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samukasmk revised this gist
May 17, 2015 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -153,7 +153,7 @@ case $1 in transfer_project_file_to_phone start_app_in_kivy_launcher ;; 'deploy') #buildozer setdefault android debug deploy run buildozer android debug deploy run ;; -
samukasmk revised this gist
May 17, 2015 . 1 changed file with 2 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -62,7 +62,7 @@ # SET YOUR VARIABLES HERE ANDROID_SDK_PATH='/home/samuel/.buildozer/android/platform/android-sdk-21' KIVY_PROJECT_PATH=$(pwd) # it can be the entire path of your project too # down here let me define by myself KIVY_REMOTE_FOLDER='/sdcard/kivy' @@ -158,4 +158,4 @@ case $1 in ;; *) buildozer android debug deploy run esac -
samukasmk revised this gist
May 17, 2015 . 1 changed file with 92 additions and 69 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,16 +1,16 @@ #!/bin/bash # # script: deploy_kivy_app_with_kivy_launcher.sh # # by: Samuel Maciel Sampaio [20140717] # # contact: samukasmk@gmail.com # # goal: # Develop kivy apps for android and quickly test directly in your # android devices with a simple and dynamically way, without to # create un apk package (that takes a lot lot time!) # # How can i do this ? Transfering the files of your kivy project # directly to sdcard of the android device and start the app (Kivy # Launcher) @@ -23,27 +23,27 @@ # # 2. Have android app (Kivy Launcher) installed in the android device # Link: https://play.google.com/store/apps/details?id=org.kivy.pygame # # 3. Have the android sdk uncompressed in your computer # Link: http://developer.android.com/sdk/index.html # # 4. Have buildozer installed: # Link: http://buildozer.readthedocs.org/en/latest/installation.html#targeting-android # # Extra: (installation on ubuntu 13.10 or higher) # sudo pip install --upgrade cython # sudo dpkg --add-architecture i386 # sudo apt-get update # sudo apt-get install build-essential ccache git libncurses5:i386 \ # libstdc++6:i386 python2.7 python2.7-dev \ # openjdk-7-jdk unzip zlib1g-dev zlib1g:i386 # # 5. Define the ANDROID_SDK_PATH variable with the folder path of # your android sdk, (with you use buildozer your sdk will be here: # ~/.buildozer/android/platform/android-sdk..) # # 6. Define the KIVY_PROJECT_PATH variable with the folder path of # your kivy project # # Thats All Folks! # @@ -62,77 +62,100 @@ # SET YOUR VARIABLES HERE ANDROID_SDK_PATH='/home/samuel/.buildozer/android/platform/android-sdk-21' KIVY_PROJECT_PATH=$(pwd) # down here let me define by myself KIVY_REMOTE_FOLDER='/sdcard/kivy' KIVY_PROJECT_FOLDER=$(basename $KIVY_PROJECT_PATH) IGNORE_TERMS=( .apk .git buildozer ) function check_required_tools() { echo -n "Defining the adb command path: " if [ -f "$ANDROID_SDK_PATH/platform-tools/adb" ]; then ADB="$ANDROID_SDK_PATH/platform-tools/adb"; echo -e "[ OK ]\nadb path: $ADB\n" elif [ -f "$ANDROID_SDK_PATH/tools/adb" ]; then ADB="$ANDROID_SDK_PATH/tools/adb"; echo -e "[ OK ]\nadb path: $ADB\n" else echo -e "[FAILED]\nImpossible to find 'adb' command in SDK Path: $ANDROID_SDK_PATH" exit 1 fi } function check_connected_devices() { echo -n "Checking if there are devices connected: " DEVICES_CONNECTED=$($ADB devices | grep -v List | grep -v '^$' | wc -l) if [ "$DEVICES_CONNECTED" -lt "1" ]; then echo -e "[FAILED]\nNot Found Devices Connected with this computer \!" exit 2 else echo -e "[ OK ]\n" fi } function transfer_project_file_to_phone() { cd $(dirname $KIVY_PROJECT_PATH) IGNORED_FILES='' for TERM in ${IGNORE_TERMS[*]}; do IGNORED_FILES="$IGNORED_FILES | grep -v '$TERM'" done echo -n "Finding kivy project folders: " KIVY_PROJECT_FOLDERS=($(eval find $KIVY_PROJECT_FOLDER -type d $IGNORED_FILES)) if [ "$?" -eq "0" ]; then echo -e "[ OK ]\n" else echo -e "[FAILED]\n" fi echo -n "Finding kivy project files: " KIVY_PROJECT_FILES=($(eval find $KIVY_PROJECT_FOLDER -type f $IGNORED_FILES)) if [ "$?" -eq "0" ]; then echo -e "[ OK ]\n" else echo -e "[FAILED]\n" fi echo -n "Ensuring that Kivy folders exists..." $ADB shell mkdir -p $KIVY_REMOTE_FOLDER for KIVY_PROJECT_FOLDER in ${KIVY_PROJECT_FOLDERS[*]}; do $ADB shell mkdir -p $KIVY_REMOTE_FOLDER/$KIVY_PROJECT_FOLDER done echo -e "\n" echo "Initilizing file transfer:" for KIVY_PROJECT_FILE in ${KIVY_PROJECT_FILES[*]}; do echo "$KIVY_PROJECT_FILE -> $KIVY_REMOTE_FOLDER/$KIVY_PROJECT_FILE " $ADB push -p $KIVY_PROJECT_FILE $KIVY_REMOTE_FOLDER/$KIVY_PROJECT_FILE echo "" done } function start_app_in_kivy_launcher() { $ADB shell am start -n org.kivy.pygame/org.renpy.android.ProjectChooser } case $1 in 'test_kivy_launcher') check_required_tools check_connected_devices transfer_project_file_to_phone start_app_in_kivy_launcher ;; 'deploy') buildozer android debug deploy run ;; *) buildozer android debug deploy run esac -
samukasmk revised this gist
May 17, 2015 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -62,7 +62,7 @@ # SET YOUR VARIABLES HERE ANDROID_SDK_PATH='/home/samuel/.buildozer/android/platform/android-sdk-21' KIVY_PROJECT_PATH=$(pwd) # or you can pass the path of project eg: '../my_kivy_project_path' or eg: '/home/samuel/projects//my_kivy_project' # down here let me define by myself KIVY_REMOTE_FOLDER='/sdcard/kivy' -
samukasmk revised this gist
May 17, 2015 . 1 changed file with 2 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -61,8 +61,8 @@ # # SET YOUR VARIABLES HERE ANDROID_SDK_PATH='/home/samuel/.buildozer/android/platform/android-sdk-21' KIVY_PROJECT_PATH='../my_project_path' # down here let me define by myself KIVY_REMOTE_FOLDER='/sdcard/kivy' -
samukasmk revised this gist
Nov 1, 2014 . 1 changed file with 13 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -27,11 +27,22 @@ # 3. Have the android sdk uncompressed in your computer # Link: http://developer.android.com/sdk/index.html # # 4. Have buildozer installed: # Link: http://buildozer.readthedocs.org/en/latest/installation.html#targeting-android # # Extra: (installation on ubuntu 13.10 or higher) # sudo pip install --upgrade cython # sudo dpkg --add-architecture i386 # sudo apt-get update # sudo apt-get install build-essential ccache git libncurses5:i386 \ # libstdc++6:i386 python2.7 python2.7-dev \ # openjdk-7-jdk unzip zlib1g-dev zlib1g:i386 # # 5. Define the ANDROID_SDK_PATH variable with the folder path of # your android sdk, (with you use buildozer your sdk will be here: # ~/.buildozer/android/platform/android-sdk..) # # 6. Define the KIVY_PROJECT_PATH variable with the folder path of # your kivy project # # Thats All Folks! -
samukasmk revised this gist
Jul 17, 2014 . 1 changed file with 33 additions and 2 deletions.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -14,9 +14,40 @@ # How can i do this ? Transfering the files of your kivy project # directly to sdcard of the android device and start the app (Kivy # Launcher) # # Have Fun! # # # Dependencies: # 1. Have a usb cable connect in your computer and android device # # 2. Have android app (Kivy Launcher) installed in the android device # Link: https://play.google.com/store/apps/details?id=org.kivy.pygame # # 3. Have the android sdk uncompressed in your computer # Link: http://developer.android.com/sdk/index.html # # 4. Define the ANDROID_SDK_PATH variable with the folder path of # your android sdk, (with you use buildozer your sdk will be here: # ~/.buildozer/android/platform/android-sdk..) # # 5. Define the KIVY_PROJECT_PATH variable with the folder path of # your kivy project # # Thats All Folks! # # Observation: # If you never heard about buildozer, research it, because it's really # worthwhile! it automates many processes to build the package creation # .apk, and just as I open (Kivy Launcher) at the end of the deployment, # it installs and opens your app Kivy you just package all in one command. # Links: # - http://buildozer.readthedocs.org/en/latest/ # - https://pypi.python.org/pypi/buildozer/0.14 # - https://github.com/kivy/buildozer # - http://kivy.org/docs/guide/packaging-android.html#buildozer # # # SET YOUR VARIABLES HERE ANDROID_SDK_PATH='~/.buildozer/android/platform/android-sdk-21' -
samukasmk created this gist
Jul 17, 2014 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,96 @@ #!/bin/bash # # script: deploy_kivy_app_with_kivy_launcher.sh # # by: Samuel Maciel Sampaio [20140717] # # contact: samukasmk@gmail.com # # goal: # Develop kivy apps for android and quickly test directly in your # android devices with a simple and dynamically way, without to # create un apk package (that takes a lot lot time!) # # How can i do this ? Transfering the files of your kivy project # directly to sdcard of the android device and start the app (Kivy # Launcher) # # Thanks, Have Fun! # # SET YOUR VARIABLES HERE ANDROID_SDK_PATH='~/.buildozer/android/platform/android-sdk-21' KIVY_PROJECT_PATH='/Path/to/your/kivy/project' # down here let me define by myself KIVY_REMOTE_FOLDER='/sdcard/kivy' KIVY_PROJECT_FOLDER=$(basename $KIVY_PROJECT_PATH) IGNORE_TERMS=( .apk .git buildozer ) echo -n "Defining the adb command path: " if [ -f "$ANDROID_SDK_PATH/platform-tools/adb" ]; then ADB="$ANDROID_SDK_PATH/platform-tools/adb"; echo -e "[ OK ]\nadb path: $ADB\n" elif [ -f "$ANDROID_SDK_PATH/tools/adb" ]; then ADB="$ANDROID_SDK_PATH/tools/adb"; echo -e "[ OK ]\nadb path: $ADB\n" else echo -e "[FAILED]\nImpossible to find 'adb' command in SDK Path: $ANDROID_SDK_PATH" exit 1 fi echo -n "Checking if there are devices connected: " DEVICES_CONNECTED=$($ADB devices | grep -v List | grep -v '^$' | wc -l) if [ "$DEVICES_CONNECTED" -lt "1" ]; then echo -e "[FAILED]\nNot Found Devices Connected with this computer \!" exit 2 else echo -e "[ OK ]\n" fi cd $(dirname $KIVY_PROJECT_PATH) IGNORED_FILES='' for TERM in ${IGNORE_TERMS[*]}; do IGNORED_FILES="$IGNORED_FILES | grep -v '$TERM'" done echo -n "Finding kivy project folders: " KIVY_PROJECT_FOLDERS=($(eval find $KIVY_PROJECT_FOLDER -type d $IGNORED_FILES)) if [ "$?" -eq "0" ]; then echo -e "[ OK ]\n" else echo -e "[FAILED]\n" fi echo -n "Finding kivy project files: " KIVY_PROJECT_FILES=($(eval find $KIVY_PROJECT_FOLDER -type f $IGNORED_FILES)) if [ "$?" -eq "0" ]; then echo -e "[ OK ]\n" else echo -e "[FAILED]\n" fi echo -n "Ensuring that Kivy folders exists..." $ADB shell mkdir -p $KIVY_REMOTE_FOLDER for KIVY_PROJECT_FOLDER in ${KIVY_PROJECT_FOLDERS[*]}; do $ADB shell mkdir -p $KIVY_REMOTE_FOLDER/$KIVY_PROJECT_FOLDER done echo -e "\n" echo "Initilizing file transfer:" for KIVY_PROJECT_FILE in ${KIVY_PROJECT_FILES[*]}; do echo "$KIVY_PROJECT_FILE -> $KIVY_REMOTE_FOLDER/$KIVY_PROJECT_FILE " $ADB push -p $KIVY_PROJECT_FILE $KIVY_REMOTE_FOLDER/$KIVY_PROJECT_FILE echo "" done $ADB shell am start -n org.kivy.pygame/org.renpy.android.ProjectChooser