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@sandcastle
sandcastle / GeoData.cs
Created May 4, 2016 14:30
A Unity 3D behaviour for Geo location lookup via IP address
using UnityEngine;
using System.Collections;
using Newtonsoft.Json;
/// <summary>
/// The Geo data for a user.
///
/// http://ip-api.com/docs/api:json
///
@jaredjenkins
jaredjenkins / ConcurrentQueue.cs
Last active November 13, 2017 00:00
Concurrent Queue for Unity
using System;
using System.Collections.Generic;
namespace PlaynomicsPlugin
{
internal class ConcurrentQueue<T>{
private readonly object syncLock = new object();
private Queue<T> queue;