Copy from https://www.processon.com/view/563fffe1e4b0712e52bbfa12
- glGenBuffers/glDeleteBuffers
- glBindBuffer
- glBufferData/glBufferSubData
- glIsBuffer
- glGetBufferParameteriv
- glDepthRangef
- glViewport
- glVertexAttrib{1234}{f}/glVertexAttrib{1234}{f}v
- glVertexAttribPointer
- EnableVertexAttribArray/glDisableVertexAttribArray
- glDrawArrays/glDrawElements
- glActiveTexture
- glBindTexture/glGenTextures/glDeleteTextures
- glTexImage2D/glTexSubImage2D
- glCopyTexImage2D/glCopyTexSubImage2D
- glCompressedTexImage2D/glCompressedTexSubImage2D
- glTexParameter{if}/glTexParameter{if}v
- glGenerateMipmap
- glLineWidth
- glFrontFace/glCullFace
- glPolygonOffset
- glCreateShader/glDeleteShader
- glShaderSource
- glCompileShader
- glGetShaderiv/glGetShaderInfoLogiv
- glCreateProgram/glDeleteProgram
- glAttachShader/glDetachShader
- glLinkProgram
- glUseProgram
- glGetProgramiv/glGetProgramInfolog
- glGetAttribLocation
- glBindAttribLocation
- glGetUniformLocation
- glUniform{1234}{if}/glUniform{1234}{if}v
- glUniformMatrix{234}fv
- glScissor
- glStencilFunc/glStencilFuncSeperate
- glStencilOp/glStencilOpSeperate
- glDepthFunc
- glBlendEquation/glBlendEquationSeperate
- glBlendFunc/glBlendFuncSeperate
- glBlendColor
- glColorMask/glDepthMask/glStencilMask
- glClear
- glClearColor/glClearDepthf/glClearStencil