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@thescouser89
Last active August 29, 2015 14:03
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Revisions

  1. thescouser89 revised this gist Dec 12, 2014. 1 changed file with 1 addition and 1 deletion.
    2 changes: 1 addition & 1 deletion metacity-theme-3.xml
    Original file line number Diff line number Diff line change
    @@ -29,7 +29,7 @@
    <constant name="C_separator" value="blend/#000000/gtk:bg[NORMAL]/0.9" />
    <constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons -->
    <constant name="D_icons_shrink" value="3" /> <!-- increasing this value makes the icons in buttons smaller -->
    <constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
    <constant name="D_icons_grow" value="3" /> <!-- increasing this value makes the icons in buttons bigger -->
    <!-- geometries -->

    <frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
  2. Dustin Kut revised this gist Jun 28, 2014. 1 changed file with 1278 additions and 1 deletion.
    1,279 changes: 1,278 additions & 1 deletion metacity-theme-3.xml
    Original file line number Diff line number Diff line change
    @@ -1,3 +1,1280 @@

    <?xml version="1.0"?>
    <metacity_theme>
    <info>
    <name>Adwaita</name>
    <author>GNOME Art Team &lt;art.gnome.org&gt;</author>
    <copyright>&#194; Intel, &#194; Red Hat, Lapo Calamandrei</copyright>
    <date>2012</date>
    <description>Default GNOME 3 window theme</description>
    </info>

    <!-- meaningfull constants -->

    <constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
    <constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
    <constant name="C_titlebar_focused_hilight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])" />
    <constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
    <constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
    <constant name="C_title_focused_hilight" value="gtk:custom(wm_title_highlight,gtk:base[NORMAL])" />
    <constant name="C_title_focused_hilight_dark" value="gtk:custom(wm_title_highlight_dark,gtk:bg[NORMAL])" />
    <constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,gtk:fg[INSENSITIVE])" />
    <!-- color of the button icons -->
    <constant name="C_icons_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" />
    <constant name="C_icons_pressed" value="gtk:text[SELECTED]" />
    <constant name="C_icons_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.9" />
    <constant name="C_icons_unfocused_prelight" value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.3" />
    <constant name="C_icons_unfocused_pressed" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
    <constant name="C_icons_shadow" value="gtk:custom(wm_title_shadow,gtk:base[NORMAL])" />
    <constant name="C_separator" value="blend/#000000/gtk:bg[NORMAL]/0.9" />
    <constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons -->
    <constant name="D_icons_shrink" value="3" /> <!-- increasing this value makes the icons in buttons smaller -->
    <constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
    <!-- geometries -->

    <frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
    <distance name="left_width" value="1" />
    <distance name="right_width" value="1" />
    <distance name="bottom_height" value="1" />
    <distance name="left_titlebar_edge" value="1"/>
    <distance name="right_titlebar_edge" value="1"/>
    <distance name="title_vertical_pad" value="0"/>
    <border name="title_border" left="10" right="10" top="0" bottom="2"/>
    <border name="button_border" left="0" right="0" top="1" bottom="0"/>
    <aspect_ratio name="button" value="1"/>
    </frame_geometry>

    <frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
    <distance name="left_titlebar_edge" value="1"/>
    <distance name="right_titlebar_edge" value="1"/>
    </frame_geometry>

    <frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
    <distance name="left_width" value="0" />
    <distance name="right_width" value="0" />
    <distance name="left_titlebar_edge" value="1"/>
    <distance name="right_titlebar_edge" value="1"/>
    <distance name="title_vertical_pad" value="0"/> <!--
    This needs to be 1 less then the
    title_vertical_pad on normal state
    or you'll have bigger buttons -->
    <border name="title_border" left="10" right="10" top="1" bottom="2"/>
    <border name="button_border" left="0" right="0" top="0" bottom="0"/>
    <distance name="bottom_height" value="0" />
    </frame_geometry>

    <frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
    <distance name="right_width" value="0" />
    </frame_geometry>

    <frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
    <distance name="left_width" value="1" />
    </frame_geometry>

    <frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
    <distance name="title_vertical_pad" value="0"/>
    <border name="title_border" left="10" right="10" top="0" bottom="1"/>
    <border name="button_border" left="0" right="0" top="0" bottom="2"/>
    </frame_geometry>

    <frame_geometry name="small_unfocused" parent="small">
    <distance name="left_titlebar_edge" value="1"/>
    <distance name="right_titlebar_edge" value="1"/>
    </frame_geometry>

    <frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
    </frame_geometry>

    <frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
    <distance name="left_width" value="1" />
    <distance name="right_width" value="1" />
    <distance name="bottom_height" value="1" />
    <border name="title_border" left="10" right="10" top="0" bottom="0" />
    <border name="button_border" left="0" right="0" top="0" bottom="0"/>
    <distance name="title_vertical_pad" value="0" />
    </frame_geometry>

    <frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
    <distance name="left_width" value="0" />
    <distance name="right_width" value="0" />
    <distance name="bottom_height" value="0" />
    <distance name="title_vertical_pad" value="0" />
    <border name="button_border" left="0" right="0" top="0" bottom="0"/>
    <border name="title_border" left="0" right="0" top="0" bottom="0" />
    </frame_geometry>

    <frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
    <distance name="title_vertical_pad" value="0"/>
    </frame_geometry>

    <frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal">
    <distance name="title_vertical_pad" value="0"/>
    <distance name="bottom_height" value="4"/>
    <distance name="left_width" value="4"/>
    <distance name="right_width" value="4"/>
    </frame_geometry>

    <!-- drawing operations -->

    <!-- title -->

    <draw_ops name="title_focused">
    <title version="< 3.1"
    x="(0 `max` ((width - title_width) / 2))"
    y="(0 `max` ((height - title_height) / 2)) + 2"
    color="C_title_focused_hilight" />
    <title version="< 3.1"
    x="(0 `max` ((width - title_width) / 2))"
    y="(0 `max` ((height - title_height) / 2))"
    color="C_title_focused_hilight_dark" />
    <title version="< 3.1"
    x="(0 `max` ((width - title_width) / 2))"
    y="(0 `max` ((height - title_height) / 2)) + 1"
    color="C_title_focused" />
    <title version=">= 3.1"
    x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
    y="(0 `max` ((height - title_height) / 2)) + 2"
    ellipsize_width="width"
    color="C_title_focused_hilight" />
    <title version=">= 3.1"
    x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
    y="(0 `max` ((height - title_height) / 2))"
    ellipsize_width="width"
    color="C_title_focused_hilight_dark" />
    <title version=">= 3.1"
    x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
    y="(0 `max` ((height - title_height) / 2)) + 1"
    ellipsize_width="width"
    color="C_title_focused" />
    </draw_ops>

    <draw_ops name="title_unfocused">
    <title version="< 3.1"
    x="(0 `max` ((width - title_width) / 2))"
    y="(0 `max` ((height - title_height) / 2)) + 1"
    color="C_title_unfocused"/>
    <title version=">= 3.1"
    x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width)))"
    y="(0 `max` ((height - title_height) / 2)) + 1"
    ellipsize_width="width"
    color="C_title_unfocused"/>
    </draw_ops>

    <!-- window decorations -->

    <draw_ops name="entire_background_focused">
    <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
    </draw_ops>

    <draw_ops name="entire_background_unfocused">
    <include name="entire_background_focused" />
    </draw_ops>

    <draw_ops name="titlebar_fill_focused">
    <gradient type="vertical" x="0" y="0" width="width" height="height">
    <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" />
    <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" />
    </gradient>
    </draw_ops>


    <draw_ops name="titlebar_fill_unfocused">
    <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
    </draw_ops>

    <draw_ops name="hilight">
    <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
    <gradient type="vertical" x="1" y="1" width="1" height="height-4">
    <color value="C_titlebar_focused_hilight" />
    <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
    </gradient>
    </draw_ops>

    <draw_ops name="rounded_hilight">
    <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
    <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" />
    <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" />
    <gradient type="vertical" x="1" y="5" width="1" height="height-9">
    <color value="C_titlebar_focused_hilight" />
    <color value="blend/gtk:bg[NORMAL]/#000000/0.03" />
    </gradient>
    </draw_ops>

    <draw_ops name="titlebar_focused">
    <include name="titlebar_fill_focused" />
    <include name="hilight" />
    </draw_ops>

    <draw_ops name="rounded_titlebar_focused">
    <include name="titlebar_fill_focused" />
    <include name="rounded_hilight" />
    </draw_ops>

    <draw_ops name="rounded_titlebar_focused_alt">
    <include name="titlebar_fill_focused" />
    <include name="rounded_hilight" />
    </draw_ops>

    <draw_ops name="border_focused">
    <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
    </draw_ops>

    <draw_ops name="border_unfocused">
    <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
    </draw_ops>

    <draw_ops name="rounded_border_focused">
    <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
    <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
    <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
    <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
    <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
    <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
    <!-- double arcs for darker borders -->
    <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
    <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
    </draw_ops>

    <draw_ops name="rounded_border_unfocused">
    <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
    <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
    <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
    <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
    <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
    <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />

    <!-- double arcs for darker borders -->
    <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
    <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
    </draw_ops>



    <draw_ops name="border_left_focused">
    <line
    x1="0" y1="0"
    x2="0" y2="height"
    color="C_border_focused" />
    </draw_ops>

    <draw_ops name="border_left_unfocused">
    <line
    x1="0" y1="0"
    x2="0" y2="height"
    color="C_border_unfocused" />
    </draw_ops>

    <!-- button icons-->


    <draw_ops name="close_shadow_focused">
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_shadow" />
    <line
    x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_shadow" />
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_shadow" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_shadow" />
    <line
    x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_shadow" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_shadow" />
    </draw_ops>

    <draw_ops name="close_glyph_pressed">
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_pressed" />
    <line
    x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_pressed" />
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_pressed" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_pressed" />
    <line
    x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_pressed" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_pressed" />
    </draw_ops>

    <draw_ops name="close_glyph_prelight">
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="gtk:text[NORMAL]" />
    <line
    x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="gtk:text[NORMAL]" />
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="gtk:text[NORMAL]" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="gtk:text[NORMAL]" />
    <line
    x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="gtk:text[NORMAL]" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="gtk:text[NORMAL]" />
    </draw_ops>

    <draw_ops name="close_glyph_focused">
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_focused" />
    <line
    x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_focused" />
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_focused" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_focused" />
    <line
    x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_focused" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_focused" />
    </draw_ops>

    <draw_ops name="close_focused">
    <include name="close_shadow_focused" y="1" />
    <include name="close_glyph_focused" />

    </draw_ops>

    <draw_ops name="close_focused_pressed">
    <include name="close_glyph_pressed" y="1" />
    </draw_ops>

    <draw_ops name="close_focused_prelight">
    <include name="close_shadow_focused" y="1" />
    <include name="close_glyph_prelight" />
    </draw_ops>

    <draw_ops name="close_glyph_unfocused">
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused" />
    <line
    x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused" />
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused" />
    <line
    x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused" />
    </draw_ops>

    <draw_ops name="close_unfocused">
    <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
    <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="close_glyph_unfocused_prelight">
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_prelight" />
    <line
    x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_prelight" />
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_prelight" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_prelight" />
    <line
    x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_prelight" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_prelight" />
    </draw_ops>

    <draw_ops name="close_unfocused_prelight">
    <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
    <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="close_glyph_unfocused_pressed">
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_pressed" />
    <line
    x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_pressed" />
    <line
    x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_pressed" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_pressed" />
    <line
    x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_pressed" />
    <line
    x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
    color="C_icons_unfocused_pressed" />
    </draw_ops>

    <draw_ops name="close_unfocused_pressed">
    <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
    <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="maximize_glyph_focused">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_focused" />
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_focused" />
    </draw_ops>

    <draw_ops name="maximize_glyph_pressed">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_pressed" />
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_pressed" />
    </draw_ops>

    <draw_ops name="maximize_glyph_prelight">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="gtk:text[NORMAL]" />
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="gtk:text[NORMAL]" />
    </draw_ops>

    <draw_ops name="maximize_shadow_focused">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_shadow" />
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_shadow" />
    </draw_ops>

    <draw_ops name="maximize_focused">
    <include name="maximize_shadow_focused" y="1" />
    <include name="maximize_glyph_focused" />
    </draw_ops>

    <draw_ops name="maximize_focused_pressed">
    <include name="maximize_glyph_pressed" y="1" />
    </draw_ops>

    <draw_ops name="maximize_focused_prelight">
    <include name="maximize_shadow_focused" y="1" />
    <include name="maximize_glyph_prelight" />
    </draw_ops>

    <draw_ops name="maximize_glyph_unfocused">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused" />
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused" />
    </draw_ops>

    <draw_ops name="maximize_unfocused">
    <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="maximize_glyph_unfocused_prelight">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused_prelight" />
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused_prelight" />
    </draw_ops>

    <draw_ops name="maximize_unfocused_prelight">
    <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="maximize_glyph_unfocused_pressed">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused_pressed" />
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused_pressed" />
    </draw_ops>

    <draw_ops name="maximize_unfocused_pressed">
    <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="minimize_glyph_focused">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_focused" />
    </draw_ops>

    <draw_ops name="minimize_glyph_pressed">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_pressed" />
    </draw_ops>

    <draw_ops name="minimize_glyph_prelight">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="gtk:text[NORMAL]" />
    </draw_ops>

    <draw_ops name="minimize_shadow_focused">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_shadow" />
    </draw_ops>

    <draw_ops name="minimize_focused">
    <include name="minimize_shadow_focused" y="1" />
    <include name="minimize_glyph_focused" />
    </draw_ops>

    <draw_ops name="minimize_focused_pressed">
    <include name="minimize_glyph_pressed" y="1" />
    </draw_ops>

    <draw_ops name="minimize_focused_prelight">
    <include name="minimize_shadow_focused" y="1" />
    <include name="minimize_glyph_prelight" />
    </draw_ops>

    <draw_ops name="minimize_glyph_unfocused">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused" />
    </draw_ops>

    <draw_ops name="minimize_unfocused">
    <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="minimize_glyph_unfocused_prelight">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused_prelight" />
    </draw_ops>

    <draw_ops name="minimize_unfocused_prelight">
    <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="minimize_glyph_unfocused_pressed">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused_pressed" />
    </draw_ops>

    <draw_ops name="minimize_unfocused_pressed">
    <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="menu_glyph_focused">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_focused" />
    <rectangle
    x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_focused" />
    <rectangle
    x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_focused" />
    </draw_ops>

    <draw_ops name="menu_shadow_focused">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_shadow" />
    <rectangle
    x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_shadow" />
    <rectangle
    x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_shadow" />
    </draw_ops>

    <draw_ops name="menu_focused">
    <include name="menu_shadow_focused" y="1" />
    <include name="menu_glyph_focused" />
    </draw_ops>

    <draw_ops name="menu_focused_pressed">
    <include name="menu_glyph_focused" />
    </draw_ops>

    <draw_ops name="menu_glyph_unfocused">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused" />
    <rectangle
    x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused" />
    <rectangle
    x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused" />
    </draw_ops>

    <draw_ops name="menu_unfocused">
    <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="menu_glyph_unfocused_prelight">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused_prelight" />
    <rectangle
    x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused_prelight" />
    <rectangle
    x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused_prelight" />
    </draw_ops>

    <draw_ops name="menu_unfocused_prelight">
    <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="menu_glyph_unfocused_pressed">
    <rectangle
    x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused_pressed" />
    <rectangle
    x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
    color="C_icons_unfocused_pressed" />
    <rectangle
    x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused_pressed" />
    </draw_ops>

    <draw_ops name="menu_unfocused_pressed">
    <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="shade_glyph_focused">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_focused" />
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_focused" />
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
    width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
    color="C_icons_focused" />
    <rectangle
    x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
    width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
    color="C_icons_focused" />
    </draw_ops>

    <draw_ops name="shade_shadow_focused">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_shadow" />
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_shadow" />
    </draw_ops>

    <draw_ops name="shade_focused">
    <include name="shade_shadow_focused" y="1" />
    <include name="shade_glyph_focused" />
    </draw_ops>

    <draw_ops name="shade_focused_pressed">
    <include name="shade_glyph_focused" />
    </draw_ops>

    <draw_ops name="shade_glyph_unfocused">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused" />
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused" />
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
    width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
    color="C_icons_unfocused" />
    <rectangle
    x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
    width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
    color="C_icons_unfocused" />
    </draw_ops>

    <draw_ops name="shade_unfocused">
    <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="shade_glyph_unfocused_prelight">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused_prelight" />
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused_prelight" />
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
    width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
    color="C_icons_unfocused_prelight" />
    <rectangle
    x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
    width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
    color="C_icons_unfocused_prelight" />
    </draw_ops>

    <draw_ops name="shade_unfocused_prelight">
    <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
    </draw_ops>

    <draw_ops name="shade_glyph_unfocused_pressed">
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused_pressed" />
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
    width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
    color="C_icons_unfocused_pressed" />
    <rectangle
    x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
    width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
    color="C_icons_unfocused_pressed" />
    <rectangle
    x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
    width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
    color="C_icons_unfocused_pressed" />
    </draw_ops>

    <draw_ops name="shade_unfocused_pressed">
    <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
    </draw_ops>


    <!-- button backgrounds -->

    <constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" />
    <constant name="C_button_hilight" value="gtk:custom(wm_highlight,blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6)" />

    <draw_ops name="button_border">
    <line x1="7" y1="4" x2="width-8" y2="4" color="C_button_border" />
    <arc color="C_button_border" x="width-9" y="4" width="4" height="4" start_angle="0" extent_angle="90"/>
    <line x1="width-5" y1="7" x2="width-5" y2="height-8" color="C_button_border" />
    <arc color="C_button_border" x="width-9" y="height-9" width="4" height="4" start_angle="90" extent_angle="90"/>
    <line x1="width-7" y1="height-5" x2="7" y2="height-5" color="C_button_border" />
    <arc color="C_button_border" x="4" y="height-9" width="4" height="4" start_angle="180" extent_angle="90"/>
    <line x1="4" y1="7" x2="4" y2="height-8" color="C_button_border" />
    <arc color="C_button_border" x="4" y="4" width="4" height="4" start_angle="270" extent_angle="90"/>
    <line x1="width-7" y1="height-4" x2="7" y2="height-4" color="C_title_focused_hilight" />
    </draw_ops>


    <draw_ops name="button_fill"> <!-- button background gradient -->

    </draw_ops>

    <draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status -->
    <gradient type="vertical" x="5" y="5" width="width-10" height="height-10">
    <color value="gtk:custom(button_hover_gradient_color_a,gtk:fg[NORMAL])" />
    <color value="gtk:custom(button_hover_gradient_color_b,gtk:fg[NORMAL])" />
    </gradient>
    <include name="button_border" />
    </draw_ops>

    <draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status -->
    <gradient type="vertical" x="5" y="5" width="width-10" height="height-10">
    <color value="gtk:custom(borders,gtk:fg[NORMAL])" />
    <color value="blend/gtk:custom(theme_bg_color,gtk:fg[NORMAL])/#000000/.05" />
    </gradient>
    <include name="button_border" />
    </draw_ops>

    <draw_ops name="button">
    </draw_ops>

    <draw_ops name="button_prelight">
    <include name="button_fill_prelight" />
    </draw_ops>

    <draw_ops name="button_pressed">
    <include name="button_fill_pressed" />
    </draw_ops>

    <!-- frame styles -->

    <frame_style name="normal_focused" geometry="normal">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
    <piece position="title" draw_ops="title_focused" />
    <piece position="overlay" draw_ops="rounded_border_focused" />
    <button function="close" state="normal" draw_ops="close_focused" />
    <button function="close" state="pressed" draw_ops="close_focused_pressed" />
    <button function="close" state="prelight" draw_ops="close_focused_prelight" />
    <button function="maximize" state="normal" draw_ops="maximize_focused" />
    <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
    <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
    <button function="minimize" state="normal" draw_ops="minimize_focused" />
    <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
    <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
    <button function="menu" state="normal" draw_ops="menu_focused" />
    <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_focused" />
    <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_focused" />
    <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

    <button function="left_middle_background" state="normal" draw_ops="button"/>
    <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
    <button function="right_middle_background" state="normal" draw_ops="button"/>
    <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="normal_unfocused" geometry="normal_unfocused">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
    <piece position="title" draw_ops="title_unfocused" />
    <piece position="overlay" draw_ops="rounded_border_unfocused" />
    <button function="close" state="normal" draw_ops="close_unfocused"/>
    <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
    <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
    <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
    <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
    <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
    <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
    <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
    <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
    <button function="menu" state="normal" draw_ops="menu_unfocused" />
    <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
    <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_unfocused" />
    <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_unfocused" />
    <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="normal_max_focused" geometry="max">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="titlebar" draw_ops="titlebar_fill_focused" />
    <piece position="title" draw_ops="title_focused" />
    <button function="close" state="normal" draw_ops="close_focused" />
    <button function="close" state="pressed" draw_ops="close_focused_pressed" />
    <button function="close" state="prelight" draw_ops="close_focused_prelight" />
    <button function="maximize" state="normal" draw_ops="maximize_focused" />
    <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
    <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
    <button function="minimize" state="normal" draw_ops="minimize_focused" />
    <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
    <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
    <button function="menu" state="normal" draw_ops="menu_focused" />
    <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_focused" />
    <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_focused" />
    <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

    <button function="left_middle_background" state="normal" draw_ops="button"/>
    <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
    <button function="right_middle_background" state="normal" draw_ops="button"/>
    <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="normal_max_unfocused" geometry="max">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
    <piece position="title" draw_ops="title_unfocused" />
    <button function="close" state="normal" draw_ops="close_unfocused"/>
    <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
    <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
    <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
    <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
    <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
    <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
    <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
    <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
    <button function="menu" state="normal" draw_ops="menu_unfocused" />
    <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
    <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_unfocused" />
    <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_unfocused" />
    <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="normal_max_shaded_focused" geometry="max">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="titlebar" draw_ops="titlebar_fill_focused" />
    <piece position="title" draw_ops="title_focused" />
    <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
    <button function="close" state="normal" draw_ops="close_focused" />
    <button function="close" state="pressed" draw_ops="close_focused_pressed" />
    <button function="close" state="prelight" draw_ops="close_focused_prelight" />
    <button function="maximize" state="normal" draw_ops="maximize_focused" />
    <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
    <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
    <button function="minimize" state="normal" draw_ops="minimize_focused" />
    <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
    <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
    <button function="menu" state="normal" draw_ops="menu_focused" />
    <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_focused" />
    <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_focused" />
    <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

    <button function="left_middle_background" state="normal" draw_ops="button"/>
    <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
    <button function="right_middle_background" state="normal" draw_ops="button"/>
    <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="normal_max_shaded_unfocused" geometry="max">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
    <piece position="title" draw_ops="title_unfocused" />
    <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
    <button function="close" state="normal" draw_ops="close_unfocused"/>
    <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
    <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
    <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
    <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
    <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
    <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
    <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
    <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
    <button function="menu" state="normal" draw_ops="menu_unfocused" />
    <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
    <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_unfocused" />
    <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_unfocused" />
    <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="dialog_focused" geometry="nobuttons">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
    <piece position="title" draw_ops="title_focused" />
    <piece position="overlay" draw_ops="rounded_border_focused" />
    <button function="close" state="normal" draw_ops="close_focused" />
    <button function="close" state="pressed" draw_ops="close_focused_pressed" />
    <button function="close" state="prelight" draw_ops="close_focused_prelight" />
    <button function="maximize" state="normal" draw_ops="maximize_focused" />
    <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
    <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
    <button function="minimize" state="normal" draw_ops="minimize_focused" />
    <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
    <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
    <button function="menu" state="normal" draw_ops="menu_focused" />
    <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_focused" />
    <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_focused" />
    <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

    <button function="left_middle_background" state="normal" draw_ops="button"/>
    <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
    <button function="right_middle_background" state="normal" draw_ops="button"/>
    <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="dialog_unfocused" geometry="nobuttons">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
    <piece position="title" draw_ops="title_unfocused" />
    <piece position="overlay" draw_ops="rounded_border_unfocused" />
    <button function="close" state="normal" draw_ops="close_unfocused"/>
    <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
    <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
    <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
    <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
    <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
    <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
    <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
    <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
    <button function="menu" state="normal" draw_ops="menu_unfocused" />
    <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
    <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
    <button function="shade" state="normal"><draw_ops></draw_ops></button>
    <button function="shade" state="pressed"><draw_ops></draw_ops></button>
    <button function="unshade" state="normal"><draw_ops></draw_ops></button>
    <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="modal_dialog_focused" geometry="modal">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="titlebar" draw_ops="titlebar_focused" />
    <piece position="title" draw_ops="title_focused" />
    <piece position="overlay" draw_ops="border_focused" />
    <button function="close" state="normal" draw_ops="close_focused" />
    <button function="close" state="pressed" draw_ops="close_focused_pressed" />
    <button function="close" state="prelight" draw_ops="close_focused_prelight" />
    <button function="maximize" state="normal" draw_ops="maximize_focused" />
    <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
    <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
    <button function="minimize" state="normal" draw_ops="minimize_focused" />
    <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
    <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
    <button function="menu" state="normal" draw_ops="menu_focused" />
    <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_focused" />
    <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_focused" />
    <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

    <button function="left_middle_background" state="normal" draw_ops="button"/>
    <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
    <button function="right_middle_background" state="normal" draw_ops="button"/>
    <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="modal_dialog_unfocused" geometry="modal">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
    <piece position="title" draw_ops="title_unfocused" />
    <piece position="overlay" draw_ops="border_unfocused" />
    <button function="close" state="normal" draw_ops="close_unfocused"/>
    <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
    <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
    <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
    <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
    <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
    <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
    <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
    <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
    <button function="menu" state="normal" draw_ops="menu_unfocused" />
    <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
    <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_unfocused" />
    <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_unfocused" />
    <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="utility_focused" geometry="small">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="titlebar" draw_ops="titlebar_focused" />
    <piece position="title" draw_ops="title_focused" />
    <piece position="overlay" draw_ops="border_focused" />
    <button function="close" state="normal" draw_ops="close_focused" />
    <button function="close" state="pressed" draw_ops="close_focused_pressed" />
    <button function="close" state="prelight" draw_ops="close_focused_prelight" />
    @@ -444,4 +1721,4 @@
    <window type="border" style_set="border_style_set"/>
    <window version=">= 3.2" type="attached" style_set="attached_style_set"/>

    </metacity_theme>
    </metacity_theme>
  3. Dustin Kut created this gist Jun 28, 2014.
    447 changes: 447 additions & 0 deletions metacity-theme-3.xml
    Original file line number Diff line number Diff line change
    @@ -0,0 +1,447 @@
    <button function="close" state="normal" draw_ops="close_focused" />
    <button function="close" state="pressed" draw_ops="close_focused_pressed" />
    <button function="close" state="prelight" draw_ops="close_focused_prelight" />
    <button function="maximize" state="normal" draw_ops="maximize_focused" />
    <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
    <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
    <button function="minimize" state="normal" draw_ops="minimize_focused" />
    <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
    <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
    <button function="menu" state="normal" draw_ops="menu_focused" />
    <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_focused" />
    <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_focused" />
    <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

    <button function="left_middle_background" state="normal" draw_ops="button"/>
    <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
    <button function="right_middle_background" state="normal" draw_ops="button"/>
    <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="utility_unfocused" geometry="small_unfocused">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
    <piece position="title" draw_ops="title_unfocused" />
    <piece position="overlay" draw_ops="border_unfocused" />
    <button function="close" state="normal" draw_ops="close_unfocused"/>
    <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
    <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
    <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
    <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
    <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
    <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
    <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
    <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
    <button function="menu" state="normal" draw_ops="menu_unfocused" />
    <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
    <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_unfocused" />
    <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_unfocused" />
    <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="border_focused" geometry="border">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="overlay" draw_ops="border_focused" />
    <button function="close" state="normal"><draw_ops></draw_ops></button>
    <button function="close" state="pressed"><draw_ops></draw_ops></button>
    <button function="maximize" state="normal"><draw_ops></draw_ops></button>
    <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
    <button function="minimize" state="normal"><draw_ops></draw_ops></button>
    <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
    <button function="menu" state="normal"><draw_ops></draw_ops></button>
    <button function="menu" state="pressed"><draw_ops></draw_ops></button>
    <button function="shade" state="normal"><draw_ops></draw_ops></button>
    <button function="shade" state="pressed"><draw_ops></draw_ops></button>
    <button function="unshade" state="normal"><draw_ops></draw_ops></button>
    <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="border_unfocused" geometry="border">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="overlay" draw_ops="border_unfocused" />
    <button function="close" state="normal"><draw_ops></draw_ops></button>
    <button function="close" state="pressed"><draw_ops></draw_ops></button>
    <button function="maximize" state="normal"><draw_ops></draw_ops></button>
    <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
    <button function="minimize" state="normal"><draw_ops></draw_ops></button>
    <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
    <button function="menu" state="normal"><draw_ops></draw_ops></button>
    <button function="menu" state="pressed"><draw_ops></draw_ops></button>
    <button function="shade" state="normal"><draw_ops></draw_ops></button>
    <button function="shade" state="pressed"><draw_ops></draw_ops></button>
    <button function="unshade" state="normal"><draw_ops></draw_ops></button>
    <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="borderless" geometry="borderless">
    <button function="close" state="normal"><draw_ops></draw_ops></button>
    <button function="close" state="pressed"><draw_ops></draw_ops></button>
    <button function="maximize" state="normal"><draw_ops></draw_ops></button>
    <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
    <button function="minimize" state="normal"><draw_ops></draw_ops></button>
    <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
    <button function="menu" state="normal"><draw_ops></draw_ops></button>
    <button function="menu" state="pressed"><draw_ops></draw_ops></button>
    <button function="shade" state="normal"><draw_ops></draw_ops></button>
    <button function="shade" state="pressed"><draw_ops></draw_ops></button>
    <button function="unshade" state="normal"><draw_ops></draw_ops></button>
    <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="attached_focused" geometry="attached">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="titlebar" draw_ops="titlebar_fill_focused" />
    <piece position="title" draw_ops="title_focused" />
    <piece position="overlay" draw_ops="border_focused" />
    <button function="close" state="normal"><draw_ops></draw_ops></button>
    <button function="close" state="pressed"><draw_ops></draw_ops></button>
    <button function="maximize" state="normal"><draw_ops></draw_ops></button>
    <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
    <button function="minimize" state="normal"><draw_ops></draw_ops></button>
    <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
    <button function="menu" state="normal"><draw_ops></draw_ops></button>
    <button function="menu" state="pressed"><draw_ops></draw_ops></button>
    <button function="shade" state="normal"><draw_ops></draw_ops></button>
    <button function="shade" state="pressed"><draw_ops></draw_ops></button>
    <button function="unshade" state="normal"><draw_ops></draw_ops></button>
    <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="attached_unfocused" geometry="attached">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
    <piece position="title" draw_ops="title_unfocused" />
    <piece position="overlay" draw_ops="border_unfocused" />
    <button function="close" state="normal"><draw_ops></draw_ops></button>
    <button function="close" state="pressed"><draw_ops></draw_ops></button>
    <button function="maximize" state="normal"><draw_ops></draw_ops></button>
    <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
    <button function="minimize" state="normal"><draw_ops></draw_ops></button>
    <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
    <button function="menu" state="normal"><draw_ops></draw_ops></button>
    <button function="menu" state="pressed"><draw_ops></draw_ops></button>
    <button function="shade" state="normal"><draw_ops></draw_ops></button>
    <button function="shade" state="pressed"><draw_ops></draw_ops></button>
    <button function="unshade" state="normal"><draw_ops></draw_ops></button>
    <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="tiled_left_focused" geometry="tiled_left">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="titlebar" draw_ops="titlebar_fill_focused" />
    <piece position="title" draw_ops="title_focused" />
    <!-- <piece position="overlay" draw_ops="border_right_focused" /> -->
    <button function="close" state="normal" draw_ops="close_focused" />
    <button function="close" state="pressed" draw_ops="close_focused_pressed" />
    <button function="close" state="prelight" draw_ops="close_focused_prelight" />
    <button function="maximize" state="normal" draw_ops="maximize_focused" />
    <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
    <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
    <button function="minimize" state="normal" draw_ops="minimize_focused" />
    <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
    <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
    <button function="menu" state="normal" draw_ops="menu_focused" />
    <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_focused" />
    <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_focused" />
    <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

    <button function="left_middle_background" state="normal" draw_ops="button"/>
    <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
    <button function="right_middle_background" state="normal" draw_ops="button"/>
    <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="tiled_left_unfocused" geometry="tiled_left">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
    <piece position="title" draw_ops="title_unfocused" />
    <!-- <piece position="overlay" draw_ops="border_right_unfocused" /> -->
    <button function="close" state="normal" draw_ops="close_unfocused"/>
    <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
    <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
    <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
    <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
    <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
    <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
    <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
    <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
    <button function="menu" state="normal" draw_ops="menu_unfocused" />
    <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
    <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_unfocused" />
    <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_unfocused" />
    <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="tiled_right_focused" geometry="tiled_right">
    <piece position="entire_background" draw_ops="entire_background_focused" />
    <piece position="titlebar" draw_ops="titlebar_fill_focused" />
    <piece position="title" draw_ops="title_focused" />
    <piece position="overlay" draw_ops="border_left_focused" />
    <button function="close" state="normal" draw_ops="close_focused" />
    <button function="close" state="pressed" draw_ops="close_focused_pressed" />
    <button function="close" state="prelight" draw_ops="close_focused_prelight" />
    <button function="maximize" state="normal" draw_ops="maximize_focused" />
    <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
    <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
    <button function="minimize" state="normal" draw_ops="minimize_focused" />
    <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
    <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
    <button function="menu" state="normal" draw_ops="menu_focused" />
    <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_focused" />
    <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_focused" />
    <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />

    <button function="left_middle_background" state="normal" draw_ops="button"/>
    <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
    <button function="right_middle_background" state="normal" draw_ops="button"/>
    <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
    <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>

    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <frame_style name="tiled_right_unfocused" geometry="tiled_right">
    <piece position="entire_background" draw_ops="entire_background_unfocused" />
    <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
    <piece position="title" draw_ops="title_unfocused" />
    <piece position="overlay" draw_ops="border_left_unfocused" />
    <button function="close" state="normal" draw_ops="close_unfocused"/>
    <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
    <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
    <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
    <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
    <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
    <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
    <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
    <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
    <button function="menu" state="normal" draw_ops="menu_unfocused" />
    <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
    <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
    <button function="shade" state="normal" draw_ops="shade_unfocused" />
    <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="unshade" state="normal" draw_ops="shade_unfocused" />
    <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
    <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <!-- placeholder for unimplementated styles-->
    <frame_style name="blank" geometry="normal">
    <button function="close" state="normal"><draw_ops></draw_ops></button>
    <button function="close" state="pressed"><draw_ops></draw_ops></button>
    <button function="maximize" state="normal"><draw_ops></draw_ops></button>
    <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
    <button function="minimize" state="normal"><draw_ops></draw_ops></button>
    <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
    <button function="menu" state="normal"><draw_ops></draw_ops></button>
    <button function="menu" state="pressed"><draw_ops></draw_ops></button>
    <button function="shade" state="normal"><draw_ops></draw_ops></button>
    <button function="shade" state="pressed"><draw_ops></draw_ops></button>
    <button function="unshade" state="normal"><draw_ops></draw_ops></button>
    <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
    <button function="above" state="normal"><draw_ops></draw_ops></button>
    <button function="above" state="pressed"><draw_ops></draw_ops></button>
    <button function="unabove" state="normal"><draw_ops></draw_ops></button>
    <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
    <button function="stick" state="normal"><draw_ops></draw_ops></button>
    <button function="stick" state="pressed"><draw_ops></draw_ops></button>
    <button function="unstick" state="normal"><draw_ops></draw_ops></button>
    <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
    </frame_style>

    <!-- frame style sets -->

    <frame_style_set name="normal_style_set">
    <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
    <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
    <frame focus="yes" state="maximized" style="normal_max_focused"/>
    <frame focus="no" state="maximized" style="normal_max_unfocused"/>
    <frame focus="yes" state="shaded" style="normal_focused"/>
    <frame focus="no" state="shaded" style="normal_unfocused"/>
    <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
    <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
    <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
    <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
    <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
    <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
    <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
    <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
    <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
    <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
    </frame_style_set>

    <frame_style_set name="dialog_style_set">
    <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
    <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
    <frame focus="yes" state="maximized" style="blank"/>
    <frame focus="no" state="maximized" style="blank"/>
    <frame focus="yes" state="shaded" style="dialog_focused"/>
    <frame focus="no" state="shaded" style="dialog_unfocused"/>
    <frame focus="yes" state="maximized_and_shaded" style="blank"/>
    <frame focus="no" state="maximized_and_shaded" style="blank"/>
    </frame_style_set>

    <frame_style_set name="modal_dialog_style_set">
    <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
    <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
    <frame focus="yes" state="maximized" style="blank"/>
    <frame focus="no" state="maximized" style="blank"/>
    <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
    <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
    <frame focus="yes" state="maximized_and_shaded" style="blank"/>
    <frame focus="no" state="maximized_and_shaded" style="blank"/>
    </frame_style_set>

    <frame_style_set name="utility_style_set">
    <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
    <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
    <frame focus="yes" state="maximized" style="blank"/>
    <frame focus="no" state="maximized" style="blank"/>
    <frame focus="yes" state="shaded" style="utility_focused"/>
    <frame focus="no" state="shaded" style="utility_unfocused"/>
    <frame focus="yes" state="maximized_and_shaded" style="blank"/>
    <frame focus="no" state="maximized_and_shaded" style="blank"/>
    </frame_style_set>

    <frame_style_set name="border_style_set">
    <frame focus="yes" state="normal" resize="both" style="border_focused"/>
    <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
    <frame focus="yes" state="maximized" style="borderless"/>
    <frame focus="no" state="maximized" style="borderless"/>
    <frame focus="yes" state="shaded" style="blank"/>
    <frame focus="no" state="shaded" style="blank"/>
    <frame focus="yes" state="maximized_and_shaded" style="blank"/>
    <frame focus="no" state="maximized_and_shaded" style="blank"/>
    </frame_style_set>

    <frame_style_set name="attached_style_set">
    <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
    <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
    <frame focus="yes" state="maximized" style="blank"/>
    <frame focus="no" state="maximized" style="blank"/>
    <frame focus="yes" state="shaded" style="blank"/>
    <frame focus="no" state="shaded" style="blank"/>
    <frame focus="yes" state="maximized_and_shaded" style="blank"/>
    <frame focus="no" state="maximized_and_shaded" style="blank"/>
    </frame_style_set>


    <!-- windows -->

    <window type="normal" style_set="normal_style_set"/>
    <window type="dialog" style_set="dialog_style_set"/>
    <window type="modal_dialog" style_set="modal_dialog_style_set"/>
    <window type="menu" style_set="utility_style_set"/>
    <window type="utility" style_set="utility_style_set"/>
    <window type="border" style_set="border_style_set"/>
    <window version=">= 3.2" type="attached" style_set="attached_style_set"/>

    </metacity_theme>