ICE Out; Abolish ICE
This is a basic implementation of the game Doodle Jump, but it's missing a few things intentionally and they're left as further exploration for the reader.
| // convex/helpers.ts | |
| import { NoOp } from "convex-helpers/server/customFunctions"; | |
| import { | |
| zCustomAction, | |
| zCustomMutation, | |
| zCustomQuery, | |
| } from "convex-helpers/server/zod4"; | |
| import { components } from "./_generated/api"; | |
| import type { Id } from "./_generated/dataModel"; | |
| import { |
| "use client"; | |
| import { | |
| Dialog, | |
| DialogContent, | |
| DialogTitle, | |
| DialogTrigger | |
| } from "@/components/ui/dialog"; | |
| import useDragDrop from "@/hooks/useDragDrop"; | |
| import { cn, formatBytes } from "@/lib/utils"; |
| :root { | |
| --none: linear(0, 1); | |
| --power1-in: linear( 0, 0.0039, 0.0156, 0.0352, 0.0625, 0.0977, 0.1407, 0.1914, 0.2499, 0.3164, 0.3906 62.5%, 0.5625, 0.7656, 1 ); | |
| --power1-out: linear( 0, 0.2342, 0.4374, 0.6093 37.49%, 0.6835, 0.7499, 0.8086, 0.8593, 0.9023, 0.9375, 0.9648, 0.9844, 0.9961, 1 ); | |
| --power1-in-out: linear( 0, 0.0027, 0.0106 7.29%, 0.0425, 0.0957, 0.1701 29.16%, 0.2477, 0.3401 41.23%, 0.5982 55.18%, 0.7044 61.56%, 0.7987, 0.875 75%, 0.9297, 0.9687, 0.9922, 1 ); | |
| --power2-in: linear( 0, 0.0014 11.11%, 0.0071 19.24%, 0.0188 26.6%, 0.037 33.33%, 0.0634 39.87%, 0.0978 46.07%, 0.1407 52.02%, 0.1925 57.74%, 0.2559 63.49%, 0.3295 69.07%, 0.4135 74.5%, 0.5083 79.81%, 0.6141 85%, 0.7312 90.09%, 1 ); | |
| --power2-out: linear( 0, 0.2688 9.91%, 0.3859 15%, 0.4917 20.19%, 0.5865 25.5%, 0.6705 30.93%, 0.7441 36.51%, 0.8075 42.26%, 0.8593 47.98%, 0.9022 53.93%, 0.9366 60.13%, 0.963 66.67%, 0.9812 73.4%, 0.9929 80.76%, 0.9986 88.89%, 1 ); | |
| --power2-in-out: linear( 0, 0.0036 9.62%, 0.0185 16.66 |
| // Usage example | |
| { | |
| "expo": { | |
| "scheme": "primary scheme", // supported out of the box, but only single scheme | |
| ... | |
| "plugins": [ | |
| ... | |
| ["./withIosCustomScheme", { customScheme: "extraScheme1" }], | |
| ["./withIosCustomScheme", { customScheme: "extraScheme2" }] | |
| ] |
In computing, memoization or memoisation
is an optimization technique used primarily
to speed up computer programs by storing
the results of expensive function calls and
returning the cached result when the same
inputs occur again.
— wikipedia
| import { Gameplay } from "../Gameplay" | |
| import { Submarine } from "./Submarine" | |
| import Vector2Like = Phaser.Types.Math.Vector2Like | |
| export class SubmarineTrail extends Phaser.GameObjects.Graphics { | |
| private readonly colors: number[] = [0x0973B6, 0xF9CA06, 0xFF900B, 0xF2372E, 0xDA3328] | |
| private readonly lineWidth: number = 18 | |
| private submarine: Submarine | |
| private dy: number = 0 |
| import request from 'request' | |
| const api_endpoint = 'https://api.figma.com/v1' | |
| const personal_access_token = 'FIGMA_ACCESS_TOKEN_HERE' // https://www.figma.com/developers/docs#auth-dev-token | |
| function downloadSvgFromAWS(url) { | |
| return new Promise((resolve, reject) => { | |
| request.get( | |
| url, | |
| { |
Dear all Github friends,
I moved this gist to the Github repository.
Following this repository https://github.com/nijicha/install_nodejs_and_yarn_homebrew