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Last active December 15, 2021 18:45
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Design Patterns
from __future__ import annotations
from abc import ABC, abstractmethod
class AbstractFactory(ABC):
"""
The Abstract Factory interface declares a set of methods that return
different abstract products. These products are called a family and are
related by a high-level theme or concept. Products of one family are usually
able to collaborate among themselves. A family of products may have several
variants, but the products of one variant are incompatible with products of
another.
"""
@abstractmethod
def create_product_a(self) -> AbstractProductA:
pass
@abstractmethod
def create_product_b(self) -> AbstractProductB:
pass
class ConcreteFactory1(AbstractFactory):
"""
Concrete Factories produce a family of products that belong to a single
variant. The factory guarantees that resulting products are compatible. Note
that signatures of the Concrete Factory's methods return an abstract
product, while inside the method a concrete product is instantiated.
"""
def create_product_a(self) -> AbstractProductA:
return ConcreteProductA1()
def create_product_b(self) -> AbstractProductB:
return ConcreteProductB1()
class ConcreteFactory2(AbstractFactory):
"""
Each Concrete Factory has a corresponding product variant.
"""
def create_product_a(self) -> AbstractProductA:
return ConcreteProductA2()
def create_product_b(self) -> AbstractProductB:
return ConcreteProductB2()
class AbstractProductA(ABC):
"""
Each distinct product of a product family should have a base interface. All
variants of the product must implement this interface.
"""
@abstractmethod
def useful_function_a(self) -> str:
pass
"""
Concrete Products are created by corresponding Concrete Factories.
"""
class ConcreteProductA1(AbstractProductA):
def useful_function_a(self) -> str:
return "The result of the product A1."
class ConcreteProductA2(AbstractProductA):
def useful_function_a(self) -> str:
return "The result of the product A2."
class AbstractProductB(ABC):
"""
Here's the the base interface of another product. All products can interact
with each other, but proper interaction is possible only between products of
the same concrete variant.
"""
@abstractmethod
def useful_function_b(self) -> None:
"""
Product B is able to do its own thing...
"""
pass
@abstractmethod
def another_useful_function_b(self, collaborator: AbstractProductA) -> None:
"""
...but it also can collaborate with the ProductA.
The Abstract Factory makes sure that all products it creates are of the
same variant and thus, compatible.
"""
pass
"""
Concrete Products are created by corresponding Concrete Factories.
"""
class ConcreteProductB1(AbstractProductB):
def useful_function_b(self) -> str:
return "The result of the product B1."
"""
The variant, Product B1, is only able to work correctly with the variant,
Product A1. Nevertheless, it accepts any instance of AbstractProductA as an
argument.
"""
def another_useful_function_b(self, collaborator: AbstractProductA) -> str:
result = collaborator.useful_function_a()
return f"The result of the B1 collaborating with the ({result})"
class ConcreteProductB2(AbstractProductB):
def useful_function_b(self) -> str:
return "The result of the product B2."
def another_useful_function_b(self, collaborator: AbstractProductA):
"""
The variant, Product B2, is only able to work correctly with the
variant, Product A2. Nevertheless, it accepts any instance of
AbstractProductA as an argument.
"""
result = collaborator.useful_function_a()
return f"The result of the B2 collaborating with the ({result})"
def client_code(factory: AbstractFactory) -> None:
"""
The client code works with factories and products only through abstract
types: AbstractFactory and AbstractProduct. This lets you pass any factory
or product subclass to the client code without breaking it.
"""
product_a = factory.create_product_a()
product_b = factory.create_product_b()
print(f"{product_b.useful_function_b()}")
print(f"{product_b.another_useful_function_b(product_a)}", end="")
if __name__ == "__main__":
"""
The client code can work with any concrete factory class.
"""
print("Client: Testing client code with the first factory type:")
client_code(ConcreteFactory1())
print("\n")
print("Client: Testing the same client code with the second factory type:")
client_code(ConcreteFactory2())
from __future__ import annotations
from abc import ABC, abstractmethod
from typing import Any
class Builder(ABC):
"""
The Builder interface specifies methods for creating the different parts of
the Product objects.
"""
@property
@abstractmethod
def product(self) -> None:
pass
@abstractmethod
def produce_part_a(self) -> None:
pass
@abstractmethod
def produce_part_b(self) -> None:
pass
@abstractmethod
def produce_part_c(self) -> None:
pass
class ConcreteBuilder1(Builder):
"""
The Concrete Builder classes follow the Builder interface and provide
specific implementations of the building steps. Your program may have
several variations of Builders, implemented differently.
"""
def __init__(self) -> None:
"""
A fresh builder instance should contain a blank product object, which is
used in further assembly.
"""
self.reset()
def reset(self) -> None:
self._product = Product1()
@property
def product(self) -> Product1:
"""
Concrete Builders are supposed to provide their own methods for
retrieving results. That's because various types of builders may create
entirely different products that don't follow the same interface.
Therefore, such methods cannot be declared in the base Builder interface
(at least in a statically typed programming language).
Usually, after returning the end result to the client, a builder
instance is expected to be ready to start producing another product.
That's why it's a usual practice to call the reset method at the end of
the `getProduct` method body. However, this behavior is not mandatory,
and you can make your builders wait for an explicit reset call from the
client code before disposing of the previous result.
"""
product = self._product
self.reset()
return product
def produce_part_a(self) -> None:
self._product.add("PartA1")
def produce_part_b(self) -> None:
self._product.add("PartB1")
def produce_part_c(self) -> None:
self._product.add("PartC1")
class Product1():
"""
It makes sense to use the Builder pattern only when your products are quite
complex and require extensive configuration.
Unlike in other creational patterns, different concrete builders can produce
unrelated products. In other words, results of various builders may not
always follow the same interface.
"""
def __init__(self) -> None:
self.parts = []
def add(self, part: Any) -> None:
self.parts.append(part)
def list_parts(self) -> None:
print(f"Product parts: {', '.join(self.parts)}", end="")
class Director:
"""
The Director is only responsible for executing the building steps in a
particular sequence. It is helpful when producing products according to a
specific order or configuration. Strictly speaking, the Director class is
optional, since the client can control builders directly.
"""
def __init__(self) -> None:
self._builder = None
@property
def builder(self) -> Builder:
return self._builder
@builder.setter
def builder(self, builder: Builder) -> None:
"""
The Director works with any builder instance that the client code passes
to it. This way, the client code may alter the final type of the newly
assembled product.
"""
self._builder = builder
"""
The Director can construct several product variations using the same
building steps.
"""
def build_minimal_viable_product(self) -> None:
self.builder.produce_part_a()
def build_full_featured_product(self) -> None:
self.builder.produce_part_a()
self.builder.produce_part_b()
self.builder.produce_part_c()
if __name__ == "__main__":
"""
The client code creates a builder object, passes it to the director and then
initiates the construction process. The end result is retrieved from the
builder object.
"""
director = Director()
builder = ConcreteBuilder1()
director.builder = builder
print("Standard basic product: ")
director.build_minimal_viable_product()
builder.product.list_parts()
print("\n")
print("Standard full featured product: ")
director.build_full_featured_product()
builder.product.list_parts()
print("\n")
# Remember, the Builder pattern can be used without a Director class.
print("Custom product: ")
builder.produce_part_a()
builder.produce_part_b()
builder.product.list_parts()
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