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August 26, 2012 09:27
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,50 @@ /* A Tour of Go: page 44 http://tour.golang.org/#44 Exercise: Loops and Functions As a simple way to play with functions and loops, implement the square root function using Newton's method. In this case, Newton's method is to approximate Sqrt(x) by picking a starting point z and then repeating: z - (z*z - x) / (2 * z) To begin with, just repeat that calculation 10 times and see how close you get to the answer for various values (1, 2, 3, ...). Next, change the loop condition to stop once the value has stopped changing (or only changes by a very small delta). See if that's more or fewer iterations. How close are you to the math.Sqrt? Hint: to declare and initialize a floating point value, give it floating point syntax or use a conversion: z := float64(1) z := 1.0 */ package main import ( "fmt" "math" ) const DELTA = 0.0000001 const INITIAL_Z = 100.0 func Sqrt(x float64) (z float64) { z = INITIAL_Z step := func() float64 { return z - (z*z - x) / (2 * z) } for zz := step(); math.Abs(zz - z) > DELTA { z = zz zz = step() } return } func main() { fmt.Println(Sqrt(500)) fmt.Println(math.Sqrt(500)) }