- Quite_Universal_Circuit_Simulator: https://en.wikipedia.org/wiki/Quite_Universal_Circuit_Simulator
- HyperLynx: https://eda.sw.siemens.com/en-US/pcb/hyperlynx/
- LTSpice: https://en.wikipedia.org/wiki/LTspice
- NgSpice: https://en.wikipedia.org/wiki/Ngspice
- hyp2mat: https://github.com/koendv/hyp2mat
- pcbmodelgen: https://github.com/jcyrax/pcbmodelgen
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| starting pid 1017, tty '/dev/ttyS0': '/usr/bin/login.sh' | |
| (none) login: ROM: Use nor flash. | |
| ERR: Param type error | |
| ERR: Param type error | |
| R | |
| U-Boot 2010.06-dirty (Dec 02 2020 - 10:12:00) | |
| DRAM: 64 MiB | |
| SF: Got idcode 20 70 18 20 70 |
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| /* | |
| Go-Language implementation of an SSH Reverse Tunnel, the equivalent of below SSH command: | |
| ssh -R 8080:127.0.0.1:8080 operatore@146.148.22.123 | |
| which opens a tunnel between the two endpoints and permit to exchange information on this direction: | |
| server:8080 -----> client:8080 |
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| var str = 'class ಠ_ಠ extends Array {constructor(j = "a", ...c) {const q = (({u: e}) => {return { [`s${c}`]: Symbol(j) };})({});super(j, q, ...c);}}' + | |
| 'new Promise((f) => {const a = function* (){return "\u{20BB7}".match(/./u)[0].length === 2 || true;};for (let vre of a()) {' + | |
| 'const [uw, as, he, re] = [new Set(), new WeakSet(), new Map(), new WeakMap()];break;}f(new Proxy({}, {get: (han, h) => h in han ? han[h] ' + | |
| ': "42".repeat(0o10)}));}).then(bi => new ಠ_ಠ(bi.rd));'; | |
| try { | |
| eval(str); | |
| } catch(e) { | |
| alert('Your browser does not support ES6!') | |
| } |
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| /c | |
| pos = game.player.position | |
| area = {{pos.x - 5000, pos.y - 5000}, {pos.x + 5000, pos.y + 1.5}} | |
| for _, entity in pairs(game.player.surface.find_entities_filtered{area = area, type = "tree"}) do | |
| entity.die() | |
| end |
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| # This is a general-purpose function to ask Yes/No questions in Bash, either | |
| # with or without a default answer. It keeps repeating the question until it | |
| # gets a valid answer. | |
| ask() { | |
| # http://djm.me/ask | |
| while true; do | |
| if [ "${2:-}" = "Y" ]; then | |
| prompt="Y/n" |
Yes...it's true...redux is smart....smarter than you even know. It really does want to help you. It strives to be sane and easy to reason about. With that being said, redux gives you optimizations for free that you probably were completely unaware of.
connect is the most important thing in redux land IMO. This is where you tie the knot between redux and your underlying
components. You usually take state and propogate it down your component hiearchy in the form of props. From there, presentational
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| Vue.directive('codemirror', { | |
| twoWay : true, | |
| bind : function () { | |
| this.codemirror = CodeMirror(this.el, { | |
| mode : "markdown", | |
| tabMode : "indent", | |
| lineWrapping : !0 | |
| }); | |
| this.codemirror.on("change", function () { |
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| { | |
| "presets": ["es2015"], | |
| "plugins": ["transform-async-to-generator"] | |
| } |
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