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@kumarchandresh
Last active August 27, 2022 22:00
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//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Network │//
//└──────────────────────────────────────────────────────────────────────────┘//
rate "786432"
cl_cmdrate "64"
cl_updaterate "64"
cl_interpolate "1"
cl_interp "0"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_predict "1"
cl_predictweapons "1"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Client / Matchmaking │//
//└──────────────────────────────────────────────────────────────────────────┘//
engine_no_focus_sleep "0"
cl_timeout "1337"
cl_disablehtmlmotd "0"
cl_downloadfilter "nosound"
lobby_default_privacy_bits2 "1"
mm_dedicated_search_maxping "80"
player_nevershow_communityservermessage "0"
ui_setting_advertiseforhire_auto "0"
ui_mainmenu_bkgnd_movie_C5E107D7 "random"
ui_steam_overlay_notification_position "bottomright"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Game/Interface │//
//└──────────────────────────────────────────────────────────────────────────┘//
closeonbuy "0"
cl_use_opens_buy_menu "0"
cl_dm_buyrandomweapons "0"
cl_buywheel_nomousecentering "1"
cl_buywheel_nonumberpurchasing "0"
cl_buywheel_donate_key "0"
cl_quickinventory_lastinv "1"
gameinstructor_enable "0"
cl_autowepswitch "0"
cl_showhelp "0"
cl_autohelp "0"
cl_forcepreload "1"
cl_disablefreezecam "1"
option_duck_method "0"
option_speed_method "0"
cl_sniper_delay_unscope "0"
cl_playerspray_auto_apply "1"
con_enable "1"
developer "1"
con_filter_enable "2"
con_filter_text "Damage Given"
con_filter_text_out "Player:"
alias "damage" "damage_off"
alias "damage_on" "developer 1;con_filter_enable 2;alias damage damage_off"
alias "damage_off" "developer 0;con_filter_enable 0;alias damage damage_on"
cl_clanid "0"
alias "clanswitch" "__clan0"
alias "__clan0" "cl_clanid 0; alias clanswitch __clan1" // -
alias "__clan1" "cl_clanid 33659530;alias clanswitch __clan0" // NS
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ HUD/Radar │//
//└──────────────────────────────────────────────────────────────────────────┘//
safezonex "0.85"
safezoney "0.85"
hud_showtargetid "1"
hud_takesshots "1"
hud_scaling "0.6"
cl_hud_color "7"
cl_hud_background_alpha "0.5"
cl_hud_healthammo_style "0"
cl_hud_bomb_under_radar "1"
cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "1"
cl_hud_radar_scale "1.3"
cl_showloadout "1"
cl_radar_rotate "1"
cl_radar_scale "0.5"
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.4"
cl_radar_square_with_scoreboard "0"
cl_show_clan_in_death_notice "0"
cl_teammate_colors_show "1"
cl_teamid_overhead_mode "1"
alias "teaminfo" "__teamid2"
alias "__teamid0" "cl_teamid_overhead_mode 0;alias teaminfo __teamid1"
alias "__teamid1" "cl_teamid_overhead_mode 1;alias teaminfo __teamid2"
alias "__teamid2" "cl_teamid_overhead_mode 2;alias teaminfo __teamid0"
alias "radar_reset" "cl_radar_scale 0.5"
alias "radar_zoomin" "incrementvar cl_radar_scale 0 1 +0.05"
alias "radar_zoomout" "incrementvar cl_radar_scale 0 1 -0.05"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Spectator / Scoreboard / Netgraph │//
//└──────────────────────────────────────────────────────────────────────────┘//
spec_usenumberkeys_nobinds "1"
cl_spec_follow_grenade_key "0"
spec_replay_autostart "0"
spec_show_xray "1"
cl_scoreboard_mouse_enable_binding "+attack2"
cl_scoreboard_survivors_always_on "0"
cl_obs_interp_enable "1"
net_graph "1"
net_graphpos "2"
net_graphheight "10"
net_graphproportionalfont "1"
alias "+score_ng" "+showscores; net_graph 1"
alias "-score_ng" "-showscores; net_graph 0"
alias "netgraph" "ng_off"
alias "ng_off" "net_graph 0;bind TAB +score_ng;alias netgraph ng_on"
alias "ng_on" "net_graph 1;bind TAB +showscores;alias netgraph ng_off"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Viewmodel │//
//└──────────────────────────────────────────────────────────────────────────┘//
cl_righthand "0"
viewmodel_presetpos "1" // Viewmodel Position {"Desktop": 1, "Couch": 2, "Classic": 3}
viewmodel_fov "60" // Viewmodel Position {"Desktop": 60, "Couch": 54, "Classic": 68}
viewmodel_offset_x "1" // Viewmodel Position {"Desktop": 1, "Couch": 0, "Classic": 2.5}
viewmodel_offset_y "1" // Viewmodel Position {"Desktop": 1, "Couch": 0, "Classic": 0}
viewmodel_offset_z "-1" // Viewmodel Position {"Desktop": -1, "Couch": 0, "Classic": -1.5}
viewmodel_recoil "0"
cl_viewmodel_shift_left_amt "0.500000"
cl_viewmodel_shift_right_amt "0.250000"
cl_bob_lower_amt "5.000000"
cl_bobamt_lat "0.100000"
cl_bobamt_vert "0.100000"
cl_bobcycle "0.98"
alias "vm_desktop" "viewmodel_presetpos 1;viewmodel_fov 60; viewmodel_offset_x 1;viewmodel_offset_y 1;viewmodel_offset_z -1.5"
alias "vm_couch" "viewmodel_presetpos 2;viewmodel_fov 54; viewmodel_offset_x 0;viewmodel_offset_y 0;viewmodel_offset_z 0"
alias "vm_classic" "viewmodel_presetpos 3;viewmodel_fov 68; viewmodel_offset_x 2.5;viewmodel_offset_y 0;viewmodel_offset_z -1.5"
alias "vm_toggle" "toggle cl_righthand 0 1"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Crosshair │//
//└──────────────────────────────────────────────────────────────────────────┘//
crosshair "1"
cl_crosshairstyle "4"
cl_crosshairdot "0"
cl_crosshairsize "2"
cl_crosshairthickness "1"
cl_crosshairgap "-3"
cl_crosshair_drawoutline "0"
cl_crosshair_outlinethickness "0"
cl_crosshaircolor "4"
cl_crosshaircolor_r "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_b "255"
cl_crosshairusealpha "0"
cl_crosshair_t "0"
cl_crosshairgap_useweaponvalue "0"
cl_crosshair_sniper_width "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_observercrosshair "1"
cl_show_observer_crosshair "2"
cl_observed_bot_crosshair "0"
cl_crosshair_friendly_warning "0"
alias "+xhfull" "cl_crosshairsize 999;cl_crosshairdot 1;cl_crosshairgap 0"
alias "-xhfull" "cl_crosshairsize 2;cl_crosshairdot 0;cl_crosshairgap -3"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Video │//
//└──────────────────────────────────────────────────────────────────────────┘//
ui_mainmenu_bkgnd_movie_C5E107D7 "random"
fps_max "0"
fps_max_menu "60"
mat_monitorgamma "1.6"
r_dynamic "0"
r_player_visibility_mode "1"
r_drawtracers_firstperson "1"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Audio │//
//└──────────────────────────────────────────────────────────────────────────┘//
volume "0.2"
snd_music_selection "0"
snd_surround_speakers "0"
dsp_enhance_stereo "0"
snd_hwcompat "0"
snd_ducking_off "1"
snd_mix_async "1"
snd_mixahead "0.025"
snd_pitchquality "1"
snd_menumusic_volume "0"
snd_roundstart_volume "0"
snd_roundend_volume "0"
snd_mapobjective_volume "0"
snd_tensecondwarning_volume "0.2"
snd_deathcamera_volume "0"
snd_mvp_volume "0"
snd_dzmusic_volume "0.2"
snd_mute_losefocus "0"
snd_musicvolume_multiplier_inoverlay "0.5"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Communication │//
//└──────────────────────────────────────────────────────────────────────────┘//
cl_player_ping_mute "0"
cl_mute_enemy_team "0"
cl_mute_all_but_friends_and_party "0"
cl_hide_avatar_images "0"
cl_sanitize_player_names "0"
voice_enable "1"
voice_system_enable "1"
voice_forcemicrecord "1"
voice_mixer_boost "0"
voice_mixer_mute "0"
voice_mixer_volume "1"
voice_modenable "1"
voice_scale "0.2"
voice_positional "0"
voice_threshold "4000"
alias "sorry" "say_team Sorry."
alias "voiceup" "voice_enable 1;incrementvar voice_scale 0 1 +0.1"
alias "voicedn" "voice_enable 1;incrementvar voice_scale 0 1 -0.1"
alias "muteall" "mute_on"
alias "mute_on" "voice_enable 0;say_team Muted!;alias muteall mute_off"
alias "mute_off" "voice_enable 1;say_team Unmuted!;alias muteall mute_on"
alias "clutch" "clutch_mode_toggle;say_team Clutch time!"
cl_radial_radio_tab_1_text_1 "#Chatwheel_midplan"
cl_radial_radio_tab_1_text_2 "#Chatwheel_requestspend"
cl_radial_radio_tab_1_text_3 "#Chatwheel_bplan"
cl_radial_radio_tab_1_text_4 "#Chatwheel_bombat"
cl_radial_radio_tab_1_text_5 "#Chatwheel_requestweapon"
cl_radial_radio_tab_1_text_6 "#Chatwheel_bombcarrierspotted"
cl_radial_radio_tab_1_text_7 "#Chatwheel_aplan"
cl_radial_radio_tab_1_text_8 "#Chatwheel_requestecoround"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Mouse │//
//└──────────────────────────────────────────────────────────────────────────┘//
cl_mouselook "1"
m_rawinput "1"
m_mousespeed "0"
m_customaccel "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
m_side "0.8"
sensitivity "1.0"
zoom_sensitivity_ratio_mouse "1"
//┌──────────────────────────────────────────────────────────────────────────┐//
//│ Keybinds │//
//└──────────────────────────────────────────────────────────────────────────┘//
alias "key1" "bind 1 slot1"
alias "key2" "bind 2 slot2"
alias "key3" "bind 3 slot3"
alias "key4" "bind 4 slot4"
alias "alt1" "bind 1 roger"
alias "alt2" "bind 2 negative"
alias "alt3" "bind 3 slot11"
alias "alt4" "bind 4 slot12"
alias "+altkey" "alt1;alt2;alt3;alt4"
alias "-altkey" "key1;key2;key3;key4"
alias "keyENTER" "bind ENTER messagemode2"
alias "shiftENTER" "bind ENTER messagemode"
alias "+shiftkey" "+speed;shiftENTER"
alias "-shiftkey" "-speed;keyENTER"
alias "+reload_xh" "+reload;+xhfull"
alias "-reload_xh" "-reload;-xhfull"
alias "+usekey" "+use;+cl_show_team_equipment;gameinstructor_enable 1;r_cleardecals"
alias "-usekey" "-use;-cl_show_team_equipment;gameinstructor_enable 0"
alias "+jumpthrow" "+jump;-attack;-attack2"
alias "-jumpthrow" "-jump"
alias "+quickswitch" "slot3"
alias "-quickswitch" "lastinv"
alias "timeout" "callvote StartTimeOut"
alias "dropc4" "use weapon_knife;use weapon_c4;drop;slot2;slot1"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot9"
bind "5" "slot5"
bind "6" "thanks"
bind "7" "sorry"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "muteall"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "slot6"
bind "d" "+moveright"
bind "e" "+usekey"
bind "f" "slot7"
bind "g" "drop"
bind "h" "vm_toggle"
bind "i" "show_loadout_toggle"
bind "j" ""
bind "k" "+lookatweapon"
bind "l" ""
bind "m" "teammenu"
bind "n" "+quickinv"
bind "o" "teaminfo"
bind "p" "radar_reset"
bind "q" "lastinv"
bind "r" "+reload_xh"
bind "s" "+back"
bind "t" "dropc4"
bind "u" "+spray_menu"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "slot8"
bind "y" "+radialradio2"
bind "z" "slot10"
bind "`" "toggleconsole"
bind "-" "voicedn"
bind "=" "voiceup"
bind "[" "radar_zoomout"
bind "]" "radar_zoomin"
bind "ESCAPE" "cancelselect"
bind "TAB" "+showscores"
bind "CAPSLOCK" "clutch"
bind "SHIFT" "+shiftkey"
bind "CTRL" "+duck"
bind "ALT" "+altkey"
bind "SPACE" "+jumpthrow"
bind "ENTER" "messagemode2"
bind "F3" "autobuy"
bind "F4" "rebuy"
bind "F5" "timeout"
bind "F6" "netgraph"
bind "F7" "damage"
bind "F8" "clanswitch"
bind "F9" "disconnect"
bind "F10" "quit prompt"
bind "F11" "jpeg"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "player_ping"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+jump"
////// CSGO Default Settings & Commands
//// Audio
// Audio
volume "1.0" // Master Volume [0,1]
snd_musicvolume_multiplier_inoverlay "0.1" // Music Volume In Steam Overlay [0,1]
voice_caster_scale "1" // GOTV Caster Volume [0,1]
snd_surround_speakers "-1" // Audio Output Configuration {"Stereo Headphones":0, "Stereo Speakers":2, "Quad Surround Sound":4, "5.1 Surround Sound":5}
snd_hwcompat "0" // Advanced 3D Audio Processing {"Yes":0, "No":1}
voice_enable "1" // Enable Voice {"Disabled":0, "Press to Use Mic":1}
voice_modenable "1" // Enable Voice {"Disabled":0, "Press to Use Mic":1}
voice_scale "1.0" // VOIP Volume [0,1]
voice_positional "0" // VOIP Positional {"Yes":1, "No":0}
snd_mute_losefocus "1" // Play Audio When Game In Background {"Yes":0, "No":1}
// Music
snd_menumusic_volume "0.3" // Main Menu Volume [0,1]
snd_roundstart_volume "0" // Round Start Volume [0,1]
snd_roundend_volume "0" // Round End Volume [0,1]
snd_mapobjective_volume "0" // Bomb/Hostage Volume [0,1]
snd_tensecondwarning_volume "0" // Ten Second Warning Volume [0,1]
snd_deathcamera_volume "0.3" // Death Camera Volume [0,1]
snd_mvp_volume "1.0" // MVP Volume [0,1]
snd_mute_mvp_music_live_players "0" // Mute MVP Music When Players On Both Teams Are Alive {"Yes":1, "No":0}
snd_dzmusic_volume "0.2" // Danger Zone Music Volume [0,1]
//// Video
// Video
ui_mainmenu_bkgnd_movie_C5E107D7 "ancient" // Main Menu Background Scenery {"Ancient":"ancient", "Anubis":"anubis", "Blacksite":"blacksite", "Cobblestone":"cbble", "Frostbite":"frostbite", "Nuke":"nuke", "Phoenix Facility":"sirocco_night", "Vertigo":"vertigo", "Random":"random"}
mat_monitorgamma "2.2" // Brightness [2.6, 1.6]
safezonex "1.0" // HUD Edge Position : Horizonal Adjustment
safezoney "1.0" // HUD Edge Position : Vertical Adjustment
//// Game
// Game
gameinstructor_enable "1" // Enable Game Instructor Message {"Yes": 1, "No": 0}
mm_dedicated_search_maxping "150" // Max Acceptable Matchmaking Ping [25, 350]
rate "196608" // Max Acceptable Game Traffic Bandwidth {"Extremely Restricted": 24576, "Below 384 kbps": 49152, "Below 512 kbps": 65536, "Below 768 kbps": 98304, "Below 1.0 Mbps": 131072, "Up to 1.5 Mbps": 196608, "Up to 2.0 Mbps": 262144, "Up to 2.5 Mbps": 327680, "3 Mbps": 393216, "4 Mbps": 524288, "Unrestricted": 786432}
ui_steam_overlay_notification_position "topright" // Community Notification Location {"Top Left": "topleft", "Bottom Left": "bottomleft", "Top Right": "topright", "Bottom Right": "bottomright"}
con_enable "0" // Enable Developer Console {"Yes": 1, "No": 0}
// HUD
cl_crosshair_friendly_warning "1" // Friendly Fire Reticle Warning {"Always Off": 0, "Only on Default Crosshair": 1, "Always On": 2}
hud_scaling "0.85" // HUD Scale [0.5, 0.95]
cl_hud_color "0" // HUD Color {"Default": 0, "White": 1, "Light Blue": 2, "Blue": 3, "Purple": 4, "Pink": 10, "Red": 5, "Orange": 6, "Yellow": 7, "Green": 8, "Aqua": 9}
cl_hud_background_alpha "0.5" // HUD Background Alpha [0.5, 1]
cl_hud_healthammo_style "0" // Health/Ammo Style {"Default": 0, "Simple": 1}
cl_hud_bomb_under_radar "1" // Bomb HUD Position {"Show Under Radar": 1, "Show In Inventory": 0}
cl_hud_playercount_pos "0" // Mini-Scoreboard Position {"Top of Screen": 0, "Bottom of Screen": 1}
cl_hud_playercount_showcount "0" // Mini-Scoreboard Style {"Show Avatars": 0, "Just Show Player Count": 1}
// Team
cl_clanid "0" // Steam Group Clan Tag {"No team tag":0, "Steam Group": "<clanid>"}
cl_show_clan_in_death_notice "1" // Display Team Tag In Death Notices {"Yes": 1, "No": 0}
cl_teamid_overhead_mode "2" // Show Team Positions In HUD {"Off": 0, "Show Location": 1, "Show Location and Equipment": 2}
cl_teammate_colors_show "1" // Show Teammates Color In Competitive {"Show Colors": 1, "Colors and Letters": 2, "No": 0}
lobby_default_privacy_bits2 "1" // Friends Lobby Default Permissions {"Friends Need Invites": 0, "All Friends Can Join": 1}
ui_setting_advertiseforhire_auto "1" // Looking to Play When CSGO Starts {"Disabled": 0, "Remeber Last State": 1, "Automatic": 2}
// Communication
cl_player_ping_mute "0" // Player Pings {"Display and Play Sound": 0, "Display Without Sound": 1, "Disabled": 2}
cl_mute_enemy_team "0" // Mute Enemy Team {"Yes": 1, "No": 0}
cl_mute_all_but_friends_and_party "0" // Mute All But Friends {"No": 0, "Only in Non-Competitive Modes": 1, "Always": 2}
cl_hide_avatar_images "" // Hide Avatar Images {"Show All": 0, "Hide All": 1, "Show Only Friends": 2}
cl_sanitize_player_names "0" // Clean Player Names {"Yes": 1, "No": 0}
// Spectator/Scoreboard
spec_usenumberkeys_nobinds "1" // Spectator/Map Vote Number Selection Method {"Use Number Keys": 1, "Use Weapon Slots": 0}
cl_scoreboard_mouse_enable_binding "+attack2" // Scoreboard Mouse Enable / End of Match Scoreboard Toggle {"Secondary Fire": "+attack2", "Jump": "+jump", "Duck": "+duck", "Drop Weapon": "drop", "Last Weapon Used": "lastinv", "Radio Message": "radio", "Use": "+use"}
cl_scoreboard_survivors_always_on "0" // Survivors Always On {"Yes": 1, "No": 0}
cl_obs_interp_enable "1" // Smooth Spectator Camera {"Yes": 1, "No": 0}
cl_spec_follow_grenade_key "0" // Follow Grenade Key {"Left Alt": 0, "Left Shift": 1, "Reload Key": 2}
spec_replay_autostart "1" // Automatic Killer Replay {"Yes": 1, "No": 0}
// Item
cl_playerspray_auto_apply "1" // Quick Graffiti (Apply With Key Release) {"Yes": 1, "No": 0}
cl_autowepswitch "1" // Switch Weapon on Pick Up {"Yes": 1, "No": 0}
cl_sniper_delay_unscope "0" // Delay Sniper Rifle Un-scope After Shot {"Yes": 1, "No": 0}
viewmodel_presetpos "1" // Viewmodel Position {"Desktop": 1, "Couch": 2, "Classic": 3}
viewmodel_fov "60" // Viewmodel Position {"Desktop": 60, "Couch": 54, "Classic": 68}
viewmodel_offset_x "1" // Viewmodel Position {"Desktop": 1, "Couch": 0, "Classic": 2.5}
viewmodel_offset_y "1" // Viewmodel Position {"Desktop": 1, "Couch": 0, "Classic": 0}
viewmodel_offset_z "-1" // Viewmodel Position {"Desktop": -1, "Couch": 0, "Classic": -1.5}
cl_showloadout "1" // Always Show Inventory {"Yes": 1, "No": 0}
closeonbuy "0" // Close Buy Menu After Purchase {"Yes": 1, "No": 0}
cl_use_opens_buy_menu "1" // Open Buy Menu With Use Key {"Yes": 1, "No": 0}
cl_buywheel_nomousecentering "0" // Buy Menu Starting Mouse Position {"Radial Buy Wheel Center": 0, "Crosshair Position": 1}
cl_buywheel_nonumberpurchasing "0" // Buy Menu Number Keys {"Number Keys Buy Items": 0, "Ignored, Handled by Game": 1}
cl_buywheel_donate_key "0" // Buy Menu Donation Key {"Left Ctrl": 0, "Left Alt": 1, "Left Shift": 2}
cl_quickinventory_lastinv "1" // Last Weapon On Radial Weapon Tap {"Yes": 1, "No": 0}
// Radar/Tablet
cl_tablet_mapmode "1" // Tablet Map Orientation {"Center Around The Player": 0, "Show Entire Map, Rotating": 1, "Fixed Orientation, North Up": 2}
cl_radar_always_centered "1" // Radar Centers The Player {"Yes": 1, "No": 0}
cl_radar_rotate "1" // Radar Is Rotating {"Yes": 1, "No": 0}
cl_hud_radar_scale "1" // Radar HUD Size [0.8, 1.3]
cl_radar_scale "0.7" // Radar Map Zoom [0.4, 1]
cl_radar_square_with_scoreboard "1" // Toogle Shape With Scoreboard {"Yes": 1, "No": 0}
// Crosshair
cl_crosshairstyle "2" // Crosshair Style {"Default": 0, "Default Static": 1, "Classic": 2, "Classic Dynamic": 3, "Classic Static": 4}
cl_crosshairdot "1" // Center Dot {"Yes": 1, "No": 0}
cl_crosshairsize "5" // Length [0, 10]
cl_crosshairthickness "0.5" // Thickness [0.1, 6]
cl_crosshairgap "1" // Gap [-5, 5]
cl_crosshair_drawoutline "1" // Outline {" ☑": 1, "☒": 0}
cl_crosshair_outlinethickness "1" // Outline [0, 3]
cl_crosshaircolor "1" // Crosshair Color {"Red": 0, "Green": 1, "Yellow": 2, "Blue": 3, "Cyan": 4, "RGB": 5}
cl_crosshaircolor_r "50" // Red [0, 255]
cl_crosshaircolor_g "250" // Green [0, 255]
cl_crosshaircolor_b "50" // Blue [0, 255]
cl_crosshairusealpha "1" // Alpha {" ☑": 1, "☒": 0}
cl_crosshairalpha "200" // Alpha [0, 255]
cl_crosshair_dynamic_splitdist "7" // Split Distance [0, 16]
cl_crosshair_dynamic_splitalpha_innermod "1" // Inner Split Alpha [0, 1]
cl_crosshair_dynamic_splitalpha_outermod "0.5" // Outer Split Alpha [0, 1]
cl_crosshair_dynamic_maxdist_splitratio "0.35" // Split Size Ratio [0, 1]
cl_crosshair_t "0" // T Style {"Yes": 1, "No": 0}
cl_crosshairgap_useweaponvalue "0" // Deployed Weapon Gap {"Yes": 1, "No": 0}
cl_show_observer_crosshair "1" // Show Player Crosshairs {"No": 0, "Friends and Party": 1, "Everyone": 2}
cl_observed_bot_crosshair "0" // Show My Crosshair When Spectating Bots {"Always": 0, "When I Take Over Bot": 1, "Never": 2}
//// Keyboard/Mouse
// Keyboard & Mouse Settings
m_pitch "0.022" // Reverse Mouse {"Off": "<+val>", "On": "<-val>"}
option_duck_method "0" // Duck Mode {"Toggle": 1, "Hold":0}
option_speed_method "0" // Walk Mode {"Toggle": 1, "Hold":0}
sensitivity "2.5" // Mouse Sensititvity [0.5, 8.0]
zoom_sensitivity_ratio_mouse "1.0" // Zoom Sensitivity [0.1, 1.5]
m_rawinput "1" // Raw Input {"Off": 0, "On": 1}
m_customaccel "0" // Mouse Acceleration {"Off": 0, "On": 3}
// Movement Keys
bind "i" "show_loadout_toggle" // Toggle Inventory Display
bind "w" "+forward" // Move Forward
bind "s" "+back" // Move Backward
bind "a" "+moveleft" // Move Left (strafe)
bind "d" "+moveright" // Move Right (strafe)
bind "SHIFT" "+speed" // Walk
bind "SPACE" "+jump" // Jump
bind "CTRL" "+duck" // Duck
// Weapon Keys
bind "e" "+use" // Use
bind "MOUSE1" "+attack" // Fire
bind "MOUSE2" "+attack2" // Secondary Fire
bind "r" "+reload" // Reload
bind "" +quickinv // Redial Weapon Menu
bind "MWHEELUP" "invprev" // Select Previous Weapon
bind "MWHEELDOWN" "invnext" // Select Next Weapon
bind "q" "lastinv" // Last Weapon Used
bind "g" "drop" // Drop Weapon
bind "f" "+lookatweapon" // Inspect Weapon
bind "b" "buymenu" // Buy Menu
bind "F3" "autobuy" // Autobuy
bind "F4" "rebuy" // Rebuy
bind "1" "slot1" // Primary Weapon
bind "2" "slot2" // Secondary Weapon
bind "3" "slot3" // Melee Weapons
bind "4" "slot4" // Cycle Grenades
bind "5" "slot5" // Explosive & Traps
bind "6" "slot6" // HE Grenade
bind "7" "slot7" // Flashbang
bind "8" "slot8" // Smoke Grenage
bind "9" "slot9" // Decoy Grenade
bind "0" "slot10" // Molotov Cocktail
bind "" slot11 // Zeus x27
bind "x" "slot12" // Healthshot
bind "" slot13 // Utility Items
bind "t" "+spray_menu" // Graffiti Menu
// UI Keys
bind "TAB" "+showscores" // Scoreboard
bind "" +cl_show_team_equipment // Show Team Equipment
bind "" callvote // Call Vote
bind "m" "teammenu" // Choose Team
bind "`" "toggleconsole" // Toggle Console
// Communication Options
bind "MOUSE3" "player_ping" // Player Ping
bind "" radio // Radio Message
bind "" radio1 // Command Radio Message
bind "" radio2 // Standard Radio Message
bind "" radio3 // Report Radio Message
bind "u" "messagemode2" // Team Message
bind "y" "messagemode" // Chat Message
bind "k" "+voicerecord" // Use Mic
bind "" clutch_mode_toggle // Temporarily Disable Incoming Chat
// Chat Wheel Keys
bind "" +radialradio // Chat Wheel 1
bind "z" "+radialradio2" // Chat Wheel 2
bind "" +radialradio3 // Chat Wheel 3
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