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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,50 @@ class EnemyModel { public ReactiveProperty<long> CurrentHp { get; private set; } public ReactiveProperty<bool> IsDed { get; private set; } public EnemyModel(int initialHp) { CurrentHp = new ReactiveProperty<long>(initialHp); IsDead = CurrentHp.Select(x => x <= 0).ToReactiveProperty(); } } class ReactivePresenter : MonoBehaviour { // Inject these dependencies in the Inspector. public Button MyButton; public Toggle MyToggle; // State-change events from model. Enemy enemy = new Enemy(1000); void SubscribeToModel() { enemy.CurrentHp.SubscribeToText(MyText); enemy.IsDead.Where(isDead => isDead).Subscribe(HandleIsDeadChange); } void HandleIsDeadChange() { MyToggle.interactable = false; MyButton.interactable = false; } void SubscribeToUI() { MyButton.OnClickAsObservable().Subscribe(HandleButtonClick); MyToggle.OnValueChangedAsObservable().SubscribeToInteractable(MyButton); } void HandleButtonClick() { enemy.CurrentHp.Value -= 99; } void Start() { SubscribeToModel(); SubscribeToUI(); } }