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@grahamking
grahamking / runperf
Last active April 22, 2026 18:56
Bash script to run a benchmark under decent conditons.
#!/bin/bash
#
# Usage: runperf ./my-benchmark-binary
#
# Script to run a benchmark / performance test in decent conditions. Based on:
# - https://www.llvm.org/docs/Benchmarking.html
# - "Performance Analysis and Tuning on Modern CPU" by Denis Bakhvalov, Appendix A.
# - https://github.com/andikleen/pmu-tools
#
# Note that this doesn't do any actual benchmarking, your binary must be able to do that all by itself.
@d7samurai
d7samurai / .readme.md
Last active May 2, 2026 08:25
Minimal D3D11

Minimal D3D11

Minimal D3D11 reference implementation: An uncluttered Direct3D 11 setup + basic rendering primer and API familiarizer. Complete, runnable Windows application contained in a single function and laid out in a linear, step-by-step fashion that should be easy to follow from the code alone. ~200 LOC. No modern C++ / OOP or (other) obscuring cruft. View on YouTube

hollowcube

Other gists in this series:

@cbmeeks
cbmeeks / sid.txt
Last active November 10, 2025 19:00
SID File Format
===========================
SID FILE FORMAT DESCRIPTION
===========================
AUTHORS:
Michael Schwendt (PSID v1 and v2)
Simon White (PSID v2NG, RSID)
Dag Lem (PSID v2NG)
Wilfred Bos (PSID v3, RSID v3, PSID v4, RSID v4)
@pervognsen
pervognsen / mu.cpp
Last active May 4, 2026 20:37
Mu as of the second stream
#include "mu.h"
#define _CRT_SECURE_NO_WARNINGS
#include <malloc.h>
#define _USE_MATH_DEFINES
#include <math.h>
#define _NO_CRT_STDIO_INLINE
#include <stdio.h>
#include <stdarg.h>
#define NO_STRICT
@bkaradzic
bkaradzic / orthodoxc++.md
Last active April 27, 2026 06:43
Orthodox C++

Orthodox C++

This article has been updated and is available here.

@jboner
jboner / latency.txt
Last active May 7, 2026 02:04
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD