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@sttz
sttz / ScrollToCeneter.cs
Last active January 21, 2026 13:17
Method to center an element in a ScrollRect using Unity's new UI system
using UnityEngine;
using UnityEngine.UI;
public static class UIExtensions {
// Shared array used to receive result of RectTransform.GetWorldCorners
static Vector3[] corners = new Vector3[4];
/// <summary>
/// Transform the bounds of the current rect transform to the space of another transform.
/// </summary>
@mickdekkers
mickdekkers / SnapshotCamera.cs
Last active December 4, 2024 13:46
Take snapshot images of Prefabs and GameObjects in Unity using Render Textures
using UnityEditor;
using UnityEngine;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text.RegularExpressions;
// Object rendering code based on Dave Carlile's "Create a GameObject Image Using Render Textures" post
// Link: http://crappycoding.com/2014/12/create-gameobject-image-using-render-textures/