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Created November 14, 2011 18:08
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GNOME 2 was monster, said its developers.
GNOME 2 had become a bit of a Frankenstein’s monster, assembled from bits and pieces
that were not always designed to integrate perfectly. You could see the seams. And
more importantly, you could feel them and they didn’t feel nice. http://is.gd/7EpPXQ
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