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CatSystem 2 Grisaia Soupstore script: https://youtu.be/vZxEwnjLC8g
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| /////////////////////////////////////////////////////////////////////////////// | |
| //// SOUPSTORE.CST | |
| //// a recreation of Code MENT's iconic "I'm at soup" scene in CatSystem 2, | |
| //// using the Grisaia cast. | |
| // | |
| // Author: Robert Jordan | |
| // Date: 2021-02-12 | |
| // | |
| // Supports: | |
| // - The Fruit of Grisaia Unrated Version | |
| // - The Fruit of Grisaia Steam Version (with 18+ patch ONLY) | |
| // - The Labyrinth of Grisaia Unrated Version | |
| // - The Labyrinth of Grisaia Steam Version | |
| // | |
| // Reason for no Steam/fruit support is due to older engine version that lacks | |
| // full support for update archives, not anything to do with 18+ content. | |
| /////////////////////////////////////////////////////////////////////////////// | |
| //// HOOKS INTO GAME START | |
| // usage: %hook_soupstore | |
| %hook_soupstore | |
| bg stop | |
| cg stop | |
| fg stop | |
| eg stop | |
| fw stop | |
| pl stop | |
| particle stop | |
| place | |
| wait | |
| bg | |
| cg | |
| fg | |
| eg | |
| fw | |
| pl | |
| wait | |
| bg tone | |
| cg tone | |
| fg tone | |
| eg tone | |
| bg attr_def 401 402 403 404 405 | |
| cg attr_def 401 402 403 404 405 | |
| fg attr_def 401 402 403 404 405 | |
| eg attr_def 401 402 403 404 405 | |
| pl attr_def 401 402 403 404 405 | |
| wait | |
| autoface on | |
| wait | |
| drawdef | |
| wipedef | |
| wait | |
| next soupstore | |
| ///HOOK: Kajitsu/Fruit playback from "From the Beginning" | |
| #op | |
| %hook_soupstore | |
| ///HOOK: Meikyuu/Labyrinth playback from "The Cocoon of Caprice" | |
| #yuj_001 | |
| %hook_soupstore | |
| /////////////////////////////////////////////////////////////////////////////// | |
| //// MACROS TO REDUCE CODE DUPLICATION | |
| //// change positioning, backgrounds, or music track here | |
| // usage: %bgm_play | |
| %bgm_play | |
| bgm 0 bgm08 // TOY BOX | |
| // bgm 0 bgm17 // code: xxxx | |
| // bgm 0 bgm01 // Orange Sunshine | |
| // bgm 0 bgm15 // Jumbo Fruit Parfait DX | |
| bgm 0 fade 0 50 50 | |
| // usage: %cg_setup [bank=0] | |
| %cg_setup | |
| #300=%1[0] | |
| if (#300==0) #(950+#300)=512 | |
| if (#300==1) #(950+#300)=512-256 | |
| if (#300==2) #(950+#300)=512+256 | |
| if (#300==3) #(950+#300)=512-192 | |
| if (#300==4) #(950+#300)=512+192 | |
| #(955+%1[0])=576 | |
| #(960+%1[0])=1 | |
| cg 0 blend 255 | |
| // usage: %eyecatch_home | |
| // configure eyecatch intro "home" background | |
| %bg_eyecatch | |
| // same background as used in %bg_home | |
| str 50 bg08 // School Dormitory - Lobby | |
| // usage: %bg_home | |
| // display "home" background | |
| %bg_home | |
| bg 0 bg08 0 0 0 // School Dormitory - Lobby | |
| // usage: %cg_yum <pose> <face> | |
| // display standard Yumiko sprite (distance=l) and "home" background | |
| %cg_yum | |
| bg 0 bg08 0 0 0 // School Dormitory - Lobby | |
| cg 0 Tyum%1l,1,1,%2,%2 #(950+#300) #(955+0) 1 0 | |
| // usage: %fg_yum_angry | |
| // add angry manpu to Yumiko ("_l" is the distance Yumiko is shown at) | |
| %fg_yum_angry | |
| // get attribute positions for Yumiko sprite | |
| cg 0 attr 1 70 80 | |
| cg 0 attr 2 75 85 | |
| // display manpu "angry" using attribute positions | |
| fg 0 manpu_ikariL_l #(950+0)+#(70+0)-#(75+0)-63+0 #(955+0)+#(80+0)-#(85+0)-44+0 0 0 | |
| // usage: %cg_mic <pose> <face> [effect=0] | |
| // display standard Michiru sprite (distance=) and current "soup store" background | |
| %cg_mic | |
| // if (#980==0) bg 0 bg14_mr 0 0 0 // Mishima Cape - Central Shopping Street (mid-right) | |
| if (#980==0) bg 0 bg14_ml 0 0 0 // Mishima Cape - Central Shopping Street (mid-left) | |
| if (#980==1) bg 0 bg14 0 0 0 // Mishima Cape - Central Shopping Street | |
| //if (#980==2) bg 0 bg14_ml 0 0 0 // Mishima Cape - Central Shopping Street (mid-left) | |
| if (#980==2) bg 0 bg14_mr 0 0 0 // Mishima Cape - Central Shopping Street (mid-right) | |
| //if (#980==3) bg 0 bg14_mc 0 0 0 // Mishima Cape - Central Shopping Street (mid-center) | |
| if (#980==3) bg 0 bg35 0 0 0 // Shopping center 2 | |
| cg 0 Tmic%1,2,2,%2,%2,0,0,%3[0] #(950+#300) #(955+0) 1 0 | |
| // usage: %cg_mic_walk | |
| // move Michiru sprite in a walking animation | |
| %cg_mic_walk | |
| cg 0 mcarc 8 180 0 0 18 // cheesey walking animation | |
| cg 0 move 120 @+750 // move off-screen from current position to the right | |
| // usage: %bg_soup_next <num> | |
| // change the current "soup store" background | |
| %bg_soup_next | |
| #980=%1 | |
| /////////////////////////////////////////////////////////////////////////////// | |
| //// MAIN SCENE | |
| //// dialogue lines, faces defined here, and general script defined here | |
| #soupstore | |
| /////////////////////////////////////////////////////// | |
| //// START / SETUP | |
| scene Soup_Store | |
| str 155 Soup_Store // internal scene name string | |
| #194=68 // unknown value | |
| view 1 meswnd02 | |
| auto on 0 0 // autoplay eyecatch intro(?) | |
| mesdraw 0 | |
| // release date of "Code MENT Episode 16 - Purple Eyes" (except the year) | |
| // arbitrary time to go shopping | |
| \ \fnMay [2,] [2011,] [12]:30 [-] [School] [Dormitory] [-] [Lobby]\fn | |
| // eyecatch configuration | |
| // str 50 bg08 // School Dormitory - Lobby | |
| %bg_eyecatch | |
| #150=30 // __:30 | |
| #151=12 // 12:__ | |
| #152=2 // 2nd (____/__/02) | |
| #153=5 // May (____/05/__) | |
| #154=11 // 2011 (2011/__/__) | |
| #155=9 // School Dormitory - Lobby | |
| fesjs eyecatch02 | |
| view 1 meswnd // show message window after eyecatch intro | |
| mesdraw 1 | |
| \n | |
| if(#1020==1) jumpstop | |
| if(#1020==1) undo | |
| auto off | |
| wait 1 | |
| // #155=0 // Mihama Academy | |
| // #155=1 // Mihama Academy - Classroom | |
| // #155=2 // Mihama Academy - Hallway | |
| // #155=3 // Mihama Academy - Schoolyard | |
| // #155=4 // Mihama Academy - School Gate | |
| // #155=5 // Mihama Academy - Principal's Office | |
| // #155=6 // Mihama Academy - Courtyard | |
| // #155=7 // School Dormitory | |
| // #155=8 // School Dormitory - Yuuji's Room | |
| // #155=9 // School Dormitory - Lobby | |
| // #155=10 // School Dormitory - Hallway | |
| // #155=11 // School Dormitory - Rooftop | |
| // #155=12 // School Dormitory - Grand Bathroom | |
| // #155=13 // School Dormitory - Laundry | |
| // #155=14 // Mishima Cape - Station Area | |
| // #155=15 // Mishima Cape - Central Shopping Street | |
| // #155=16 // Mishima Cape Station - Interogation Room | |
| // #155=17 // "Ichiguya" | |
| // #155=18 // East Beach President's Office | |
| // #155=19 // Apartment | |
| // #155=20 // Hospital | |
| // #155=21 // Hospital Room | |
| // #155=22 // Riverbank | |
| // #155=23 // Kanagawa Prefecture - A Certain Place | |
| // #155=24 // School Dormitory - Amane's Room | |
| // #155=25 // Mishima Cape Station | |
| // #155=26 // School Dormitory - Makina's Room | |
| // #155=27 // Metropolitan Area - A Certain Place | |
| // #155=28 // Irisu Global President's Office | |
| // #155=29 // *empty* | |
| // #155=30 // Niigata Prefecture - A Certain Place | |
| // #155=31 // A High Place | |
| // #155=32 // *empty* | |
| // bg06 // School Dormitory - Rooftop | |
| // bg08 // School Dormitory - Lobby | |
| // bg09 // School Dormitory - Hallway | |
| // bg11 // School Dormitory - Yuuji's Room | |
| // bg12 // School Dormitory - Makina's Room | |
| // bg14 // shopping center | |
| // bg15 // Sky/Stars | |
| // bg18 // School Dormitory - Sachi's Room | |
| // bg22 // yumiko apartment | |
| // bg23 // "Ichiguya" | |
| // bg24 // East Beach group conference room | |
| // bg31 // Mihama cape sidewalk | |
| // bg34 // Mihama cape bridge/river | |
| // bg35 // shopping center 2 | |
| // bg36 // suburbs | |
| // bg37 // playground | |
| // bg39 // theme park | |
| // bg44 // School Dormitory - Michiru's Room | |
| // bg46 // beach | |
| // bgi_uchuu // space | |
| // bgm01 // Orange Sunshine *** | |
| // bgm02 // Ameagari Ni Hikaru Michi ** | |
| // bgm03 // Dog Days *** | |
| // bgm04 // Kimi No Iru Machi | |
| // bgm05 // Tsuki Ga Miteiru | |
| // bgm06 // Binzume No Sora | |
| // bgm07 // Rainy Summer Angel ** | |
| // bgm08 // TOY BOX *** | |
| // bgm09 // Shootin'Cat ** | |
| // bgm10 // Beautiful Place | |
| // bgm11 // Atarimae No Nukumori Wo | |
| // bgm12 // Hana Saku Toki | |
| // bgm13 // Kutsuzoko | |
| // bgm14 // Waratte Itakute... | |
| // bgm15 // Jumbo Fruit Parfait DX ** | |
| // bgm16 // Colorful Seeds *** | |
| // bgm17 // code: xxxx *** | |
| // bgm18 // Kasabuta | |
| // bgm19 // Deadlock | |
| // bgm20 // Jam * | |
| // bgm21 // Apple Clash * | |
| // bgm22 // ROCK YOU | |
| // bgm23 // Lemon Candy "sex scene" | |
| // bgm24 // Strawberry Shower "sex scene" | |
| // bgm25 // Grape Drops | |
| // bgm26 // in the air | |
| // bgm27 // Sugisarishi Hibi -sweet fruit memories- | |
| // bgm28 // little clown "Skip (piano)" | |
| // bgm29 // Yoru Ga Akeru Made | |
| // bgm30 // To Happy | |
| // bgm31 // Shuumatsu No Fractal | |
| // bgm32 // Shuumatsu No Fractal (instrumental) | |
| // bgm32b // Shuumatsu No Fractal (instrumental) | |
| // bgm33 // Tunafish man (unnamed) | |
| // bgm33b // Tunafish man (unnamed) | |
| // bgm34 // Tunafish man (unnamed) | |
| // bgm35 // Holograph | |
| // bgm36 // Home | |
| // bgm37 // Skip | |
| // bgm38 // Mayoi No Mori | |
| // bgm39 // Kono Hi No Mama De | |
| /////////////////////////////////////////////////////// | |
| //// I'M AT SOUP | |
| %bgm_play | |
| %bg_home | |
| rdraw 30 | |
| wait | |
| se 0 se104f // door shut (slam) | |
| frameoff fade 0 | |
| bgm 0 fade 30 50 100 | |
| eg | |
| wait | |
| %cg_setup // setup constant positioning numbers | |
| %cg_yum 01 7 | |
| rdraw 30 // fade in Yumiko | |
| wait | |
| pcm YUM_soup_001 | |
| Yumiko \fnHello?\fn | |
| %bg_soup_next 0 | |
| %cg_mic 01 1 | |
| pcm MIC_soup_002 | |
| Michiru \fnHey, what\'s up?\fn | |
| %cg_yum 01 5 | |
| pcm YUM_soup_003 | |
| Yumiko \fnI need your help, can you come here?\fn | |
| %cg_mic 01 7 | |
| pcm MIC_soup_004 | |
| Michiru \fnUh I can\'t, I\'m buying clothes.\fn | |
| %cg_yum 01 4 | |
| pcm YUM_soup_005 | |
| Yumiko \fnAll right, well hurry up and come over here.\fn | |
| %cg_mic 01 7 | |
| pcm MIC_soup_006 | |
| Michiru \fnI can\'t find them.\fn | |
| %cg_yum 01 5 | |
| pcm YUM_soup_007 | |
| Yumiko \fnWhat do you mean “you can\'t find them”?\fn | |
| %cg_mic 01 7 | |
| pcm MIC_soup_008 | |
| Michiru \fnI can\'t find them, there\'s only soup.\fn | |
| %cg_yum 01 b | |
| %fg_yum_angry | |
| pcm YUM_soup_009 | |
| Yumiko \fnWhat do you mean “there\'s only soup”??\fn | |
| fg 0 // turn off Yumiko manpu | |
| %cg_mic 01 a 1 | |
| pcm MIC_soup_010 | |
| Michiru \fnIt means there\'s only soup.\fn | |
| %cg_yum 01 3 | |
| pcm YUM_soup_011 | |
| Yumiko \fnWell then get out of the soup aisle!\fn | |
| %cg_mic 03 3 1 | |
| pcm MIC_soup_012 | |
| Michiru \fnAll right, you don\'t have to shout at me!\fn | |
| %bg_soup_next 1 | |
| // 01 /w no blush, medium distance | |
| %cg_mic 04m 7 | |
| %cg_mic_walk | |
| se se_soup_013 | |
| wait 130 | |
| // \ \fn*stepping*\fn | |
| %bg_soup_next 2 | |
| %cg_mic 01 o | |
| pcm MIC_soup_014 | |
| Michiru \fnThere\'s more soup.\fn | |
| // %cg_yum 01 5 | |
| // %cg_yum 01 f | |
| %cg_yum 01 b | |
| pcm YUM_soup_015 | |
| Yumiko \fnWhat do you mean “there\'s more soup”!?\fn | |
| %cg_mic 01 b | |
| pcm MIC_soup_016 | |
| Michiru \fnThere\'s just more soup.\fn | |
| %cg_yum 01 a | |
| pcm YUM_soup_017 | |
| Yumiko \fnGo in to the next aisle!\fn | |
| %bg_soup_next 3 | |
| %cg_mic 01 o | |
| // %cg_mic 01 b | |
| pcm MIC_soup_018 | |
| Michiru \fnThere\'s still soup!\fn | |
| %cg_yum 01 g | |
| pcm YUM_soup_019 | |
| Yumiko \fnWhere are you right now!?\fn | |
| %cg_mic 01 n | |
| pcm MIC_soup_020 | |
| Michiru \fnI\'m at soup!\fn | |
| %cg_yum 01 3 | |
| pcm YUM_soup_021 | |
| Yumiko \fnWhat do you mean “you\'re at soup”!?\fn | |
| %cg_mic 01 n 1 | |
| pcm MIC_soup_022 | |
| Michiru \fnI mean I\'m at soup!\fn | |
| %cg_yum 01 3 | |
| pcm YUM_soup_023 | |
| Yumiko \fnWhat store are you in!?\fn | |
| %cg_mic 03 m | |
| pcm MIC_soup_024 | |
| Michiru \fnI\'m at the soup store!\fn | |
| // 02 /w no blush | |
| %cg_yum 05 3 | |
| pcm YUM_soup_025 | |
| Yumiko \fnWhy are you buying clothes at the soup store!!?\fn | |
| // %cg_mic 02 l 1 | |
| // %cg_mic 02 k 1 | |
| // %cg_mic 02 o 1 | |
| %cg_mic 03 k | |
| pcm MIC_soup_026 | |
| Michiru \fnFuck you!!\fn | |
| /////////////////////////////////////////////////////// | |
| //// FINISH | |
| // wait 60 frames then exit with no fade-out | |
| wait 60 | |
| se 0 | |
| bgm 0 | |
| frameoff fade 0 | |
| cg | |
| pl | |
| bg 0 0 0 0 | |
| wait | |
| title |
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