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@beatfactor
beatfactor / install_nginx_macos_source.md
Last active February 6, 2025 14:20
Install Nginx on Mac OS from source (without brew)

Install Nginx on Mac OS from source

no Homebrew required

1. Download Nginx

$ cd /usr/local/src
$ curl -OL http://nginx.org/download/nginx-1.12.2.tar.gz
$ tar -xvzf nginx-1.12.2.tar.gz && rm nginx-1.12.2.tar.gz
@pushplay
pushplay / clearTable.sh
Last active May 28, 2024 13:51
Delete all items (clear) in a DynamoDB table using bash
#!/bin/bash
TABLE_NAME=TableName
KEY=id
aws dynamodb scan --table-name $TABLE_NAME --attributes-to-get "$KEY" --query "Items[].id.S" --output text | tr "\t" "\n" | xargs -t -I keyvalue aws dynamodb delete-item --table-name $TABLE_NAME --key '{"id": {"S": "keyvalue"}}'
@doubleyou
doubleyou / Makefile
Last active February 3, 2026 19:20
grpc-gateway python example
GATEWAY_FLAGS := -I. -I/usr/local/include -I$(GOPATH)/src/github.com/grpc-ecosystem/grpc-gateway/third_party/googleapis -I/usr/local/include
GRPC_FLAGS := --python_out=. --grpc_python_out=.
code:
python -m grpc_tools.protoc $(GRPC_FLAGS) $(GATEWAY_FLAGS) *.proto
gw:
protoc $(GATEWAY_FLAGS) \
--go_out=Mgoogle/api/annotations.proto=github.com/grpc-ecosystem/grpc-gateway/third_party/googleapis/google/api,plugins=grpc:. \
@darkguy2008
darkguy2008 / UDPSocket.cs
Last active December 19, 2025 07:51
Simple C# UDP server/client in 56 lines
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace UDP
{
public class UDPSocket
{
private Socket _socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
@moshest
moshest / appspec.yml
Last active October 13, 2021 18:09
Node.js Project on AWS CodeDeploy CentOS
version: 0.0
os: linux
files:
- source: /
destination: /home/ec2-user/node
permissions:
- object: /home/ec2-user
owner: ec2-user
group: ec2-user
type:
@oanhnn
oanhnn / using-multiple-github-accounts-with-ssh-keys.md
Last active March 18, 2026 17:57
Using multiple github accounts with ssh keys

Problem

I have two Github accounts: oanhnn (personal) and superman (for work). I want to use both accounts on same computer (without typing password everytime, when doing git push or pull).

Solution

Use ssh keys and define host aliases in ssh config file (each alias for an account).

How to?

  1. Generate ssh key pairs for accounts and add them to GitHub accounts.
@Jawnnypoo
Jawnnypoo / BuildScript.cs
Last active December 5, 2023 12:54
Typical Buildscript for Unity on Jenkins. Run with command line args "-quit -batchmode -projectPath ${WORKSPACE} -executeMethod BuildScript.PerformAndroidBuild -logfile /dev/stdout"
using UnityEditor;
using System;
using System.Collections.Generic;
class BuildScript {
static string[] SCENES = FindEnabledEditorScenes();
static string APP_NAME = "AngryBots";
static string TARGET_DIR = "target";
@kibotu
kibotu / UnityGetNativeAndroidVersion
Last active September 6, 2023 16:27
Get versionCode and versionName with unity.
//int vesioncode = context().getPackageManager().getPackageInfo(context().getPackageName(), 0).versionCode;
public static int GetVersionCode() {
AndroidJavaClass contextCls = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject context = contextCls.GetStatic<AndroidJavaObject>("currentActivity");
AndroidJavaObject packageMngr = context.Call<AndroidJavaObject>("getPackageManager");
string packageName = context.Call<string>("getPackageName");
AndroidJavaObject packageInfo = packageMngr.Call<AndroidJavaObject>("getPackageInfo", packageName, 0);
return packageInfo.Get<int>("versionCode");
}
@mikermcneil
mikermcneil / using-raw-socket-io-in-sails.js
Created September 17, 2013 18:32
Using raw socket.io functionality in a Sails.js controller
module.exports = {
/**
*
* Using raw socket.io functionality from a Sails.js controller
*
*/
index: function (req,res) {
// Includes functions for exporting active sheet or all sheets as JSON object (also Python object syntax compatible).
// Tweak the makePrettyJSON_ function to customize what kind of JSON to export.
var FORMAT_ONELINE = 'One-line';
var FORMAT_MULTILINE = 'Multi-line';
var FORMAT_PRETTY = 'Pretty';
var LANGUAGE_JS = 'JavaScript';
var LANGUAGE_PYTHON = 'Python';