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Patrick Higgins prhiggins

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  • 03:07 (UTC -07:00)
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stratums://0xab612d5ae197a8b7d5ef70acf9ce34210572d177.box2@us2.ethermine.org:5555
@prhiggins
prhiggins / tldmap.c
Created April 17, 2018 01:57
binary search tree in C
#include "tldmap.h"
#include <stdlib.h>
#include <string.h>
struct tldnode {
char* tld;
long value;
TLDNode* parent;
TLDNode* left;
@prhiggins
prhiggins / WorldController.cs
Created March 30, 2017 04:48
spot the lambda
using UnityEngine;
using System.Collections;
public class WorldController : MonoBehaviour {
public Sprite floorSprite;
// The world and tile data
World world;
@prhiggins
prhiggins / gist:c14575b824964cb65e6e
Created February 21, 2015 08:11
Wyatt's HTML Skills
<docktype! html>
<head>
<link rel="stylesheet" type:"text/css" href="styles.css" />
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity Web Player</title>
<script type='text/javascript' src='https://ssl-webplayer.unity3d.com/download_webplayer-3.x/3.0/uo/jquery.min.js'></script>
<script type="text/javascript">
<!--
var unityObjectUrl = "http://webplayer.unity3d.com/download_webplayer-3.x/3.0/uo/UnityObject2.js";