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fpsunflower revised this gist
Jul 18, 2021 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -12,7 +12,7 @@ struct Exr { void C(const char* name) { S(name);L(2);I(1);I(1); } Exr(const char* fn, int w, int h, const float* c) : f(fopen(fn, "w")) { I(20000630);I(514); // magic/version/tiled S("channels");S("chlist");I(55);C("B");C("G");C("R");B(0); S("compression");S("compression");I(1);B(0); S( "dataWindow");S("box2i");I(16);I(0);I(0);I(w-1);I(h-1); S("displayWindow");S("box2i");I(16);I(0);I(0);I(w-1);I(h-1); -
fpsunflower created this gist
Sep 24, 2014 .There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,55 @@ // c++ -o nanoexr nanoexr.cpp && ./nanoexr /tmp/foo.exr #include <cstdio> // writes a tiled OpenEXR file from a float RGB buffer struct Exr { FILE* f; enum{TS=64}; ~Exr() { fclose(f); } void B(unsigned char i) { fputc(i,f); } void I(unsigned int i) { fwrite(&i,1,4,f); } void L(unsigned long long i) { fwrite(&i,1,8,f); } void F(float x) { fwrite(&x,1,4,f); } void S(const char* str) { fputs(str,f);B(0); } void C(const char* name) { S(name);L(2);I(1);I(1); } Exr(const char* fn, int w, int h, const float* c) : f(fopen(fn, "w")) { I(20000630);I(514); // magic/version/tiled S("channels");S("chlist");I(55);C("R");C("G");C("B");B(0); S("compression");S("compression");I(1);B(0); S( "dataWindow");S("box2i");I(16);I(0);I(0);I(w-1);I(h-1); S("displayWindow");S("box2i");I(16);I(0);I(0);I(w-1);I(h-1); S("lineOrder");S("lineOrder");I(1);B(2); S("pixelAspectRatio");S("float");I(4);F(1.0f); S("screenWindowCenter");S("v2f");I(8);F(0.0f);F(0.0f); S("screenWindowWidth");S("float");I(4);F(1.0f); S("tiles");S("tiledesc");I(9);I(TS);I(TS);B(0);B(0); int tx = (w + TS - 1) / TS, ty = (h + TS - 1) / TS; long off = ftell(f) + tx * ty * 8; float out[TS * 3]; for (int k = 2; k--;) for (int y = 0; y < h; y += TS) for (int x = 0; x < w; x += TS) { int tw = w-x > TS ? TS : w-x; int th = h-y > TS ? TS : h-y, sz=tw*th*12; if (k) { L(off); off += 20 + sz; continue; } I(x / TS);I(y / TS);I(0);I(0);I(sz); for (int ty = 0; ty < th; ty++) { const float* in = c + 3 * (x+w*(y+ty)); for (int tx = 0; tx < tw; tx++) out[ tx] = in[3*tx+2], out[ tw+tx] = in[3*tx+1], out[tw+tw+tx] = in[3*tx+0]; fwrite(out, 12, tw, f); } } } }; // example usage int main(int argc, const char** argv) { int w = 640, h = 480; float* image = new float[3 * w * h]; for (int y = 0, idx = 0; y < h; y++) for (int x = 0; x < w; x++, idx += 3) image[idx + 0] = float(x) / w, image[idx + 1] = float(y) / h, image[idx + 2] = 0; Exr(argc < 2 ? "/tmp/test.exr" : argv[1], w, h, image); delete [] image; }