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thescouser89 revised this gist
Dec 12, 2014 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -29,7 +29,7 @@ <constant name="C_separator" value="blend/#000000/gtk:bg[NORMAL]/0.9" /> <constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons --> <constant name="D_icons_shrink" value="3" /> <!-- increasing this value makes the icons in buttons smaller --> <constant name="D_icons_grow" value="3" /> <!-- increasing this value makes the icons in buttons bigger --> <!-- geometries --> <frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> -
Dustin Kut revised this gist
Jun 28, 2014 . 1 changed file with 1278 additions and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,3 +1,1280 @@ <?xml version="1.0"?> <metacity_theme> <info> <name>Adwaita</name> <author>GNOME Art Team <art.gnome.org></author> <copyright>Â Intel, Â Red Hat, Lapo Calamandrei</copyright> <date>2012</date> <description>Default GNOME 3 window theme</description> </info> <!-- meaningfull constants --> <constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.7" /> <constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> <constant name="C_titlebar_focused_hilight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])" /> <constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" /> <constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" /> <constant name="C_title_focused_hilight" value="gtk:custom(wm_title_highlight,gtk:base[NORMAL])" /> <constant name="C_title_focused_hilight_dark" value="gtk:custom(wm_title_highlight_dark,gtk:bg[NORMAL])" /> <constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,gtk:fg[INSENSITIVE])" /> <!-- color of the button icons --> <constant name="C_icons_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" /> <constant name="C_icons_pressed" value="gtk:text[SELECTED]" /> <constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" /> <constant name="C_icons_unfocused_prelight" value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.3" /> <constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" /> <constant name="C_icons_shadow" value="gtk:custom(wm_title_shadow,gtk:base[NORMAL])" /> <constant name="C_separator" value="blend/#000000/gtk:bg[NORMAL]/0.9" /> <constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons --> <constant name="D_icons_shrink" value="3" /> <!-- increasing this value makes the icons in buttons smaller --> <constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger --> <!-- geometries --> <frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> <distance name="left_width" value="1" /> <distance name="right_width" value="1" /> <distance name="bottom_height" value="1" /> <distance name="left_titlebar_edge" value="1"/> <distance name="right_titlebar_edge" value="1"/> <distance name="title_vertical_pad" value="0"/> <border name="title_border" left="10" right="10" top="0" bottom="2"/> <border name="button_border" left="0" right="0" top="1" bottom="0"/> <aspect_ratio name="button" value="1"/> </frame_geometry> <frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal"> <distance name="left_titlebar_edge" value="1"/> <distance name="right_titlebar_edge" value="1"/> </frame_geometry> <frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="left_titlebar_edge" value="1"/> <distance name="right_titlebar_edge" value="1"/> <distance name="title_vertical_pad" value="0"/> <!-- This needs to be 1 less then the title_vertical_pad on normal state or you'll have bigger buttons --> <border name="title_border" left="10" right="10" top="1" bottom="2"/> <border name="button_border" left="0" right="0" top="0" bottom="0"/> <distance name="bottom_height" value="0" /> </frame_geometry> <frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> <distance name="right_width" value="0" /> </frame_geometry> <frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> <distance name="left_width" value="1" /> </frame_geometry> <frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> <distance name="title_vertical_pad" value="0"/> <border name="title_border" left="10" right="10" top="0" bottom="1"/> <border name="button_border" left="0" right="0" top="0" bottom="2"/> </frame_geometry> <frame_geometry name="small_unfocused" parent="small"> <distance name="left_titlebar_edge" value="1"/> <distance name="right_titlebar_edge" value="1"/> </frame_geometry> <frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> </frame_geometry> <frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > <distance name="left_width" value="1" /> <distance name="right_width" value="1" /> <distance name="bottom_height" value="1" /> <border name="title_border" left="10" right="10" top="0" bottom="0" /> <border name="button_border" left="0" right="0" top="0" bottom="0"/> <distance name="title_vertical_pad" value="0" /> </frame_geometry> <frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="bottom_height" value="0" /> <distance name="title_vertical_pad" value="0" /> <border name="button_border" left="0" right="0" top="0" bottom="0"/> <border name="title_border" left="0" right="0" top="0" bottom="0" /> </frame_geometry> <frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> <distance name="title_vertical_pad" value="0"/> </frame_geometry> <frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal"> <distance name="title_vertical_pad" value="0"/> <distance name="bottom_height" value="4"/> <distance name="left_width" value="4"/> <distance name="right_width" value="4"/> </frame_geometry> <!-- drawing operations --> <!-- title --> <draw_ops name="title_focused"> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2)) + 2" color="C_title_focused_hilight" /> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2))" color="C_title_focused_hilight_dark" /> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_focused" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2)) + 2" ellipsize_width="width" color="C_title_focused_hilight" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2))" ellipsize_width="width" color="C_title_focused_hilight_dark" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2)) + 1" ellipsize_width="width" color="C_title_focused" /> </draw_ops> <draw_ops name="title_unfocused"> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2))" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_unfocused"/> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width)))" y="(0 `max` ((height - title_height) / 2)) + 1" ellipsize_width="width" color="C_title_unfocused"/> </draw_ops> <!-- window decorations --> <draw_ops name="entire_background_focused"> <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="entire_background_unfocused"> <include name="entire_background_focused" /> </draw_ops> <draw_ops name="titlebar_fill_focused"> <gradient type="vertical" x="0" y="0" width="width" height="height"> <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" /> <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" /> </gradient> </draw_ops> <draw_ops name="titlebar_fill_unfocused"> <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="hilight"> <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> <gradient type="vertical" x="1" y="1" width="1" height="height-4"> <color value="C_titlebar_focused_hilight" /> <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> </gradient> </draw_ops> <draw_ops name="rounded_hilight"> <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" /> <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> <gradient type="vertical" x="1" y="5" width="1" height="height-9"> <color value="C_titlebar_focused_hilight" /> <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> </gradient> </draw_ops> <draw_ops name="titlebar_focused"> <include name="titlebar_fill_focused" /> <include name="hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_focused"> <include name="titlebar_fill_focused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_focused_alt"> <include name="titlebar_fill_focused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="border_focused"> <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="border_unfocused"> <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="rounded_border_focused"> <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="rounded_border_unfocused"> <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="border_left_focused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_focused" /> </draw_ops> <draw_ops name="border_left_unfocused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_unfocused" /> </draw_ops> <!-- button icons--> <draw_ops name="close_shadow_focused"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_shadow" /> </draw_ops> <draw_ops name="close_glyph_pressed"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_pressed" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_pressed" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_pressed" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_pressed" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_pressed" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_pressed" /> </draw_ops> <draw_ops name="close_glyph_prelight"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="gtk:text[NORMAL]" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="gtk:text[NORMAL]" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="gtk:text[NORMAL]" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="gtk:text[NORMAL]" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="gtk:text[NORMAL]" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="gtk:text[NORMAL]" /> </draw_ops> <draw_ops name="close_glyph_focused"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_focused" /> </draw_ops> <draw_ops name="close_focused"> <include name="close_shadow_focused" y="1" /> <include name="close_glyph_focused" /> </draw_ops> <draw_ops name="close_focused_pressed"> <include name="close_glyph_pressed" y="1" /> </draw_ops> <draw_ops name="close_focused_prelight"> <include name="close_shadow_focused" y="1" /> <include name="close_glyph_prelight" /> </draw_ops> <draw_ops name="close_glyph_unfocused"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="close_unfocused"> <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="close_glyph_unfocused_prelight"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="close_unfocused_prelight"> <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="close_glyph_unfocused_pressed"> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> <line x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="close_unfocused_pressed"> <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> </draw_ops> <draw_ops name="maximize_glyph_pressed"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_pressed" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_pressed" /> </draw_ops> <draw_ops name="maximize_glyph_prelight"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="gtk:text[NORMAL]" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="gtk:text[NORMAL]" /> </draw_ops> <draw_ops name="maximize_shadow_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> </draw_ops> <draw_ops name="maximize_focused"> <include name="maximize_shadow_focused" y="1" /> <include name="maximize_glyph_focused" /> </draw_ops> <draw_ops name="maximize_focused_pressed"> <include name="maximize_glyph_pressed" y="1" /> </draw_ops> <draw_ops name="maximize_focused_prelight"> <include name="maximize_shadow_focused" y="1" /> <include name="maximize_glyph_prelight" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="maximize_unfocused"> <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="maximize_unfocused_prelight"> <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="maximize_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="maximize_unfocused_pressed"> <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="minimize_glyph_pressed"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_pressed" /> </draw_ops> <draw_ops name="minimize_glyph_prelight"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="gtk:text[NORMAL]" /> </draw_ops> <draw_ops name="minimize_shadow_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="minimize_focused"> <include name="minimize_shadow_focused" y="1" /> <include name="minimize_glyph_focused" /> </draw_ops> <draw_ops name="minimize_focused_pressed"> <include name="minimize_glyph_pressed" y="1" /> </draw_ops> <draw_ops name="minimize_focused_prelight"> <include name="minimize_shadow_focused" y="1" /> <include name="minimize_glyph_prelight" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="minimize_unfocused"> <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="minimize_unfocused_prelight"> <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="minimize_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="minimize_unfocused_pressed"> <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="menu_shadow_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="menu_focused"> <include name="menu_shadow_focused" y="1" /> <include name="menu_glyph_focused" /> </draw_ops> <draw_ops name="menu_focused_pressed"> <include name="menu_glyph_focused" /> </draw_ops> <draw_ops name="menu_glyph_unfocused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="menu_unfocused"> <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="menu_unfocused_prelight"> <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="menu_unfocused_pressed"> <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_focused" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="shade_shadow_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="shade_focused"> <include name="shade_shadow_focused" y="1" /> <include name="shade_glyph_focused" /> </draw_ops> <draw_ops name="shade_focused_pressed"> <include name="shade_glyph_focused" /> </draw_ops> <draw_ops name="shade_glyph_unfocused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="shade_unfocused"> <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="shade_unfocused_prelight"> <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="shade_unfocused_pressed"> <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <!-- button backgrounds --> <constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> <constant name="C_button_hilight" value="gtk:custom(wm_highlight,blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6)" /> <draw_ops name="button_border"> <line x1="7" y1="4" x2="width-8" y2="4" color="C_button_border" /> <arc color="C_button_border" x="width-9" y="4" width="4" height="4" start_angle="0" extent_angle="90"/> <line x1="width-5" y1="7" x2="width-5" y2="height-8" color="C_button_border" /> <arc color="C_button_border" x="width-9" y="height-9" width="4" height="4" start_angle="90" extent_angle="90"/> <line x1="width-7" y1="height-5" x2="7" y2="height-5" color="C_button_border" /> <arc color="C_button_border" x="4" y="height-9" width="4" height="4" start_angle="180" extent_angle="90"/> <line x1="4" y1="7" x2="4" y2="height-8" color="C_button_border" /> <arc color="C_button_border" x="4" y="4" width="4" height="4" start_angle="270" extent_angle="90"/> <line x1="width-7" y1="height-4" x2="7" y2="height-4" color="C_title_focused_hilight" /> </draw_ops> <draw_ops name="button_fill"> <!-- button background gradient --> </draw_ops> <draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status --> <gradient type="vertical" x="5" y="5" width="width-10" height="height-10"> <color value="gtk:custom(button_hover_gradient_color_a,gtk:fg[NORMAL])" /> <color value="gtk:custom(button_hover_gradient_color_b,gtk:fg[NORMAL])" /> </gradient> <include name="button_border" /> </draw_ops> <draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status --> <gradient type="vertical" x="5" y="5" width="width-10" height="height-10"> <color value="gtk:custom(borders,gtk:fg[NORMAL])" /> <color value="blend/gtk:custom(theme_bg_color,gtk:fg[NORMAL])/#000000/.05" /> </gradient> <include name="button_border" /> </draw_ops> <draw_ops name="button"> </draw_ops> <draw_ops name="button_prelight"> <include name="button_fill_prelight" /> </draw_ops> <draw_ops name="button_pressed"> <include name="button_fill_pressed" /> </draw_ops> <!-- frame styles --> <frame_style name="normal_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_unfocused" geometry="normal_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_focused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_unfocused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_focused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_unfocused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_focused" geometry="small"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> @@ -444,4 +1721,4 @@ <window type="border" style_set="border_style_set"/> <window version=">= 3.2" type="attached" style_set="attached_style_set"/> </metacity_theme> -
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Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,447 @@ <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_unfocused" geometry="small_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_focused" geometry="border"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_unfocused" geometry="border"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="borderless" geometry="borderless"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_focused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_unfocused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_focused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <!-- <piece position="overlay" draw_ops="border_right_focused" /> --> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_unfocused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <!-- <piece position="overlay" draw_ops="border_right_unfocused" /> --> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_focused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_left_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_unfocused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_left_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- placeholder for unimplementated styles--> <frame_style name="blank" geometry="normal"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- frame style sets --> <frame_style_set name="normal_style_set"> <frame focus="yes" state="normal" resize="both" style="normal_focused"/> <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> <frame focus="yes" state="maximized" style="normal_max_focused"/> <frame focus="no" state="maximized" style="normal_max_unfocused"/> <frame focus="yes" state="shaded" style="normal_focused"/> <frame focus="no" state="shaded" style="normal_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/> <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/> <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/> <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/> <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> </frame_style_set> <frame_style_set name="dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="dialog_focused"/> <frame focus="no" state="shaded" style="dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="modal_dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="modal_dialog_focused"/> <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="utility_style_set"> <frame focus="yes" state="normal" resize="both" style="utility_focused"/> <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="utility_focused"/> <frame focus="no" state="shaded" style="utility_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="border_style_set"> <frame focus="yes" state="normal" resize="both" style="border_focused"/> <frame focus="no" state="normal" resize="both" style="border_unfocused"/> <frame focus="yes" state="maximized" style="borderless"/> <frame focus="no" state="maximized" style="borderless"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="attached_style_set"> <frame focus="yes" state="normal" resize="both" style="attached_focused"/> <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <!-- windows --> <window type="normal" style_set="normal_style_set"/> <window type="dialog" style_set="dialog_style_set"/> <window type="modal_dialog" style_set="modal_dialog_style_set"/> <window type="menu" style_set="utility_style_set"/> <window type="utility" style_set="utility_style_set"/> <window type="border" style_set="border_style_set"/> <window version=">= 3.2" type="attached" style_set="attached_style_set"/> </metacity_theme>