See imgur / linked pastebin and github mirror for 1-8 → 1-8 balancers. Creator: raynquist, github mirror linked in Balancers Illustrated: 1 through 8 balancers explained, imgur album linked in Balancer Book Update (Summer 2019)
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #!/usr/bin/env bash | |
| # | |
| # https://gist.github.com/joehillen/30f08738c1c3c0ca3e4c754ad33ad2ff | |
| # | |
| # This script inlines 'source' files. | |
| # | |
| # For long scripts, it is nice to be able to break them into multiple files | |
| # to make them easier to work with but still release as a single script. | |
| # | |
| # Inspired by https://stackoverflow.com/a/37533160/334632 with the following enhancements: |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| -- settings | |
| -- key_binding: press the key specified below | |
| -- to cycle between denoise filters below, | |
| -- set it to nil to disable the binding | |
| local key_binding = "n" | |
| -- key_binding_reverse cycle between denoise filters below | |
| -- in reverse order, set it to nil to disable the binding, | |
| -- set it to a single-char string to enable | |
| local key_binding_reverse = nil |
A week ago I was CC'd in on a thread about Linux packaging, and how to avoid doing it the wrong way (i.e. RPM, Deb, etc.). I've always used MojoSetup and I've never forced distributions to do any additional work, but this is still a new concept to a lot of people. Additionally, Amos suggested that I expand on Itch's FNA appendix, so here's a guide on how I package my games.
This is a bit of an expansion on my MAGFest 2016 presentation, which you can find here:
http://www.flibitijibibo.com/magfest2016/
https://www.youtube.com/watch?v=B83CWUh0Log
I would recommend looking at that first! After that, read on...
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #!/bin/bash | |
| # FNA Update Script | |
| # Written by Ethan "flibitijibibo" Lee | |
| # | |
| # Released under public domain. | |
| # No warranty implied; use at your own risk. | |
| # | |
| # Run this script in the game's executable folder. | |
| # | |
| # This script requires the following programs: |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // SSimSuperRes by Shiandow | |
| // | |
| // This library is free software; you can redistribute it and/or | |
| // modify it under the terms of the GNU Lesser General Public | |
| // License as published by the Free Software Foundation; either | |
| // version 3.0 of the License, or (at your option) any later version. | |
| // | |
| // This library is distributed in the hope that it will be useful, | |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // Copyright (c) 2015-2021, bacondither | |
| // All rights reserved. | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions | |
| // are met: | |
| // 1. Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer | |
| // in this position and unchanged. | |
| // 2. Redistributions in binary form must reproduce the above copyright |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #!/bin/bash | |
| #no PATH, no way to accidently run any programs | |
| PATH='' | |
| #useful variables | |
| term_height=0 | |
| term_width=0 | |
| term_scroll_height=0 | |
| status_line_row=0 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| # Usage: mpv --vf=vapoursynth=60fps.py --hwdec=no <file> | |
| import vapoursynth as vs | |
| core = vs.get_core() | |
| src_fps = 24 | |
| dst_fps = 60 | |
| clip = core.std.AssumeFPS(video_in, fpsnum=src_fps) | |
| super = core.mv.Super(clip, pel=2) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| Resources marked with > are used, have been used, or are actively advocated in the threads. This applies for everything in the [Necessities] section. | |
| [Necessities] | |
| Hiragana & Katakana: http://www.realkana.com/ | |
| Kanji: http://kanjidamage.com/ | |
| Japanese IME: http://www.google.com/intl/ja/ime/ | |
| Anki Flashcards: http://ankisrs.net/ | |
| Genki (↓Bottom↓) | |
| Tae Kim Japanese: http://www.guidetojapanese.org/learn/grammar |
NewerOlder