Created
November 5, 2025 21:09
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auto rig pro to human ik bone rename
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| root.x = Hips | |
| spine_01.x = Spine | |
| spine_02.x = Spine1 | |
| spine_03.x = Spine2 | |
| neck.x = Neck | |
| head.x = Head | |
| shoulder.l = LeftShoulder | |
| arm_stretch.l = LeftArm | |
| forearm_stretch.l = LeftForeArm | |
| hand.l = LeftHand | |
| c_index1.l = LeftHandIndex1 | |
| c_index2.l = LeftHandIndex2 | |
| c_index3.l = LeftHandIndex3 | |
| c_middle1.l = LeftHandMiddle1 | |
| c_middle2.l = LeftHandMiddle2 | |
| c_middle3.l = LeftHandMiddle3 | |
| c_pinky1.l = LeftHandPinky1 | |
| c_pinky2.l = LeftHandPinky2 | |
| c_pinky3.l = LeftHandPinky3 | |
| c_ring1.l = LeftHandRing1 | |
| c_ring2.l = LeftHandRing2 | |
| c_ring3.l = LeftHandRing3 | |
| c_thumb1.l = LeftHandThumb1 | |
| c_thumb2.l = LeftHandThumb2 | |
| c_thumb3.l = LeftHandThumb3 | |
| shoulder.r = RightShoulder | |
| arm_stretch.r = RightArm | |
| forearm_stretch.r = RightForeArm | |
| hand.r = RightHand | |
| c_index1.r = RightHandIndex1 | |
| c_index2.r = RightHandIndex2 | |
| c_index3.r = RightHandIndex3 | |
| c_middle1.r = RightHandMiddle1 | |
| c_middle2.r = RightHandMiddle2 | |
| c_middle3.r = RightHandMiddle3 | |
| c_pinky1.r = RightHandPinky1 | |
| c_pinky2.r = RightHandPinky2 | |
| c_pinky3.r = RightHandPinky3 | |
| c_ring1.r = RightHandRing1 | |
| c_ring2.r = RightHandRing2 | |
| c_ring3.r = RightHandRing3 | |
| c_thumb1.r = RightHandThumb1 | |
| c_thumb2.r = RightHandThumb2 | |
| c_thumb3.r = RightHandThumb3 | |
| thigh_stretch.l = LeftUpLeg | |
| leg_stretch.l = LeftLeg | |
| foot.l = LeftFoot | |
| toes_01.l = LeftToeBase | |
| thigh_stretch.r = RightUpLeg | |
| leg_stretch.r = RightLeg | |
| foot.r = RightFoot | |
| toes_01.r = RightToeBase |
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