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jiongchen / git-tag-delete-local-and-remote.sh
Created November 23, 2017 10:57 — forked from mobilemind/git-tag-delete-local-and-remote.sh
how to delete a git tag locally and remote
# delete local tag '12345'
git tag -d 12345
# delete remote tag '12345' (eg, GitHub version too)
git push origin :refs/tags/12345
# alternative approach
git push --delete origin tagName
git tag -d tagName
@jiongchen
jiongchen / tmux-cheatsheet.markdown
Created May 1, 2017 08:29 — forked from MohamedAlaa/tmux-cheatsheet.markdown
tmux shortcuts & cheatsheet

tmux shortcuts & cheatsheet

start new:

tmux

start new with session name:

tmux new -s myname
@jiongchen
jiongchen / tmux.md
Created August 12, 2016 11:37 — forked from andreyvit/tmux.md
tmux cheatsheet

tmux cheat sheet

(C-x means ctrl+x, M-x means alt+x)

Prefix key

The default prefix is C-b. If you (or your muscle memory) prefer C-a, you need to add this to ~/.tmux.conf:

remap prefix to Control + a

[Info] Vertices number: 101
[Info] Frenet frame in quaternion:
0: -0.003609 0.229725 0.973129 -0.015287
1: -0.010823 0.229498 0.972169 -0.045846
2: -0.018026 0.229045 0.970249 -0.076360
3: -0.025212 0.228365 0.967371 -0.106799
4: -0.032372 0.227461 0.963540 -0.137132
5: -0.039501 0.226332 0.958757 -0.167330
[Info] Vertices number: 61
[Info] Frenet frame in quaternion:
0: -0.006014 0.229674 0.972915 -0.025477
1: -0.018026 0.229045 0.970249 -0.076360
2: -0.029989 0.227787 0.964923 -0.127034
3: -0.041869 0.225906 0.956952 -0.177361
4: -0.053635 0.223405 0.946358 -0.227200
5: -0.065253 0.220292 0.933170 -0.276418

Some papers on the simulation of deformable bodies.

  • Interactive Virtual Materials, 2004
  • Invertible Finite Elements for Robust Simulation of Large Deformation, 2004
  • Real-Time Subspace Integration for St.Venant-Kirchhoff Deformable Models, 2005
  • Optimizing Cubature for Efficient Intergration of Subspace Deformations, 2008
  • Numerical Coarsening of Inhomogenous Elastic Materials, 2009
  • An Efficient Multigrid Method for the Simulation of High-resolution Elastic Solids, 2010
  • Efficient Elasticity for Character Skinning with Contact and Collisions, 2011
  • Interactive Shape Interpolation through Controllable Dynamic Deformation.pdf, 2011