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@dalegaspi
dalegaspi / brew_symlink_error_sierra.md
Last active March 15, 2026 06:11
Homebrew Symlink errors in Mac OSX High Sierra
@venik
venik / build_tf.sh
Last active February 22, 2024 06:12
Bash script for local building TensorFlow on Mac/Linux with all CPU optimizations (default pip package has only SSE)
#!/usr/bin/env bash
# Author: Sasha Nikiforov
# source of inspiration
# https://stackoverflow.com/questions/41293077/how-to-compile-tensorflow-with-sse4-2-and-avx-instructions
# Detect platform
if [ "$(uname)" == "Darwin" ]; then
# MacOS
git config --global https.proxy http://127.0.0.1:1080
git config --global https.proxy https://127.0.0.1:1080
git config --global --unset http.proxy
git config --global --unset https.proxy
npm config delete proxy
@chrisl8888
chrisl8888 / querySelector.polyfill.js
Created February 12, 2014 17:39
IE document.querySelector() polyfill
if (!document.querySelectorAll) {
document.querySelectorAll = function (selectors) {
var style = document.createElement('style'), elements = [], element;
document.documentElement.firstChild.appendChild(style);
document._qsa = [];
style.styleSheet.cssText = selectors + '{x-qsa:expression(document._qsa && document._qsa.push(this))}';
window.scrollBy(0, 0);
style.parentNode.removeChild(style);
@sindresorhus
sindresorhus / post-merge
Last active January 17, 2026 16:21
git hook to run a command after `git pull` if a specified file was changed.In this example it's used to run `npm install` if package.json changed and `bower install` if `bower.json` changed.Run `chmod +x post-merge` to make it executable then put it into `.git/hooks/`.
#!/usr/bin/env bash
# MIT © Sindre Sorhus - sindresorhus.com
# git hook to run a command after `git pull` if a specified file was changed
# Run `chmod +x post-merge` to make it executable then put it into `.git/hooks/`.
changed_files="$(git diff-tree -r --name-only --no-commit-id ORIG_HEAD HEAD)"
check_run() {
echo "$changed_files" | grep --quiet "$1" && eval "$2"
@facultymatt
facultymatt / roles_invesitgation.md
Last active April 16, 2024 09:31
Roles and permissions system for Nodejs
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n