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January 12, 2014 21:30
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Steven Xu created this gist
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,55 @@ Current item schema is up-to-date with version 5ABD0782. S_StartSound: Failed to load sound 'ui\notification_alert.wav', file probably missing from disk/repository ] ] dota_local_custom_enable 1;dota_local_custom_game Frota;dota_local_custom_map Frota;dota_force_gamemode 15;update_addon_paths;dota_wait_for_players_to_load 0;dota_wait_for_players_to_load_timeout 10;map riverofsouls;Can't change replicated ConVar dota_l Unknown command "]" Unknown command "Can" DrawElement: shader UnlitGeneric doesn't have a snapshot state for drawing ---- Host_NewGame ---- Missing map material: nodraw TraceRayVerticalGroundHeight() disabled for 'maps/riverofsouls.bsp' TraceRayVerticalGroundHeight() disabled for 'maps/riverofsouls.bsp' TraceRayVerticalGroundHeight() disabled for 'maps/riverofsouls.bsp' TraceRayVerticalGroundHeight() disabled for 'maps/riverofsouls.bsp' Host_NewGame on map riverofsouls Executing listen server config file Failed to load addons\\scripts\maps\.txt! S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT' Model props_gameplay/antler_trap_01.mdl over budget: 8640 tris, 1 batches Model props_gameplay/antler_trap_02.mdl over budget: 8640 tris, 1 batches Model props_gameplay/pig_sfm_low.mdl over budget: 5911 tris, 1 batches Model creeps/neutral_creeps/n_creep_forest_trolls/n_creep_forest_troll_high_priest.mdl over budget: 5686 tris, 1 batches Model creeps/neutral_creeps/n_creep_ogre_lrg/n_creep_ogre_lrg.mdl over budget: 4132 tris, 2 batches Dynamic prop prop_dynamic_clientside: no sequence named:Secretshop_radiant_idle NotifyClientSignon: 1 exec: couldn't exec listenserver.cfg Attempted to create unknown entity type ! S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION' Connecting to public(loopback) ... 9.931: Sending UDP connect to public IP loopback NotifyClientSignon: 2 Dota 2 Map: riverofsouls Players: 1 (0 bots) / 32 humans Build: 796 Server Number: 1 Attempted to precache unknown particle system "COURIER_DOLFRAT_AND_ROSHINANTE"! C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT' NotifyClientSignon: 3 No pure server whitelist. sv_pure = 0 Connection to Steam servers successful, Game Server SteamID [A:1:2859646977:3958]. CDOTAGCServerSystem - adding listener VAC secure mode is activated. NotifyClientSignon: 4 NotifyClientSignon: 5 C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT' Loading custom UI: CDOTA_SF_Hud_Custom::Init frotaCan't use cheat cvar cl_predict in multiplayer, unless the server has sv_cheats set to 1. Receiving uncompressed update from server NotifyClientSignon: 6 High Water Redownloading all lightmaps C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION' SetLeaverStatus 0 DOTA_LEAVER_NONE CDOTA_SF_Hud_Custom::FlashReady frotaUnknown command: afs_request_state