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@mrk-han
mrk-han / emulator-install-using-avdmanager.md
Last active February 3, 2026 11:13
Installing and creating Emulators with AVDMANAGER (For Continuous Integration Server or Local Use)

Install and Create Emulators using AVDMANAGER and SDKMANAGER

TL;DR

For an emulator that mimics a Pixel 5 Device with Google APIs and ARM architecture (for an M1/M2 Macbook):

  1. List All System Images Available for Download: sdkmanager --list | grep system-images

  2. Download Image: sdkmanager --install "system-images;android-30;google_atd;arm64-v8a"

@igv
igv / adaptive-sharpen.glsl
Last active May 6, 2026 07:34
Optimal sharpening strength (according to objective metrics) - 0.5. Can be applied only to luma channel (change OUTPUT to LUMA). To use it on-demand add the following line to input.conf: n change-list glsl-shaders toggle "~~/adaptive-sharpen.glsl"
// Copyright (c) 2015-2021, bacondither
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer
// in this position and unchanged.
// 2. Redistributions in binary form must reproduce the above copyright
@mkroman
mkroman / Network.cpp
Created November 17, 2011 01:42
Uncrustify configuration inspired by Google's C++ styleguide.
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <string.h>
#include <iostream>
#include <stdarg.h>
#include <stdio.h>