Created
October 22, 2016 05:37
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C# property generator in ruby
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| vars = { | |
| "DoesNotBlockInput" => "bool", | |
| "Invisible" => "bool", | |
| "OntopDoober" => "bool", | |
| "OntopOfBuilding" => "bool", | |
| "CenterOfCollider" => "bool", | |
| "ShowDimmer" => "bool", | |
| "DoesNotSendClickMessage" => "bool", | |
| "HideOnClickMiss" => "bool", | |
| "DoesNotHideOnClick" => "bool", | |
| "LookAtTreatment" => "bool", | |
| "TargetName" => "string", | |
| "ArrowText" => "string", | |
| "Location" => "ArrowLocation?", | |
| "TargetSet" => "Type", | |
| "Scale" => "Vector2", | |
| "CustomOffset" => "Vector3", | |
| "TargetPos" => "Vector3?", | |
| "PerspectiveCamera" => "Camera", | |
| "Target" => "GameObject" | |
| } | |
| def gen_prop(access, class_name, var_name, type) | |
| if type == "bool" | |
| return access + " " + class_name + " " + var_name + " { get { _" + var_name + " = true; return this; } }\n" | |
| else | |
| var_camel = var_name[0].downcase | |
| var_camel.concat var_name[1..var_name.length - 1] | |
| return access + " " + class_name + " " + var_name + " (" + type + " " + var_camel + ") { _"+ var_name + " = " + var_camel + "; return this; }\n" | |
| end | |
| end | |
| def gen_var(access, class_name, var_name, type) | |
| return access + " " + type + " _" + var_name + ";" | |
| end | |
| vars.each {|key, value| | |
| puts gen_prop("public", "ArrowConfig", key, value) | |
| puts gen_var("public", "ArrowConfig", key, value) | |
| puts "\n" | |
| } |
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