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| "MobX Store": { | |
| "prefix": "ms", | |
| "body": [ | |
| "import 'package:mobx/mobx.dart';", | |
| "", | |
| "part '${1}_store.g.dart';", | |
| "", | |
| "class ${1/(.*)/${1:/pascalcase}/g}Store extends _${1/(.*)/${1:/pascalcase}/g}Store with _$${1/(.*)/${1:/pascalcase}/g}Store {}", | |
| "", | |
| "abstract class _${1/(.*)/${1:/pascalcase}/g}Store with Store {", |
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| using UnityEditor; | |
| using UnityEngine; | |
| using System; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using System.Text.RegularExpressions; | |
| // Object rendering code based on Dave Carlile's "Create a GameObject Image Using Render Textures" post | |
| // Link: http://crappycoding.com/2014/12/create-gameobject-image-using-render-textures/ |