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@dbarnes
dbarnes / OSX Sierra + Titan Xp eGPU. Tensorflow 1.2.1. + CUDA 8 + cuDNN 6.md
Last active March 28, 2020 19:23
OSX Sierra + Titan Xp eGPU. Tensorflow 1.2.1. + CUDA 8 + cuDNN 6

OSX Sierra + Titan Xp eGPU. Tensorflow 1.2.1. + CUDA 8 + cuDNN 6

This gist summarises the tensorflow related steps I took to get the above combo working.

When its all tested in c++ I'll update the instructions fully (and add anything I forgot below).

But in summary ( with the current master dd06643cf098ed362212ce0f76ee746951466e81 ):

I have uploaded the pip wheel which I believe should work if you have the same setup but no promises (built for compute capability 3.5, 5.2, 6.0 and named tensorflow-gpu). Install with (not sure dropbox allows this direct linking):

using System.Collections.Generic;
using System.Drawing;
using MonoTouch.CoreAnimation;
using MonoTouch.CoreGraphics;
using MonoTouch.Foundation;
using MonoTouch.ImageIO;
using MonoTouch.UIKit;
namespace PuppyKittyOverflow.Touch
{
@migueldeicaza
migueldeicaza / gist:7594491
Last active December 29, 2015 01:39
For David Fowler
These instructions will get you Mono compiled from source.
Requirements:
Xcode installed
Command Line Tools installed (part of Xcode)
Then, create a text file with the contents of everything after "=====", save it as "build.sh" in your home directory
Open a terminal window, and type this in your shell:
@Clancey
Clancey / BrightlyBlurredUIView
Last active December 24, 2015 14:59
A brightly colored iOS 7 UIBlurView
using System;
using MonoTouch.UIKit;
using MonoTouch.CoreAnimation;
public class BrightlyBlurredUIView: UIView
{
CALayer blurLayer,accentLayer;
UIView accentView;
UIToolbar toolbar;
public BrightlyBlurredUIView()

This post is to explain how to setup and use NuGet in Xamarin Studio and use NuGet packages in your Xamarin.Android project. I'll also explain how to create NuGet packages for Xamarin.Android too.

NuGet, since version 2.5, supports Xamarin.Android and Xamarin.iOS as its "target framework", as well as other targets such as .NET 4.x, Silverlight, Windows Phone and so on.

The same should apply to Xamarin.iOS, so just replace "Android" part with "iOS".

@joa
joa / code.js
Created June 6, 2013 12:17
Gmail Life Saver
function archiveInbox() {
var query = 'label:inbox is:read older_than:28d -label:unanswered -label:unread';
var batchSize = 100;
while(GmailApp.search(query, 0, 1).length == 1) {
GmailApp.moveThreadsToArchive(GmailApp.search(query, 0, batchSize));
}
}
@praeclarum
praeclarum / Dsp.cs
Created April 9, 2013 19:38
DSP functions for Xamarin.iOS bound to the Accelerate framework. See it in action by buying my Spectrogram app for iOS: https://itunes.apple.com/us/app/live-spectrogram/id630831185
using System;
using System.Runtime.InteropServices;
namespace Circuit
{
public static class Dsp
{
class FftSetupD : IDisposable
{
public IntPtr Handle;
@robmiller
robmiller / git-cleanup-repo
Last active October 14, 2025 20:53
A script for cleaning up Git repositories; it deletes branches that are fully merged into `origin/master`, prunes obsolete remote tracking branches, and as an added bonus will replicate these changes on the remote.
#!/bin/bash
# git-cleanup-repo
#
# Author: Rob Miller <rob@bigfish.co.uk>
# Adapted from the original by Yorick Sijsling
git checkout master &> /dev/null
# Make sure we're working with the most up-to-date version of master.
git fetch
@leandrosilva
leandrosilva / xsp4-stop.sh
Created November 5, 2012 18:45
Kill xsp4 if it's running
kill `ps aux | grep xsp4.exe | grep -v grep | awk '{print $2}'`
@praeclarum
praeclarum / ListDiff.cs
Last active March 31, 2018 03:41
Computes a diff between two different IEnumerables. It's better than anything you have ever seen. Ever.
using System;
using System.Collections.Generic;
namespace Praeclarum
{
/// <summary>
/// The type of <see cref="ListDiffAction{S,D}"/>.
/// </summary>
public enum ListDiffActionType
{