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| HOW TO UPDATE YOUR SKY2040 README | |
| ================================= | |
| https://gp2040-ce.info/ | |
| https://github.com/OpenStickCommunity/GP2040-CE | |
| Tested from 0.7.3 to 0.7.7 | |
| - SKY2040 uses the default 'Raspberry Pi Pico' chip as of Jan 2024. | |
| - You want the Pico version of the firmware: GP2040-CE_0.X.X_Pico.uf2 | |
| - You can find official GP2040 firmware here: https://gp2040-ce.info/downloads/download-page |
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| using System; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using System.Reflection; | |
| using UnityEditor; | |
| using UnityEngine; | |
| namespace MultiScreenshotCaptureNamespace | |
| { | |
| internal static class ReflectionExtensions |
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| import requests # dependency | |
| url = "<your url>" # webhook url, from here: https://i.imgur.com/f9XnAew.png | |
| # for all params, see https://discordapp.com/developers/docs/resources/webhook#execute-webhook | |
| data = { | |
| "content" : "message content", | |
| "username" : "custom username" | |
| } |
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| // c# companion script | |
| // SpriteUVToShader.cs -------------------------------------------------------------------------------------------------------------------------------- // | |
| // Save you your project, add to your SpriteRenderer gameObject | |
| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| [ExecuteInEditMode] |