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rotateSpeed : {desc : "How fast to rotate the model in degrees per second",hasValue : true,defaultValue : C.INJEST_POLY_THUMB_DEFAULT_ROTATE_SPEED},
thumbWidth : {desc : "The width of the thumbnail",hasValue : true,defaultValue : C.BROWSE_POLY_THUMB_WIDTH},
thumbHeight : {desc : "The height of the thumbnail",hasValue : true,defaultValue : C.BROWSE_POLY_THUMB_HEIGHT},
maxAttemptDuration : {desc : "The maximum duration in ms that we will wait to get all frames to capture a smooth 360 rotation before giving up and filling in blanks",hasValue : true,defaultValue : xu.SECOND*40},
tmpDirPath : {desc : "The path to the temp directory",hasValue : true,defaultValue : "/mnt/ram/tmp"}
},
args :
[
{argid : "polyFilePath",desc : "Disk path to the poly",required : true},
{argid : "thumbFilePath",desc : "Disk path to the thumbnail",required : true}
// if the computer is super slow right now, we may not have very many frames that represent the entire rotation, so just fill in the missing frames to ensure a full rotation