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| #!/bin/sh | |
| #set armafolder to your arma 3 steam installation. you shouldnt, in theory, need to modify the other ones. | |
| armafolder="/ssdgames/steamapps/common/Arma 3" | |
| workshopfolder=$(cd "$armafolder"; cd "../../workshop/content/107410"; pwd) | |
| modfile="$armafolder/all_mods.txt" | |
| echo 'arma folder is '$armafolder | |
| echo 'workshop folder is '$workshopfolder |
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| ship = Mun Explorer 2 | |
| version = 1.2.2 | |
| description = after the disatorus testing acident on the Mun Exploer one, R&D made some modifcations that should make the craft a good deal safer. this craft will perform a flyby o fht emun, but will not land. | |
| type = VAB | |
| size = 4.05340004,38.0354385,4.27583361 | |
| PART | |
| { | |
| part = Mark1-2Pod_4293277158 | |
| partName = Part | |
| pos = -1.49661279E-08,39.7422447,3.42247358E-06 |
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| [LOG 16:09:05.435] ******* Log Initiated for Kerbal Space Program - 1.2.2.1622 (LinuxPlayer) ******* | |
| Kerbal Space Program - 1.2.2.1622 (LinuxPlayer) | |
| OS: Linux 4.4 neon 16.04 64bit | |
| CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (4) | |
| RAM: 15980 | |
| GPU: GeForce GTX 1070/PCIe/SSE2 (8192MB) | |
| SM: 30 (OpenGL 4.5 [4.5.0 NVIDIA 367.57]) | |
| RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8 |
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| [LOG 14:19:15.426] ******* Log Initiated for Kerbal Space Program - 1.2.2.1622 (LinuxPlayer) ******* | |
| Kerbal Space Program - 1.2.2.1622 (LinuxPlayer) | |
| OS: Linux 4.4 neon 16.04 64bit | |
| CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (4) | |
| RAM: 15980 | |
| GPU: GeForce GTX 1070/PCIe/SSE2 (8192MB) | |
| SM: 30 (OpenGL 4.5 [4.5.0 NVIDIA 367.57]) | |
| RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8 |