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April 16, 2019 15:01
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Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,370 @@ styles [] { # textmate focused scopes # comment — for comments. # // comment .comment_line_double_slash : style { color = light_green italic = true ace_scope = comment.line.double-slash textmate_scope = comment.line.double-slash pygments_scope = Comment.Single } # block — multi-line comments like /* … */ and <!-- … -->. .comment_block : style { color = green italic = true ace_scope = comment.block textmate_scope = comment.block pygments_scope = Comment.Multiline } # numeric — those which represent numbers, e.g. 42, 1.3f, 0x4AB1U. .constant_numeric : style { color = yellow ace_scope = constant.numeric textmate_scope = constant.numeric pygments_scope = Number } # character — those which represent characters, e.g. <, \e, \031. .constant_character_escape : style { color = violet ace_scope = constant.character.escape textmate_scope = constant.character.escape pygments_scope = String.Escape } # language — constants (generally) provided by the language which are “special” like true, false, nil, YES, NO, etc. .constant_language : style { color = violet_red ace_scope = constant.language textmate_scope = constant.language pygments_scope = Literal } # other — other constants, e.g. colors in CSS. .constant_other : style { color = violet ace_scope = constant.other textmate_scope = constant.other pygments_scope = Keyword.Constant } # entity — an entity refers to a larger part of the document, for example a chapter, class, function, or tag. We do not scope the entire entity as entity.* (we use meta.* for that). But we do use entity.* for the “placeholders” in the larger entity, e.g. if the entity is a chapter, we would use entity.name.section for the chapter title. # name — we are naming the larger entity. .entity_name : style { color = light_yellow ace_scope = entity.name textmate_scope = entity.name pygments_scope = Name } # function — the name of a function. .entity_function : style { color = light_yellow ace_scope = entity.name.function textmate_scope = entity.name.function pygments_scope = Name.Function } # type — the name of a type declaration or class. .entity_type : style { color = light_yellow ace_scope = entity.name.type textmate_scope = entity.name.type pygments_scope = Name.Class } # tag — a tag name. .entity_tag : style { color = light_yellow ace_scope = entity.name.tag textmate_scope = entity.name.tag pygments_scope = Name.Tag } # section — the name is the name of a section/heading. .entity_section : style { color = light_yellow ace_scope = entity.name.section textmate_scope = entity.name.section pygments_scope = Name.Namespace } # other — other entities. .entity_other : style { color = light_yellow ace_scope = entity.other textmate_scope = entity.other pygments_scope = Name.Other } # inherited-class — the superclass/baseclass name. .entity_inherited_class : style { color = light_yellow ace_scope = entity.inherited-class textmate_scope = entity.inherited-class pygments_scope = Name.Variable.Class } # invalid — stuff which is “invalid”. .invalid : style { color = red ace_scope = invalid textmate_scope = invalid pygments_scope = Generic.Error } # illegal — illegal, e.g. an ampersand or lower-than character in HTML (which is not part of an entity/tag). .invalid_illegal : style { color = red ace_scope = invalid.illegal textmate_scope = invalid.illegal pygments_scope = Generic.Error } # deprecated — for deprecated stuff e.g. using an API function which is deprecated or using styling with strict HTML. .invalid_deprecated : style { color = red ace_scope = invalid.deprecated textmate_scope = invalid.deprecated pygments_scope = Generic.Error } # keyword — keywords (when these do not fall into the other groups). .keyword : style { color = violet_red bold = true ace_scope = keyword textmate_scope = keyword pygments_scope = Keyword } # control — mainly related to flow control like continue, while, return, etc. .keyword_control : style { color = violet_red bold = true ace_scope = keyword.control textmate_scope = keyword.control pygments_scope = Keyword.Reserved } # operator — operators can either be textual (e.g. or) or be characters. .keyword_operator : style { color = violet_red bold = true ace_scope = keyword.operator textmate_scope = keyword.operator pygments_scope = Operator } # other — other keywords. .keyword_other : style { color = violet_red bold = true ace_scope = keyword.other textmate_scope = keyword.other pygments_scope = Keyword.Pseudo } # storage — things relating to “storage”. # type — the type of something, class, function, int, var, etc. .storage_type : style { color = violet_red ace_scope = comment textmate_scope = storage.type pygments_scope = Keyword.Type } # modifier — a storage modifier like static, final, abstract, etc. .storage_modifier : style { color = violet_red ace_scope = storage.modifier textmate_scope = storage.modifier pygments_scope = Keyword.Declaration } # string — strings. # quoted — quoted strings. .string_quoted : style { color = light_blue ace_scope = string.quoted textmate_scope = string.quoted pygments_scope = String } # single — single quoted strings: 'foo'. .string_quoted_single : style { color = light_blue ace_scope = string.quoted.single textmate_scope = string.quoted.single pygments_scope = String.Single } # double — double quoted strings: "foo". .string_quoted_double : style { color = light_blue ace_scope = string.quoted.double textmate_scope = string.quoted.double pygments_scope = String.Double } # triple — triple quoted strings: """Python""". .string_quoted_triple : style { color = light_blue ace_scope = string.quoted.triple textmate_scope = string.quoted.triple pygments_scope = String.Symbol } # other — other types of quoting: $'shell', %s{...}. .string_quoted_other : style { color = light_blue ace_scope = string.quoted.other textmate_scope = string.quoted.other pygments_scope = String.Char } # unquoted — for things like here-docs and here-strings. .string_unquoted : style { color = light_blue ace_scope = string.unquoted textmate_scope = string.unquoted pygments_scope = String.Heredoc } # interpolated — strings which are “evaluated”: `date`, $(pwd). .string_interpolated : style { color = light_blue ace_scope = string.interpolated textmate_scope = string.interpolated pygments_scope = String.Interpol } # regexp — regular expressions: /(\w+)/. .string_regexp : style { color = light_blue ace_scope = string.regexp textmate_scope = string.regex pygments_scope = String.Regex } # other — other types of strings (should rarely be used). .string_other : style { color = light_blue ace_scope = string.other textmate_scope = string.other pygments_scope = String.Other } # support — things provided by a framework or library should be below support. # function — functions provided by the framework/library. For example NSLog in Objective-C is support.function. .support_function : style { color = light_blue ace_scope = support.function textmate_scope = support.function pygments_scope = Name.Variable.Global } # class — when the framework/library provides classes. .support_class : style { color = light_blue ace_scope = support.class textmate_scope = support.class pygments_scope = Name.Decorator } # type — types provided by the framework/library, this is probably only used for languages derived from C, which has typedef (and struct). Most other languages would introduce new types as classes. .support_type : style { color = light_blue ace_scope = support.type textmate_scope = support.type pygments_scope = Name.Entity } # constant — constants (magic values) provided by the framework/library. .support_constant : style { color = light_blue ace_scope = support.constant textmate_scope = support.constant pygments_scope = Name.Constant } # variable — variables provided by the framework/library. For example NSApp in AppKit. .support_variable : style { color = light_blue ace_scope = support.variable textmate_scope = support.variable pygments_scope = Name.Variable.Instance } # other — the above should be exhaustive, but for everything else use support.other. .support_other : style { color = light_blue ace_scope = support.other textmate_scope = support.other pygments_scope = Name.Builtin.Pseudo } # variable — variables. Not all languages allow easy identification (and thus markup) of these. .variable : style { color = yellow ace_scope = variable textmate_scope = variable pygments_scope = Name.Variable } # parameter — when the variable is declared as the parameter. .variable_parameter : style { color = yellow ace_scope = variable.parameter textmate_scope = variable.parameter pygments_scope = Name.Attribute } # language — reserved language variables like this, super, self, etc. .variable_language : style { color = yellow ace_scope = variable.language textmate_scope = variable.language pygments_scope = Name.Builtin } # other — other variables, like $some_variables. .variable_other : style { color = yellow ace_scope = variable.other textmate_scope = variable.other pygments_scope = Name.Label } # end -- textmate focused scopes .punctuation : style { color = violet ace_scope = punctuation textmate_scope = punctuation pygments_scope = Punctuation } .parenthesis : style { color = violet ace_scope = keyword punctuation textmate_scope = keyword punctuation pygments_scope = Operator.Word } .whitespace : style { ace_scope = whitespace textmate_scope = whitespace pygments_scope = Generic }