I wrote my first algorithm for procedural animation using inverse kinematics. Feel free to tinker. If you want to use it in a project of your own, just give me some credit and feel free.
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| import java.io.Serializable; | |
| import java.util.ArrayList; | |
| import java.util.HashMap; | |
| import java.util.Iterator; | |
| import java.util.List; | |
| import java.util.Map; | |
| import org.springframework.data.domain.Page; | |
| import org.springframework.data.domain.Pageable; | |
| import org.springframework.data.domain.Sort; |