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@Randy420Marsh
Forked from trongtinh1212/tinh.cfg
Last active October 12, 2023 08:39
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Save Randy420Marsh/25e01f3675018d6a65961102bbd885de to your computer and use it in GitHub Desktop.
Autoexec config for 64tick Matchmaking
echo Config Loaded!!! (1/2) //This confirms that the config has been loaded
// ┌────────────────────────────────────────────┐
// | |
// | SETTINGS |
// | |
// └────────────────────────────────────────────┘
// Content
// 1. Main Settings
// 2. Bindings
// 3. Hud
// 4. Radar
// 5. Mouse
// 6. Viewmodel
// 7. Bob
// 8. Rates
// 9. Net
// 10. Video
// 11. Sound
// 12. Other
// 13. Miscs
// 14. Scripts
// 1. Main Settings
con_enable "1" //Enables Console
gameinstructor_enable "0" //Removes in-game instructions
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam
cl_disablehtmlmotd "0" //
cl_autowepswitch 0 //Disable auto-weapon switch
cl_join_advertise "0" //Let friends join your community servers
lobby_default_privacy_bits2 "0" //Set default lobby permissions to "friends need invite"
spec_replay_autostart "0" //Disable Auto-start Killer Replay when available
// 2. Bindings //FI keyboard layout btw
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
//bind "e" "+use"
bind "h" "ignorerad"
bind "e" "+use_radar"
bind "f" "+lookatweapon; r_cleardecals"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "j" "noclip"
bind "KP_MINUS" "toggleconsole"
bind "kp_plus" "callvote"
bind "m" "teammenu"
bind "n" "+cl_show_team_equipment"
bind "o" "toggle spec_show_xray 0 1"
bind "p" "bot_place"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "+spray_menu"
bind "u" "messagemode2"
bind "l" "radio"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "v" "+voicerecord"
bind "ALT" "slot12"
bind "SEMICOLON" "slot13"
bind "," "toggle net_graph"
bind "." "toggleVoice"
bind "-" "toggle gameinstructor_enable"
bind "'" "slot11"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "DEL" "mute"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F3" "autobuy"
bind "F4" "rebuy"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "player_ping"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
//You hear what they hear
//Bind 0 1 no longer works in csgo... august 2023
//bind "END" "voice_loopback 0 1"
bindtoggle "END" "voice_loopback"
//Helps to find the bomb in smoke :D
bind "e" "+use_radar"
//unbind "i" //To not accidentally enable hud fade
// 4. Hud
hud_scaling "0.85"
//Target id shows enemy name over crosshair //off
hud_showtargetid "0"
cl_show_clan_in_death_notice "0"
cl_hud_background_alpha "0.5"
cl_hud_bomb_under_radar "1"
cl_hud_color "6"
cl_hud_healthammo_style "0"
//cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "1"
cl_draw_only_deathnotices "0"
cl_righthand "1"
cl_showloadout "1"
cl_showpos "0"
//not needed cl_showfps "0"
cl_teamid_overhead_always "2"
safezonex "1"
safezoney "1"
cl_teamid_overhead_mode "2"
// 5. Radar (Optimized radar settings)
cl_hud_radar_scale "1.0"
cl_radar_always_centered "0"
cl_radar_rotate "1"
cl_radar_scale "0.4"
cl_radar_icon_scale_min "1"
cl_radar_square_with_scoreboard "1"
cl_teammate_colors_show "2"
cl_hud_bomb_under_radar "1"
// 6. Mouse ("Raw Input" & "No Acceleration")
m_customaccel "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
m_rawinput "1"
sensitivity "1"
zoom_sensitivity_ratio_mouse "1"
// 7. Viewmodel centered
viewmodel_presetpos "1"
//defaults cl_viewmodel_shift_left_amt "1.5"
//defaults cl_viewmodel_shift_right_amt "0.75"
viewmodel_fov "60"
viewmodel_offset_x "0.000000"
viewmodel_offset_y "1"
viewmodel_offset_z "-1.500000"
viewmodel_recoil "0"
// 8. Bob (Less movement when you move around with weapons)
cl_bobcycle "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
// 9. Rates (These network settings are optimized for good internet with no packetloss)
rate "786432"
cl_cmdrate "64"
cl_updaterate "64"
cl_interpolate "1"
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
cl_resend "6"
//net_client_steamdatagram_enable_override "1"
//cl_obs_interp_enable "0"
//clientport "1337"
//cl_resend "1.5"
//cl_resend_timeout "20"
//cl_timeout "30"
//cl_idealpitchscale "0.02"
cl_interp "0.015625"
cl_interp_ratio "1"
//sdr SDRClient_MinPingsBeforePingAccurate "10"
//sdr SDRClient_ForceRelayCluster ""
// 10. Net (Netgraph positioning)
net_graph "1" //Shows my network usage data
net_graphheight "10" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "1" //Positioning of Net Graph
net_graphproportionalfont "0.1" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1100" //Requested max packet size before packets are split
net_scale "5" //Makes font smaller
// 11. Video (Video settings and FPS Boosts)
fps_max "300" //Max frames per second, setting it to 0 causes long loading times
fps_max_menu "60" //Max frames per second in main-menu
//nah bro //mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
//still no //mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
mat_powersavingsmode "0" //Disables power saving mode
mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
r_drawtracers_firstperson "1" //Draw first person tracers, does not impact gameplay, just makes it easier to spray
r_drawparticles "1"
cl_forcepreload "1"
// 12. Sound (Optimized sound settings, does not affect your volume, adjust yourself with "volume")
volume "1"
// lowers delay between sounds.
snd_mixahead "0.025"
snd_pitchquality "1"
dsp_enhance_stereo "0"
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2
snd_front_headphone_position "45"
snd_rear_headphone_position "90.0"
snd_hwcompat 1 //Enables "Advanced 3D Audio Processing"
//snd_musicvolume_multiplier_inoverlay 0 // Disable music volume when Steam Overlay is active
//voice_scale "0.5" //Turns down the volume of other players voice to 50%
snd_mapobjective_volume "0"
snd_menumusic_volume "0"
snd_roundend_volume "0"
snd_roundstart_volume "0"
snd_tensecondwarning_volume "0.10"
snd_deathcamera_volume "0"
snd_mvp_volume "0.15"
snd_dzmusic_volume "0" //Volume of the Danger Zone victory music
snd_music_selection "2" //Tracking rotating music for players with no music packs equipped
cl_downloadfilter "nosounds"
snd_mute_losefocus 0
// 13. Other
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "60" //Maxping Search in Matchmaking
func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage) (cool)
cl_dm_buyrandomweapons "0"
// 14. Misc
//ui_steam_overlay_notification_position "topleft"
//player_nevershow_communityservermessage "1"
//option_duck_method "0"
//option_speed_method "0"
//password ""
muzzleflash_light "1"
hud_takesshots "0"
cl_spec_mode "4"
// 15. Scripts
// Shortcuts for popular commands in console (nice to use)
//alias "d" "disconnect"
//alias "q" "quit;exit"
//alias "r" "retry"
//alias "rs" "mp_restartgame 1"
//alias "fix" "mat_setvideomode 1920 1080 1; mat_setvideomode 1920 1080 0"
//bind "F9" "fix"
alias "+use_radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.8; gameinstructor_enable 1"
alias "-use_radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.4; gameinstructor_enable 0"
alias toggleVoice voiceOff
alias voiceOn "alias toggleVoice voiceOff; voice_enable 1"
alias voiceOff "alias toggleVoice voiceOn; voice_enable 0"
voiceOn
// Load custom yellow crosshair
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.8"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "1"
cl_crosshair_dynamic_splitdist "1"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1"
cl_crosshair_recoil "0"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairusealpha "0"
cl_crosshaircolor "2"
cl_crosshairalpha "255"
cl_crosshaircolor_r "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_b "0"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "3"
cl_crosshairstyle "4"
cl_crosshairthickness "0.5"
cl_crosshairusealpha "0"
clear console
host_writeconfig
clear
echo Config Loaded!!! (2/2) //This just confirms that the config has ended successfully
echo Scripts Loaded PagMan! (CSGO)
/////////////////////////////////////////////////////////////////////
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