ( p.id.indexOf(playerProfileId) > -1 || p.id.indexOf(questsId) > -1 || p.id.indexOf(sidebarId) > -1 ) { return true; } } return false; }); // if we found no reference to our IDs // (aka clicked outside of it or it's children) // we trigger the hide action if (found.length === 0) { if (type === "player" || type === "quest" || type === "sidebar") { action(false); } } return true; };