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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1 @@ Play this game by pasting the script in http://www.puzzlescript.net/editor.html This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,201 @@ title Creative Coding: Escape From Bush House author Mike Cook homepage www.possibilityspace.org/cc ======== OBJECTS ======== Background lightblue blue 11111 01111 11101 11111 10111 Stairs darkgrey grey black 22222 22210 21010 01010 01010 Hamburger brown orange yellow red green lightbrown .511. 11151 23443 00000 15115 FalseWall grey lightgray 00010 11111 01000 11111 00010 TrapWall grey ..... ..... ..... ..... ..... Wall grey lightgray 00010 11111 01000 11111 00010 Player black orange white darkblue lightred .111. .444. 22222 43334 .3.3. Crate orange brown darkbrown 10001 02110 01210 01120 10001 Box orange brown darkbrown 10001 02220 10001 11111 21112 Notice orange brown darkbrown 11111 10001 11111 ..1.. .111. Notice2 orange brown darkbrown 11111 10001 11111 ..1.. .111. ======= LEGEND ======= . = Background # = Wall P = Player * = Crate & = Box O = Stairs T = Hamburger N = Notice M = Notice2 X = FalseWall W = TrapWall ======= SOUNDS ======= Crate move 36772507 ================ COLLISIONLAYERS ================ Background FalseWall Stairs, Hamburger, Notice, Notice2 Player, Wall, Crate, Box, TrapWall ====== RULES ====== [ > Player | Crate ] -> message Hmm. Perhaps we need a RULE to help us push things like this Crate? [ > Player | Box ] -> message Hmm pushing this one won't help... maybe we need a RULE that lets us pull Box objects? [ Player Hamburger ] -> message Maybe we can turn this Hamburger into the exit instead? [ > Player | Notice ] -> message I forgot to finish this level, can you do it for me please? [ > Player | Notice2 ] -> message Can you solve this diabolical maze? Check the level editor for clues... ============== WINCONDITIONS ============== all Player on Stairs ======= LEVELS ======= ###### #.O..# #....# ###*## #....# #.P..# ###### ######## #..#O#.# #..#&#.# #......# #.P....# #......# ######## message Oh... what happens if we can't reach the exit? ######## #....#O# #.T..### #......# #.P....# #......# ######## ######## #O.#...# ##.##.## #..#N..# #.####.# #.P#.P.# ######## ################ #X#######...#.O# #.......#.#.#X## #.#..#X##.#X#..# ####.#....#....# #.M#.####.#.WWW# #.##.X....#....# #.##.#.##WWW##X# #..#.#..#.X.##.# ##.#X##XX.#....# #.....P##.###..# ################ message Congratulations! You've escaped!