Forked from talecrafter/ConsoleUtilitiesEditor.cs
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August 30, 2017 13:38
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| using System; | |
| using System.Reflection; | |
| using UnityEditor; | |
| public static class ConsoleUtilitiesEditor | |
| { | |
| [MenuItem("Tools/Clear Console %#c")] // Cmd/Ctrl + Shift + C | |
| private static void ClearConsoleMenuItem() | |
| { | |
| ClearConsole(); | |
| } | |
| public static void ClearConsole() | |
| { | |
| Assembly assembly = Assembly.GetAssembly(typeof(SceneView)); | |
| if (assembly != null) | |
| { | |
| Type logEntriesType; | |
| #if UNITY_2017_1_OR_NEWER | |
| logEntriesType = assembly.GetType("UnityEditor.LogEntries"); | |
| #else | |
| logEntriesType = assembly.GetType("UnityEditorInternal.LogEntries"); | |
| #endif | |
| if (logEntriesType != null) | |
| { | |
| var clearMethod = logEntriesType.GetMethod("Clear", BindingFlags.Static | BindingFlags.Public); | |
| clearMethod.Invoke(null, null); | |
| } | |
| } | |
| } | |
| } |
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