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Created March 30, 2026 02:06
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SeedborneSoldiers.x86_64
./SeedborneSoldiers.x86_64
Godot Engine v4.4.1.stable.official.49a5bc7b6 - https://godotengine.org
Vulkan 1.4.312 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3060
Random seed is: -1570546712039832842
[S_API] SteamAPI_Init(): Loaded '/home/mark/.local/share/Steam/linux64/steamclient.so' OK.
IPC function call IClientUtils::GetSteamEnvironmentForApp took too long: 61 msec
Setting breakpad minidump AppID = 3039930
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197984176210 [API loaded no]
Successfully connected to Steam!
Got Steam stats: { 0: 0, 1: 0 }
FOUND_YOUR_FOOTING: false
STAR_PLAYER: false
GREGARIOUS: false
MASTER_OF_THE_DREAMWORLD: false
SEA_YA_LATER: false
SPAWN_CAMP: false
DESPERATE_PLAY: false
GRATUITOUS_OPULENCE: false
SWITCHEROO: false
THESE_BOOTS_ARE_MADE_FOR_FLOPPIN: false
ANIMAL_SPIRIT: false
FLAWLESS_VICTORY: false
GOING_WIDE: false
ITS_A_REAL_PARTY_NOW: false
THEYRE_PROBABLY_GIANTS: false
AND_THIS_ARMY: false
TALK_TO_THE_HAND: false
DARK_HEART: false
CHALLENGE_LEVEL_1: false
CHALLENGE_LEVEL_2: false
CHALLENGE_LEVEL_3: false
CHALLENGE_LEVEL_4: false
CHALLENGE_LEVEL_5: false
CHALLENGE_LEVEL_6: false
CHALLENGE_LEVEL_7: false
CHALLENGE_LEVEL_8: false
CHALLENGE_LEVEL_9: false
CHALLENGE_LEVEL_10: false
CHALLENGE_LEVEL_11: false
CHALLENGE_LEVEL_12: false
CHALLENGE_LEVEL_13: false
CHALLENGE_LEVEL_14: false
Persistent data saved!
Random seed: -7865457528564503771
Not loading res://scenes/ArenaTile.tscn from main!
Not loading res://scenes/BenchTile.tscn from main!
Not loading res://scenes/TileIndicator.tscn from main!
Not loading res://scenes/fx/shared/LevelUp.tscn from main!
Not loading res://scenes/fx/shared/PlaceOnBoard.tscn from main!
Not loading res://scenes/fx/Beam2.tscn from main!
Not loading res://scenes/fx/MiscCombatText.tscn from main!
Not loading res://scenes/fx/Recycled.tscn from main!
New arena side dimensions are 7 x 4
Not loading res://scenes/TileInfoPanel.tscn from main!
Not loading res://scenes/DottedLine.tscn from main!
Not loading res://scenes/TileInfoPanel.tscn from main!
Not loading res://scenes/DottedLine.tscn from main!
Not loading res://scenes/TileInfoPanel.tscn from main!
Not loading res://scenes/DottedLine.tscn from main!
Not loading res://scenes/EnemyInfoPanelListItem.tscn from main!
Not loading res://scenes/TileIndicator.tscn from main!
Not loading res://scenes/TooltipFrame.tscn from main!
Not loading res://scenes/FormationUnitPicker.tscn from main!
Not loading res://scenes/FormationUnitPicker.tscn from main!
Not loading res://scenes/FormationUnitPicker.tscn from main!
Not loading res://scenes/FormationUnitPicker.tscn from main!
Not loading res://scenes/FormationUnitPicker.tscn from main!
Not loading res://scenes/FormationUnitPicker.tscn from main!
Not loading res://scenes/FormationUnitPicker.tscn from main!
Not loading res://scenes/FormationUnitPicker.tscn from main!
Not loading res://scenes/FormationUnitPicker.tscn from main!
Not loading res://scenes/TeamDisplayCard.tscn from main!
Not loading res://scenes/inspectpanels/UnitInspectPanel.tscn from main!
Not loading res://scenes/inspectpanels/TraitInspectPanel.tscn from main!
Not loading res://scenes/inspectpanels/InventoryItemInspectPanel.tscn from main!
Not loading res://scenes/inspectpanels/TrinketInspectPanel.tscn from main!
Not loading res://scenes/inspectpanels/BombInspectPanel.tscn from main!
Not loading res://scenes/TraitCount.tscn from main!
Not loading res://scenes/ActivateTrait.tscn from main!
Not loading res://textures/ui/Fragments0.png from main!
Not loading res://textures/ui/Fragments1.png from main!
Not loading res://textures/ui/Fragments2.png from main!
Not loading res://textures/ui/Fragments4_0.png from main!
Not loading res://textures/ui/Fragments4_1.png from main!
Not loading res://textures/ui/Fragments4_2.png from main!
Not loading res://textures/ui/Fragments4_3.png from main!
Not loading res://scenes/codex/CodexSection.tscn from main!
Not loading res://scenes/codex/CodexTraitJumpButton.tscn from main!
Not loading res://scenes/codex/CodexItemRow.tscn from main!
New bench size is 8
New arena side dimensions are 7 x 4
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
Persistent data saved!
Game saved!
Couldn't find res://textures/ui/Caution.png in main assets!
Placing unit at (2.25166606903076,1.03999996185303)
Placing unit at (-2.25166606903076,1.03999996185303)
Persistent data saved!
Persistent data saved!
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
Placing unit at (-1.12583303451538,6.8899998664856)
Placing unit at (0.0,8.84000015258789)
Placing unit at (-3.37749910354614,2.99000000953674)
Activating pre-initiative of Lv1 Lorelei
Activating pre-initiative of Lv1 Zelheim
Activating pre-initiative of Lv1 Amalia
Activating initiative of Lv1 Lorelei
Activating initiative of Lv1 Zelheim
Activating initiative of Lv1 Amalia
Assassin group initiative!
Placing unit at (-1.12583303451538,-4.80999994277954)
Persistent data saved!
Lv1 Lorelei did 34.2583333333333 PHYSICAL damage to Lv1 Slushmage2
Queuing 34.2583333333333 to Lv1 Slushmage
Lv1 Slushmage2 did 38.571428575 PHYSICAL damage to Lv1 Lorelei
Queuing 38.571428575 to Lv1 Lorelei
Lv1 Slushmage did 38.571428575 PHYSICAL damage to Lv1 Lorelei
Queuing 38.571428575 to Lv1 Lorelei
Crit!
Lv1 Amalia did 51.7875 PHYSICAL damage to Lv1 Slushmage2 with extra data { "crit": true }
Sound res://audio/sfx/DamagePhysicalGenericSmall.wav on cooldown!
Queuing 51.7875 to Lv1 Slushmage
Lv1 Zelheim did 38.5416666666667 PHYSICAL damage to Lv1 Slushmage2
Queuing 38.5416666666667 to Lv1 Slushmage
Lv1 Lorelei did 34.2583333333333 PHYSICAL damage to Lv1 Slushmage2
Queuing 34.2583333333333 to Lv1 Slushmage
Lv1 Slushmage2 did 38.571428575 PHYSICAL damage to Lv1 Lorelei
Queuing 38.571428575 to Lv1 Lorelei
Lv1 Slushmage did 38.571428575 PHYSICAL damage to Lv1 Lorelei
Queuing 38.571428575 to Lv1 Lorelei
Lv1 Zelheim did 38.5416666666667 PHYSICAL damage to Lv1 Slushmage2
Queuing 38.5416666666667 to Lv1 Slushmage
Lv1 Amalia did 34.525 PHYSICAL damage to Lv1 Slushmage2
Sound res://audio/sfx/DamagePhysicalGenericSmall.wav on cooldown!
Queuing 34.525 to Lv1 Slushmage
Lv1 Lorelei did 34.2583333333333 PHYSICAL damage to Lv1 Slushmage2
Queuing 34.2583333333333 to Lv1 Slushmage
Persistent data saved!
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
Lv1 Slushmage2 did 38.571428575 PHYSICAL damage to Lv1 Lorelei
Queuing 38.571428575 to Lv1 Lorelei
Lv1 Zelheim did 38.5416666666667 PHYSICAL damage to Lv1 Slushmage2
Queuing 38.5416666666667 to Lv1 Slushmage
Lv1 Lorelei did 34.2583333333333 PHYSICAL damage to Lv1 Slushmage2
Queuing 34.2583333333333 to Lv1 Slushmage
Lv1 Slushmage did 38.571428575 PHYSICAL damage to Lv1 Lorelei
Queuing 38.571428575 to Lv1 Lorelei
Lv1 Amalia did 34.525 PHYSICAL damage to Lv1 Slushmage2
Sound res://audio/sfx/DamagePhysicalGenericSmall.wav on cooldown!
Queuing 34.525 to Lv1 Slushmage
Lv1 Zelheim did 38.5416666666667 PHYSICAL damage to Lv1 Slushmage2
Queuing 38.5416666666667 to Lv1 Slushmage
Lv1 Zelheim casts Summon Flame Sword!
Placing unit at (-3.37749910354614,-0.91000002622604)
Lv1 Lorelei did 34.2583333333333 PHYSICAL damage to Lv1 Slushmage2
Queuing 34.2583333333333 to Lv1 Slushmage
Crit!
Lv1 Slushmage2 did 57.8571428625 PHYSICAL damage to Lv1 Lorelei with extra data { "crit": true }
Queuing 57.8571428625 to Lv1 Lorelei
Lv1 Slushmage did 38.571428575 PHYSICAL damage to Lv1 Lorelei
Queuing 38.571428575 to Lv1 Lorelei
Crit!
Flame Sword did 64.8 MAGIC damage to Lv1 Slushmage2 with extra data { "crit": true }
Queuing 64.8 to Lv1 Slushmage
Lv1 Amalia did 34.525 PHYSICAL damage to Lv1 Slushmage2
Sound res://audio/sfx/DamagePhysicalGenericSmall.wav on cooldown!
Queuing 34.525 to Lv1 Slushmage
Crit!
Lv1 Zelheim did 57.8125 PHYSICAL damage to Lv1 Slushmage2 with extra data { "crit": true }
Queuing 57.8125 to Lv1 Slushmage
Lv1 Lorelei did 34.2583333333333 PHYSICAL damage to Lv1 Slushmage2
Queuing 34.2583333333333 to Lv1 Slushmage
Lv1 Slushmage2 casts Unstable Explosion!
Lv1 Lorelei casts Truth-Seeking Arrows!
Adding a stack of Truth-Seeking Arrows self-silence for a total of 1 stacks!
Next stack! Now at 0 remaining of Truth-Seeking Arrows self-silence
Lv1 Slushmage2 did 165.0 MAGIC damage to Lv1 Lorelei
Queuing 165.0 to Lv1 Lorelei
Lv1 Slushmage2 did 54.45 MAGIC damage to Lv1 Zelheim
Queuing 54.45 to Lv1 Zelheim
And it did nothing, haha!
ERROR: Found the key outside the animation range. Consider using the clean-up option in AnimationTrackEditor to fix it.
at: _find (scene/resources/animation.cpp:2445)
Lv1 Lorelei combat complete!
Flame Sword did 43.2 MAGIC damage to Lv1 Slushmage2 with extra data { "crit": true }
Queuing 43.2 to Lv1 Slushmage
Lv1 Slushmage2 combat complete!
Lv1 Amalia did 34.525 PHYSICAL damage to Lv1 Slushmage2
Queuing 34.525 to Lv1 Slushmage
Lv1 Slushmage did 35.6043956076923 PHYSICAL damage to Lv1 Zelheim
Queuing 35.6043956076923 to Lv1 Zelheim
Flame Sword combat complete!
Deleting Flame Sword
Lv1 Amalia did 34.525 PHYSICAL damage to Lv1 Slushmage
Queuing 34.525 to Lv1 Slushmage
Lv1 Amalia casts Cosmic Call!
Placing unit at (-1.12583303451538,6.8899998664856)
Placing unit at (-2.25166606903076,8.84000015258789)
Lv1 Zelheim did 38.5416666666667 PHYSICAL damage to Lv1 Slushmage
Queuing 38.5416666666667 to Lv1 Slushmage
Lv1 Slushmage did 35.6043956076923 PHYSICAL damage to Lv1 Zelheim
Queuing 35.6043956076923 to Lv1 Zelheim
Lv1 Zelheim did 38.5416666666667 PHYSICAL damage to Lv1 Slushmage
Queuing 38.5416666666667 to Lv1 Slushmage
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
Lv1 Soulspawn did 62.416 MAGIC damage to Lv1 Slushmage
Queuing 62.416 to Lv1 Slushmage
Lv1 Amalia did 34.525 PHYSICAL damage to Lv1 Slushmage
Queuing 34.525 to Lv1 Slushmage
Lv1 Slushmage did 35.6043956076923 PHYSICAL damage to Lv1 Zelheim
Sound res://audio/sfx/DamagePhysicalGenericSmall.wav on cooldown!
Queuing 35.6043956076923 to Lv1 Zelheim
Lv1 Zelheim did 38.5416666666667 PHYSICAL damage to Lv1 Slushmage
Queuing 38.5416666666667 to Lv1 Slushmage
Lv1 Slushmage casts Unstable Explosion!
Lv1 Zelheim casts Summon Flame Sword!
Placing unit at (1.12583303451538,-0.91000002622604)
Lv1 Slushmage did 165.0 MAGIC damage to Lv1 Zelheim
Queuing 165.0 to Lv1 Zelheim
Lv1 Slushmage did 56.8173913043478 MAGIC damage to Lv1 Soulspawn
Queuing 56.8173913043478 to Lv1 Soulspawn
Lv1 Slushmage did 56.8173913043478 MAGIC damage to @Node3D@719
Sound res://audio/sfx/DamageMagicGenericSmall.wav on cooldown!
Queuing 56.8173913043478 to Lv1 Soulspawn
@Node3D@719 did 62.416 MAGIC damage to Lv1 Slushmage
Queuing 62.416 to Lv1 Slushmage
Crit!
Flame Sword did 64.8 MAGIC damage to Lv1 Slushmage with extra data { "crit": true }
Queuing 64.8 to Lv1 Slushmage
Lv1 Soulspawn did 62.416 MAGIC damage to Lv1 Slushmage
Queuing 62.416 to Lv1 Slushmage
Lv1 Zelheim did 38.5416666666667 PHYSICAL damage to Lv1 Slushmage
Queuing 38.5416666666667 to Lv1 Slushmage
Lv1 Amalia did 34.525 PHYSICAL damage to Lv1 Slushmage
Queuing 34.525 to Lv1 Slushmage
Lv1 Slushmage did 35.6043956076923 PHYSICAL damage to Lv1 Zelheim
Queuing 35.6043956076923 to Lv1 Zelheim
@Node3D@719 did 62.416 MAGIC damage to Lv1 Slushmage
Queuing 62.416 to Lv1 Slushmage
Flame Sword did 43.2 MAGIC damage to Lv1 Slushmage with extra data { "crit": true }
Queuing 43.2 to Lv1 Slushmage
Lv1 Soulspawn did 62.416 MAGIC damage to Lv1 Slushmage
Queuing 62.416 to Lv1 Slushmage
Lv1 Slushmage combat complete!
Could not find opposing unit!
Could not find opposing unit!
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Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Lv1 Amalia did 34.525 PHYSICAL damage to Lv1 Slushmage
Queuing 34.525 to Lv1 Slushmage
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Lv1 Zelheim combat complete!
Flame Sword combat complete!
Deleting Flame Sword
Lv1 Amalia combat complete!
Lv1 Soulspawn combat complete!
@Node3D@719 combat complete!
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'focus_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'focus_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'focus_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'focus_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'focus_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'focus_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'focus_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'focus_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
Deleting Lv1 Soulspawn
Deleting Lv1 Soulspawn
Game saved!
Game saved!
Game saved!
Couldn't find res://textures/ui/Caution.png in main assets!
Persistent data saved!
Placing unit at (-4.50333213806152,1.03999996185303)
Placing unit at (4.50333213806152,1.03999996185303)
Unable to place more than 3 units!
Unable to place more than 3 units!
Unable to place more than 3 units!
Unable to place more than 3 units!
Unable to place more than 3 units!
Unable to place more than 3 units!
Placing unit at (-3.37749910354614,2.99000000953674)
Placing unit at (-1.12583303451538,6.8899998664856)
Placing unit at (0.0,8.84000015258789)
Activating pre-initiative of Lv1 Lorelei
Activating pre-initiative of Lv1 Jasper
Activating pre-initiative of Lv1 Lorelei
Activating initiative of Lv1 Lorelei
Activating initiative of Lv1 Jasper
Activating initiative of Lv1 Lorelei
Assassin group initiative!
Lv1 Lorelei did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to Lv1 Lorelei
Queuing 75.5555555583333 to Lv1 Lorelei
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Queuing 32.9692307692308 to Lv1 Brutalist
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Queuing 39.6428571428571 to Lv1 Jasper
Crit!
Lv1 Lorelei did 44.0464285714286 PHYSICAL damage to Lv1 Hill-Like Growth with extra data { "crit": true }
Queuing 44.0464285714286 to Lv1 Hill-Like Growth
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalArrowSmall.wav on cooldown!
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to Lv1 Lorelei
Queuing 75.5555555583333 to Lv1 Lorelei
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Queuing 32.9692307692308 to Lv1 Brutalist
Crit!
Lv1 Lorelei did 44.0464285714286 PHYSICAL damage to Lv1 Hill-Like Growth with extra data { "crit": true }
Queuing 44.0464285714286 to Lv1 Hill-Like Growth
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Sound res://audio/sfx/DamagePhysicalBluntSmall.wav on cooldown!
Queuing 39.6428571428571 to Lv1 Jasper
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalArrowSmall.wav on cooldown!
Queuing 31.6230769230769 to Lv1 Brutalist
Crit!
Lv1 Lorelei did 44.0464285714286 PHYSICAL damage to Lv1 Hill-Like Growth with extra data { "crit": true }
Queuing 44.0464285714286 to Lv1 Hill-Like Growth
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalArrowSmall.wav on cooldown!
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to Lv1 Lorelei
Queuing 75.5555555583333 to Lv1 Lorelei
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Queuing 39.6428571428571 to Lv1 Jasper
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalBluntSmall.wav on cooldown!
Queuing 32.9692307692308 to Lv1 Brutalist
Lv1 Lorelei did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalArrowSmall.wav on cooldown!
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Queuing 39.6428571428571 to Lv1 Jasper
Crit!
Lv1 Jasper did 49.4538461538462 PHYSICAL damage to Lv1 Brutalist with extra data { "crit": true }
Queuing 49.4538461538462 to Lv1 Brutalist
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to Lv1 Lorelei
Queuing 75.5555555583333 to Lv1 Lorelei
Lv1 Lorelei did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalArrowSmall.wav on cooldown!
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Queuing 39.6428571428571 to Lv1 Jasper
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Queuing 32.9692307692308 to Lv1 Brutalist
Lv1 Lorelei casts Truth-Seeking Arrows!
Adding a stack of Truth-Seeking Arrows self-silence for a total of 1 stacks!
Next stack! Now at 0 remaining of Truth-Seeking Arrows self-silence
Lv1 Lorelei did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Crit!
Lv1 Hill-Like Growth did 113.3333333375 PHYSICAL damage to Lv1 Lorelei with extra data { "crit": true }
Queuing 113.3333333375 to Lv1 Lorelei
Lv1 Hill-Like Growth casts Terminal Growth!
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalArrowSmall.wav on cooldown!
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Lorelei did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Lv1 Brutalist casts Rushdown!
Lv1 Brutalist did 57.1153846153846 MAGIC damage to Lv1 Jasper
Queuing 57.1153846153846 to Lv1 Jasper
Shielding Lv1 Brutalist for 74.25 damage for 4.0 seconds
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Queuing 32.9692307692308 to Lv1 Brutalist
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Lorelei did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to Lv1 Lorelei
Queuing 75.5555555583333 to Lv1 Lorelei
Healing Lv1 Hill-Like Growth for 5.28888888908333
Lv1 Hill-Like Growth healed 5.28888888908333 from lifelink!
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Queuing 39.6428571428571 to Lv1 Jasper
@Node3D@1079 casts Truth-Seeking Arrows!
Adding a stack of Truth-Seeking Arrows self-silence for a total of 1 stacks!
Next stack! Now at 0 remaining of Truth-Seeking Arrows self-silence
Lv1 Lorelei did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalArrowSmall.wav on cooldown!
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Queuing 32.9692307692308 to Lv1 Brutalist
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Queuing 39.6428571428571 to Lv1 Jasper
Lv1 Lorelei did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalArrowSmall.wav on cooldown!
Queuing 31.6230769230769 to Lv1 Brutalist
Crit!
Lv1 Hill-Like Growth did 113.3333333375 PHYSICAL damage to Lv1 Lorelei with extra data { "crit": true }
Queuing 113.3333333375 to Lv1 Lorelei
Healing Lv1 Hill-Like Growth for 7.933333333625
Lv1 Hill-Like Growth healed 7.933333333625 from lifelink!
Lv1 Lorelei combat complete!
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Queuing 39.6428571428571 to Lv1 Jasper
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Sound res://audio/sfx/DamagePhysicalBluntSmall.wav on cooldown!
Queuing 32.9692307692308 to Lv1 Brutalist
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Queuing 39.6428571428571 to Lv1 Jasper
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Queuing 32.9692307692308 to Lv1 Brutalist
Lv1 Hill-Like Growth did 64.7619047642857 PHYSICAL damage to Lv1 Jasper
Queuing 64.7619047642857 to Lv1 Jasper
Healing Lv1 Hill-Like Growth for 4.5333333335
Lv1 Hill-Like Growth healed 4.5333333335 from lifelink!
Lv1 Brutalist did 39.6428571428571 PHYSICAL damage to Lv1 Jasper
Queuing 39.6428571428571 to Lv1 Jasper
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Queuing 31.6230769230769 to Lv1 Brutalist
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Queuing 32.9692307692308 to Lv1 Brutalist
@Node3D@1079 did 31.6230769230769 PHYSICAL damage to Lv1 Brutalist
Queuing 31.6230769230769 to Lv1 Brutalist
No more stacks of Truth-Seeking Arrows self-silence!
Lv1 Hill-Like Growth did 64.7619047642857 PHYSICAL damage to Lv1 Jasper
Queuing 64.7619047642857 to Lv1 Jasper
Healing Lv1 Hill-Like Growth for 4.5333333335
Lv1 Hill-Like Growth healed 4.5333333335 from lifelink!
Lv1 Brutalist casts Rushdown!
Lv1 Brutalist did 57.1153846153846 MAGIC damage to Lv1 Jasper
Queuing 57.1153846153846 to Lv1 Jasper
Shielding Lv1 Brutalist for 74.25 damage for 4.0 seconds
@Node3D@1079 did 67.5 MAGIC damage to Lv1 Brutalist
Queuing 67.5 to Lv1 Brutalist
Crit!
@Node3D@1079 did 47.4346153846154 PHYSICAL damage to Lv1 Brutalist with extra data { "crit": true }
Queuing 47.4346153846154 to Lv1 Brutalist
Lv1 Jasper did 32.9692307692308 PHYSICAL damage to Lv1 Brutalist
Queuing 32.9692307692308 to Lv1 Brutalist
Lv1 Brutalist combat complete!
Lv1 Hill-Like Growth did 64.7619047642857 PHYSICAL damage to Lv1 Jasper
Queuing 64.7619047642857 to Lv1 Jasper
Healing Lv1 Hill-Like Growth for 4.5333333335
Lv1 Hill-Like Growth healed 4.5333333335 from lifelink!
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Lv1 Jasper did 30.6142857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 30.6142857142857 to Lv1 Hill-Like Growth
Lv1 Hill-Like Growth did 64.7619047642857 PHYSICAL damage to Lv1 Jasper
Queuing 64.7619047642857 to Lv1 Jasper
Healing Lv1 Hill-Like Growth for 4.5333333335
Lv1 Hill-Like Growth healed 4.5333333335 from lifelink!
Lv1 Hill-Like Growth casts Terminal Growth!
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Lv1 Jasper did 30.6142857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 30.6142857142857 to Lv1 Hill-Like Growth
Crit!
@Node3D@1079 did 44.0464285714286 PHYSICAL damage to Lv1 Hill-Like Growth with extra data { "crit": true }
Queuing 44.0464285714286 to Lv1 Hill-Like Growth
Lv1 Hill-Like Growth did 64.7619047642857 PHYSICAL damage to Lv1 Jasper
Queuing 64.7619047642857 to Lv1 Jasper
Healing Lv1 Hill-Like Growth for 9.066666667
Lv1 Hill-Like Growth healed 9.066666667 from lifelink!
Lv1 Jasper combat complete!
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to @Node3D@1079
Queuing 75.5555555583333 to Lv1 Lorelei
Healing Lv1 Hill-Like Growth for 10.5777777781667
Lv1 Hill-Like Growth healed 10.5777777781667 from lifelink!
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to @Node3D@1079
Queuing 75.5555555583333 to Lv1 Lorelei
Healing Lv1 Hill-Like Growth for 10.5777777781667
Lv1 Hill-Like Growth healed 10.5777777781667 from lifelink!
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
@Node3D@1079 casts Truth-Seeking Arrows!
Adding a stack of Truth-Seeking Arrows self-silence for a total of 1 stacks!
Next stack! Now at 0 remaining of Truth-Seeking Arrows self-silence
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to @Node3D@1079
Queuing 75.5555555583333 to Lv1 Lorelei
Healing Lv1 Hill-Like Growth for 10.5777777781667
Lv1 Hill-Like Growth healed 10.5777777781667 from lifelink!
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to @Node3D@1079
Queuing 75.5555555583333 to Lv1 Lorelei
Healing Lv1 Hill-Like Growth for 10.5777777781667
Lv1 Hill-Like Growth healed 10.5777777781667 from lifelink!
Lv1 Hill-Like Growth casts Terminal Growth!
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Crit!
Lv1 Hill-Like Growth did 113.3333333375 PHYSICAL damage to @Node3D@1079 with extra data { "crit": true }
Queuing 113.3333333375 to Lv1 Lorelei
Healing Lv1 Hill-Like Growth for 23.800000000875
Lv1 Hill-Like Growth healed 23.800000000875 from lifelink!
Persistent data saved!
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
@Node3D@1079 did 29.3642857142857 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 29.3642857142857 to Lv1 Hill-Like Growth
Lv1 Hill-Like Growth did 75.5555555583333 PHYSICAL damage to @Node3D@1079
Queuing 75.5555555583333 to Lv1 Lorelei
Healing Lv1 Hill-Like Growth for 15.86666666725
Lv1 Hill-Like Growth healed 15.86666666725 from lifelink!
No more stacks of Truth-Seeking Arrows self-silence!
@Node3D@1079 did 62.3076923076923 MAGIC damage to Lv1 Hill-Like Growth
Queuing 62.3076923076923 to Lv1 Hill-Like Growth
Crit!
@Node3D@1079 did 44.0464285714286 PHYSICAL damage to Lv1 Hill-Like Growth with extra data { "crit": true }
Queuing 44.0464285714286 to Lv1 Hill-Like Growth
@Node3D@1079 did 88.0928571428571 PHYSICAL damage to Lv1 Hill-Like Growth
Queuing 88.0928571428571 to Lv1 Hill-Like Growth
Crit!
Lv1 Hill-Like Growth did 340.0000000125 PHYSICAL damage to @Node3D@1079 with extra data { "crit": true }
Queuing 340.0000000125 to Lv1 Lorelei
Healing Lv1 Hill-Like Growth for 24.2760000008925
Lv1 Hill-Like Growth healed 71.400000002625 from lifelink!
@Node3D@1079 combat complete!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Unable to place more than 3 units!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Unable to place more than 3 units!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Could not find opposing unit!
Lv1 Hill-Like Growth combat complete!
Couldn't find res://textures/Tier1CropBGBlank.png in main assets!
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'focus_entered', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
ERROR: Attempt to disconnect a nonexistent connection from 'root:<Window#34443625787>'. Signal: 'tree_exited', callable: ''.
at: _disconnect (core/object/object.cpp:1529)
fish: Job 1, './SeedborneSoldiers.x86_64' terminated by signal SIGSEGV (Address boundary error)
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