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  • 02:02 (UTC +08:00)
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@masnana
masnana / ped_skeleton.lua
Created October 1, 2024 12:01
RDR2 General Bones
BONES = {
-- HEAD
[21030] = 'SKEL_HEAD'
[14283] = 'SKEL_NECK0'
[14284] = 'SKEL_NECK1'
[14285] = 'SKEL_NECK2'
-- BODY
[54802] = 'SKEL_R_CLAVICLE'
[30226] = 'SKEL_L_CLAVICLE'
[56200] = 'SKEL_PELVIS'
@masnana
masnana / herbs_vectors.lua
Created October 1, 2024 11:41
All ingame RDR2 herbs composite coords
local CompositeVectors2 = {
{
name = "COMPOSITE_LOOTABLE_RED_SAGE_DEF",
vectors = {
vec3(-4155.91300000, -3081.16300000, -7.18271600),
vec3(-4061.17600000, -3077.00600000, -9.24422000),
vec3(-3858.27000000, -3102.01100000, -15.07183000),
vec3(-4871.26900000, -3043.14300000, -18.55653000),
vec3(-4772.27900000, -3054.58900000, -14.54931000),
vec3(-4746.45900000, -3014.77500000, -18.02266000),