In your command-line run the following commands:
brew doctorbrew update
| import os | |
| from os import listdir | |
| from os.path import isfile, join | |
| from argparse import ArgumentParser | |
| from plyfile import PlyData | |
| def parse_args(): | |
| parser = ArgumentParser() |
In your command-line run the following commands:
brew doctorbrew updatePicking the right architecture = Picking the right battles + Managing trade-offs
| using UnityEngine; | |
| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using System.Threading; | |
| class BitmapEncoder | |
| { | |
| public static void WriteBitmap(Stream stream, int width, int height, byte[] imageData) |
| <!DOCTYPE html> | |
| <html> | |
| <head> | |
| <meta charset="utf-8"> | |
| <title></title> | |
| <meta name="author" content=""> | |
| <meta name="description" content=""> | |
| <meta name="viewport" content="width=device-width, initial-scale=1"> |
The NodeJS live-server package runs a temporary server displaying any HTML/CSS/JS resources in the current folder. It automatically reloads the page in your browser when any of these files change.
which npm in a terminal, it is. If not, follow the instructions at nodejs.org to install.npm install -g live-servercd <path-to-content>live-server .| # Terminal Cheat Sheet | |
| pwd # print working directory | |
| ls # list files in directory | |
| cd # change directory | |
| ~ # home directory | |
| .. # up one directory | |
| - # previous working directory | |
| help # get help | |
| -h # get help |