List of freely available resources to study computer graphics programming.
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| /* | |
| For use with the Stylus browser extension, since Dark Reader is slow on the giant single page spec. | |
| */ | |
| html, | |
| body, | |
| input, | |
| textarea, | |
| select, | |
| button { |
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| cmake_minimum_required (VERSION 3.8) | |
| set(PROJECT_NAME SimpleVulkan) | |
| add_executable (${PROJECT_NAME} "main.c") | |
| find_package(Vulkan REQUIRED) | |
| target_include_directories(${PROJECT_NAME} PRIVATE "./") |
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| /*============================================================================ | |
| NVIDIA FXAA 3.11 by TIMOTHY LOTTES | |
| ------------------------------------------------------------------------------ | |
| COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED. | |
| ------------------------------------------------------------------------------ | |
| TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED |
- http://courses.cms.caltech.edu/cs179/
- http://www.amd.com/Documents/GCN_Architecture_whitepaper.pdf
- https://community.arm.com/graphics/b/blog
- http://cdn.imgtec.com/sdk-documentation/PowerVR+Hardware.Architecture+Overview+for+Developers.pdf
- http://cdn.imgtec.com/sdk-documentation/PowerVR+Series5.Architecture+Guide+for+Developers.pdf
- https://www.imgtec.com/blog/a-look-at-the-powervr-graphics-architecture-tile-based-rendering/
- https://www.imgtec.com/blog/the-dr-in-tbdr-deferred-rendering-in-rogue/
- http://developer.amd.com/tools-and-sdks/opencl-zone/amd-accelerated-parallel-processing-app-sdk/opencl-optimization-guide/#50401334_pgfId-412605
- https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/
- https://community.arm.com/graphics/b/documents/posts/moving-mobile-graphics#siggraph2015
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| #pragma once | |
| #include "IconsFontAwesome.h" // from https://github.com/juliettef/IconFontCppHeaders | |
| namespace ImGui | |
| { | |
| inline void SetupImGuiStyle( bool bStyleDark_, float alpha_ ) | |
| { |