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@liwayping
Created July 26, 2015 04:29
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Gradle多渠道打包
apply plugin: 'com.android.application'
def releaseTime() {
return new Date().format("yyyy-MM-dd", TimeZone.getTimeZone("UTC"))
}
android {
compileSdkVersion 21
buildToolsVersion '21.1.2'
defaultConfig {
applicationId "com.boohee.*"
minSdkVersion 14
targetSdkVersion 21
versionCode 1
versionName "1.0"
// dex突破65535的限制
multiDexEnabled true
// 默认是umeng的渠道
manifestPlaceholders = [UMENG_CHANNEL_VALUE: "umeng"]
}
lintOptions {
abortOnError false
}
signingConfigs {
debug {
// No debug config
}
release {
storeFile file("../yourapp.keystore")
storePassword "your password"
keyAlias "your alias"
keyPassword "your password"
}
}
buildTypes {
debug {
// 显示Log
buildConfigField "boolean", "LOG_DEBUG", "true"
versionNameSuffix "-debug"
minifyEnabled false
zipAlignEnabled false
shrinkResources false
signingConfig signingConfigs.debug
}
release {
// 不显示Log
buildConfigField "boolean", "LOG_DEBUG", "false"
minifyEnabled true
zipAlignEnabled true
// 移除无用的resource文件
shrinkResources true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
signingConfig signingConfigs.release
applicationVariants.all { variant ->
variant.outputs.each { output ->
def outputFile = output.outputFile
if (outputFile != null && outputFile.name.endsWith('.apk')) {
// 输出apk名称为boohee_v1.0_2015-01-15_wandoujia.apk
def fileName = "boohee_v${defaultConfig.versionName}_${releaseTime()}_${variant.productFlavors[0].name}.apk"
output.outputFile = new File(outputFile.parent, fileName)
}
}
}
}
}
// 友盟多渠道打包
productFlavors {
wandoujia {}
_360 {}
baidu {}
xiaomi {}
tencent {}
taobao {}
...
}
productFlavors.all { flavor ->
flavor.manifestPlaceholders = [UMENG_CHANNEL_VALUE: name]
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:support-v4:21.0.3'
compile 'com.jakewharton:butterknife:6.0.0'
...
}
下面一些常用命令也就容易理解了。
./gradlew -v 版本号
./gradlew clean 清除9GAG/app目录下的build文件夹
./gradlew build 检查依赖并编译打包
这里注意的是 ./gradlew build 命令把debug、release环境的包都打出来,如果正式发布只需要打Release的包,该怎么办呢,下面介绍一个很有用的命令 **assemble**, 如
./gradlew assembleDebug 编译并打Debug包
./gradlew assembleRelease 编译并打Release的包
除此之外,assemble还可以和productFlavors结合使用,具体在下一篇多渠道打包进一步解释。
./gradlew installRelease Release模式打包并安装
./gradlew uninstallRelease 卸载Release模式包
assemble 还能和 Product Flavor 结合创建新的任务,其实 assemble 是和 Build Variants 一起结合使用的,而 Build Variants = Build Type + Product Flavor , 举个例子大家就明白了:
如果我们想打包wandoujia渠道的release版本,执行如下命令就好了:
./gradlew assembleWandoujiaRelease
如果我们只打wandoujia渠道版本,则:
./gradlew assembleWandoujia
此命令会生成wandoujia渠道的Release和Debug版本
同理我想打全部Release版本:
./gradlew assembleRelease
这条命令会把Product Flavor下的所有渠道的Release版本都打出来。
总之,assemble 命令创建task有如下用法:
**assemble**: 允许直接构建一个Variant版本,例如assembleFlavor1Debug。
**assemble**: 允许构建指定Build Type的所有APK,例如assembleDebug将会构建Flavor1Debug和Flavor2Debug两个Variant版本。
**assemble**: 允许构建指定flavor的所有APK,例如assembleFlavor1将会构建Flavor1Debug和Flavor1Release两个Variant版本。
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