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@jsaund
jsaund / RxUtils.java
Created July 13, 2017 00:15
A collection of RxUtils for Android
public class RxUtils {
private RxUtils() {
}
@NonNull
public static Func1<Observable<? extends Throwable>, Observable<?>> retryWithBackoff(
final int maxAttempts, final long initialDelay, final TimeUnit unit) {
return errors -> errors
.zipWith(Observable.range(1, maxAttempts), (error, attempt) -> {
if (!isRetryable(error)) {
@webserveis
webserveis / material text sizes.md
Last active August 10, 2024 02:29 — forked from passsy/material text sizes.md
Material font sizes

Material text sizes XML for Android

Simple helper file for standard text sizes in material design. The sizes are provided by the material design documentation https://www.google.com/design/spec/style/typography.html#typography-roboto

material typography

Standard Styles

Too many type sizes and styles at once can wreck any layout. A typographic scale is a limited set of type sizes that work well together, along with the layout grid. The basic set of styles are based on a typographic scale of 12, 14, 16, 20, and 34.

@nickbutcher
nickbutcher / avd_bundle.xml
Last active September 18, 2025 14:17
An example of the Android xml bundle format for creating an AnimatedVectorDrawable. See https://plus.google.com/+NickButcher/posts/A8KKxnJdg4r
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright 2016 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
@lisawray
lisawray / MainActivity.java
Last active March 26, 2023 11:57
Vector drawables from XML with the Android support library 23.3.0
package com.xwray.vectorbinding;
import android.databinding.BindingAdapter;
import android.databinding.DataBindingUtil;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.support.graphics.drawable.VectorDrawableCompat;
import android.support.v7.app.AppCompatActivity;
import android.widget.TextView;
@donnfelker
donnfelker / OrderActivity.java
Last active November 22, 2019 23:46
RxJava Bound Service AIDL Abstraction
package com.donnfelker.rxexample;
import android.os.Bundle;
import android.support.v7.app.ActionBarActivity;
import rx.Subscriber;
import rx.Subscription;
import rx.android.schedulers.AndroidSchedulers;
import rx.schedulers.Schedulers;
@Aracem
Aracem / styles.xml
Last active July 11, 2017 15:48
Material Text Styles supported for all version with Appcompat + Calligraphy Library ( https://github.com/chrisjenx/Calligraphy ) Material Design recomendations http://www.google.com/design/spec/style/typography.html#typography-roboto-noto Remember to add the fonts to your source/fonts folder
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- TextView Empty Base-->
<style name="TextViewBase" parent="android:TextAppearance.Holo.Widget.TextView"/>
<!-- ActionBar Title -->
<style name="CustomActionBarTitleBase" parent="TextAppearance.AppCompat.Widget.ActionBar.Title"/>
<!-- Text Views Default Base -->
@dlew
dlew / themes-debug.xml
Last active January 20, 2025 16:07
With the new theming in AppCompat, a lot of assets are tinted automatically for you via theme attributes. That has often led me to wonder "where the hell did this color come from?" You can replace your normal theme with this debug theme to help figure out the source of that color.
<!-- You can change the parent around to whatever you normally use -->
<style name="DebugColors" parent="Theme.AppCompat">
<!-- System colors -->
<item name="android:windowBackground">@color/__debugWindowBackground</item>
<item name="android:colorPressedHighlight">#FF4400</item>
<item name="android:colorLongPressedHighlight">#FF0044</item>
<item name="android:colorFocusedHighlight">#44FF00</item>
<item name="android:colorActivatedHighlight">#00FF44</item>
@staltz
staltz / introrx.md
Last active March 10, 2026 03:48
The introduction to Reactive Programming you've been missing