Skip to content

Instantly share code, notes, and snippets.

View urmommine's full-sized avatar
🐢
Slow but safe

urmommine

🐢
Slow but safe
  • 32.2166578 - Earth
View GitHub Profile
@urmommine
urmommine / antiaim.cpp
Last active July 16, 2020 15:12
plague.cc desink
#include "../features.hpp"
float server_curtime() {
const auto v1 = static_cast<i_net_channel_info*> (interfaces::engine->get_net_channel_info());
const auto v3 = v1->get_latency(1); //local player
const auto v4 = v1->get_latency(0); //generic
return v3 + v4 + ticks_to_time(1) + ticks_to_time(csgo::cmd->tick_count);
}
bool lby_update() {
//Just paste in your main.cpp
//compile
#define WIN_LEAN_AND_MEAN
#include <iostream>
#include <Windows.h>
#include <TlHelp32.h>
DWORD get_proc_id(const char* proc_name)
{