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"""Example MCP server with pi-like tools."""
import argparse
import datetime
import os
import re
import subprocess
import tempfile
from dataclasses import dataclass
from typing import Annotated, Literal, Optional
@DMontgomery40
DMontgomery40 / CODEX.md
Last active May 7, 2026 09:35
Ralph audit loop: Codex CLI read-only code audit runner

Ralph Audit Agent Instructions (OpenAI Codex)


Safety Notice (Customize)

If this codebase is production, handles money, or touches sensitive data: treat this audit loop as a high-risk operation. Run with least privilege, avoid exporting long-lived credentials in your shell, and keep the agent in read-only mode.


name td
description Manage tasks and issues with the td CLI. Use for creating, tracking, querying, and handing off work items. Covers task lifecycle, session management, structured handoffs, epics, dependencies, and boards.

td — Task & Session Management

td is a local-first task management CLI optimized for AI-assisted development workflows. It tracks issues, sessions, structured handoffs, and progress logs.

Session Workflow

@sma
sma / terminal-flutter.md
Last active October 3, 2024 19:12
For fun, I wrote a Flutter-like framework for command line applications

Terminal Flutter

For fun, I recreated a subset of Flutter that is sufficient to build a tiny Minesweeper application for the terminal.

Here is how it looks:

+----------------------+
|Minesweeper       3/12|
| |
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active May 12, 2026 20:10
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@chourobin
chourobin / 0-bridging-react-native-cheatsheet.md
Last active February 15, 2026 08:09
React Native Bridging Cheatsheet
@branneman
branneman / better-nodejs-require-paths.md
Last active April 26, 2026 01:36
Better local require() paths for Node.js

Better local require() paths for Node.js

Problem

When the directory structure of your Node.js application (not library!) has some depth, you end up with a lot of annoying relative paths in your require calls like:

const Article = require('../../../../app/models/article');

Those suck for maintenance and they're ugly.

Possible solutions

@kmpm
kmpm / amqprpc.js
Created May 17, 2012 18:45
RPC over RabbitMQ/AMQP
var amqp = require('amqp')
, crypto = require('crypto')
var TIMEOUT=2000; //time to wait for response in ms
var CONTENT_TYPE='application/json';
var CONTENT_ENCODING='utf-8';
exports = module.exports = AmqpRpc;
function AmqpRpc(connection){