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Autoexec config for 64tick Matchmaking
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| echo Config Loaded!!! (1/2) //This confirms that the config has been loaded | |
| // ┌────────────────────────────────────────────┐ | |
| // | | | |
| // | SETTINGS | | |
| // | | | |
| // └────────────────────────────────────────────┘ | |
| // Content | |
| // 1. Main Settings | |
| // 2. Bindings | |
| // 3. Hud | |
| // 4. Radar | |
| // 5. Mouse | |
| // 6. Viewmodel | |
| // 7. Bob | |
| // 8. Rates | |
| // 9. Net | |
| // 10. Video | |
| // 11. Sound | |
| // 12. Other | |
| // 13. Miscs | |
| // 14. Scripts | |
| // 1. Main Settings | |
| con_enable "1" //Enables Console | |
| gameinstructor_enable "0" //Removes in-game instructions | |
| cl_showhelp "0" //Removes on-screen help | |
| cl_autohelp "0" //Removes automatic help | |
| cl_disablefreezecam "1" //Disables Freezecam | |
| cl_disablehtmlmotd "0" // | |
| cl_autowepswitch 0 //Disable auto-weapon switch | |
| cl_join_advertise "0" //Let friends join your community servers | |
| lobby_default_privacy_bits2 "0" //Set default lobby permissions to "friends need invite" | |
| spec_replay_autostart "0" //Disable Auto-start Killer Replay when available | |
| // 2. Bindings //FI keyboard layout btw | |
| unbindall | |
| bind "0" "slot10" | |
| bind "1" "slot1" | |
| bind "2" "slot2" | |
| bind "3" "slot3" | |
| bind "4" "slot4" | |
| bind "5" "slot5" | |
| bind "6" "slot6" | |
| bind "7" "slot7" | |
| bind "8" "slot8" | |
| bind "9" "slot9" | |
| bind "a" "+moveleft" | |
| bind "b" "buymenu" | |
| bind "c" "radio3" | |
| bind "d" "+moveright" | |
| //bind "e" "+use" | |
| bind "h" "ignorerad" | |
| bind "e" "+use_radar" | |
| bind "f" "+lookatweapon; r_cleardecals" | |
| bind "g" "drop" | |
| bind "i" "show_loadout_toggle" | |
| bind "j" "noclip" | |
| bind "KP_MINUS" "toggleconsole" | |
| bind "kp_plus" "callvote" | |
| bind "m" "teammenu" | |
| bind "n" "+cl_show_team_equipment" | |
| bind "o" "toggle spec_show_xray 0 1" | |
| bind "p" "bot_place" | |
| bind "q" "lastinv" | |
| bind "r" "+reload" | |
| bind "s" "+back" | |
| bind "t" "+spray_menu" | |
| bind "u" "messagemode2" | |
| bind "l" "radio" | |
| bind "w" "+forward" | |
| bind "x" "radio2" | |
| bind "y" "messagemode" | |
| bind "z" "radio1" | |
| bind "v" "+voicerecord" | |
| bind "ALT" "slot12" | |
| bind "SEMICOLON" "slot13" | |
| bind "," "toggle net_graph" | |
| bind "." "toggleVoice" | |
| bind "-" "toggle gameinstructor_enable" | |
| bind "'" "slot11" | |
| bind "SPACE" "+jump" | |
| bind "TAB" "+showscores" | |
| bind "ESCAPE" "cancelselect" | |
| bind "DEL" "mute" | |
| bind "PAUSE" "pause" | |
| bind "SHIFT" "+speed" | |
| bind "CTRL" "+duck" | |
| bind "F3" "autobuy" | |
| bind "F4" "rebuy" | |
| bind "F6" "save quick" | |
| bind "F7" "load quick" | |
| bind "F10" "quit prompt" | |
| bind "MOUSE1" "+attack" | |
| bind "MOUSE2" "+attack2" | |
| bind "MOUSE3" "player_ping" | |
| bind "MWHEELUP" "invprev" | |
| bind "MWHEELDOWN" "invnext" | |
| //You hear what they hear | |
| //Bind 0 1 no longer works in csgo... august 2023 | |
| //bind "END" "voice_loopback 0 1" | |
| bindtoggle "END" "voice_loopback" | |
| //Helps to find the bomb in smoke :D | |
| bind "e" "+use_radar" | |
| //unbind "i" //To not accidentally enable hud fade | |
| // 4. Hud | |
| hud_scaling "0.85" | |
| //Target id shows enemy name over crosshair //off | |
| hud_showtargetid "0" | |
| cl_show_clan_in_death_notice "0" | |
| cl_hud_background_alpha "0.5" | |
| cl_hud_bomb_under_radar "1" | |
| cl_hud_color "6" | |
| cl_hud_healthammo_style "0" | |
| //cl_hud_playercount_pos "0" | |
| cl_hud_playercount_showcount "1" | |
| cl_draw_only_deathnotices "0" | |
| cl_righthand "1" | |
| cl_showloadout "1" | |
| cl_showpos "0" | |
| //not needed cl_showfps "0" | |
| cl_teamid_overhead_always "2" | |
| safezonex "1" | |
| safezoney "1" | |
| cl_teamid_overhead_mode "2" | |
| // 5. Radar (Optimized radar settings) | |
| cl_hud_radar_scale "1.0" | |
| cl_radar_always_centered "0" | |
| cl_radar_rotate "1" | |
| cl_radar_scale "0.4" | |
| cl_radar_icon_scale_min "1" | |
| cl_radar_square_with_scoreboard "1" | |
| cl_teammate_colors_show "2" | |
| cl_hud_bomb_under_radar "1" | |
| // 6. Mouse ("Raw Input" & "No Acceleration") | |
| m_customaccel "0" | |
| m_mouseaccel1 "0" | |
| m_mouseaccel2 "0" | |
| m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution | |
| m_rawinput "1" | |
| sensitivity "1" | |
| zoom_sensitivity_ratio_mouse "1" | |
| // 7. Viewmodel centered | |
| viewmodel_presetpos "1" | |
| //defaults cl_viewmodel_shift_left_amt "1.5" | |
| //defaults cl_viewmodel_shift_right_amt "0.75" | |
| viewmodel_fov "60" | |
| viewmodel_offset_x "0.000000" | |
| viewmodel_offset_y "1" | |
| viewmodel_offset_z "-1.500000" | |
| viewmodel_recoil "0" | |
| // 8. Bob (Less movement when you move around with weapons) | |
| cl_bobcycle "0" | |
| cl_bob_lower_amt "0" | |
| cl_bobamt_lat "0" | |
| cl_bobamt_vert "0" | |
| cl_viewmodel_shift_left_amt "0" | |
| cl_viewmodel_shift_right_amt "0" | |
| // 9. Rates (These network settings are optimized for good internet with no packetloss) | |
| rate "786432" | |
| cl_cmdrate "64" | |
| cl_updaterate "64" | |
| cl_interpolate "1" | |
| cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view | |
| cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time | |
| cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects | |
| cl_resend "6" | |
| //net_client_steamdatagram_enable_override "1" | |
| //cl_obs_interp_enable "0" | |
| //clientport "1337" | |
| //cl_resend "1.5" | |
| //cl_resend_timeout "20" | |
| //cl_timeout "30" | |
| //cl_idealpitchscale "0.02" | |
| cl_interp "0.015625" | |
| cl_interp_ratio "1" | |
| //sdr SDRClient_MinPingsBeforePingAccurate "10" | |
| //sdr SDRClient_ForceRelayCluster "" | |
| // 10. Net (Netgraph positioning) | |
| net_graph "1" //Shows my network usage data | |
| net_graphheight "10" //Changes height | |
| net_graphmsecs "400" //The latency graph represents this many milliseconds | |
| net_graphpos "1" //Positioning of Net Graph | |
| net_graphproportionalfont "0.1" //Makes font smaller | |
| net_graphshowinterp "1" //Shows interpolation value | |
| net_graphshowlatency "1" //Shows latency value | |
| net_graphsolid "1" //Solid Net Graph | |
| net_graphtext "1" //Shows text fields | |
| net_maxroutable "1100" //Requested max packet size before packets are split | |
| net_scale "5" //Makes font smaller | |
| // 11. Video (Video settings and FPS Boosts) | |
| fps_max "300" //Max frames per second, setting it to 0 causes long loading times | |
| fps_max_menu "60" //Max frames per second in main-menu | |
| //nah bro //mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended | |
| //still no //mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light | |
| mat_powersavingsmode "0" //Disables power saving mode | |
| mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost | |
| r_dynamic "0" //Affects dynamic lighting, turned off for more FPS | |
| r_drawtracers_firstperson "1" //Draw first person tracers, does not impact gameplay, just makes it easier to spray | |
| r_drawparticles "1" | |
| cl_forcepreload "1" | |
| // 12. Sound (Optimized sound settings, does not affect your volume, adjust yourself with "volume") | |
| volume "1" | |
| // lowers delay between sounds. | |
| snd_mixahead "0.025" | |
| snd_pitchquality "1" | |
| dsp_enhance_stereo "0" | |
| snd_headphone_pan_exponent "2" | |
| snd_headphone_pan_radial_weight "2 | |
| snd_front_headphone_position "45" | |
| snd_rear_headphone_position "90.0" | |
| snd_hwcompat 1 //Enables "Advanced 3D Audio Processing" | |
| //snd_musicvolume_multiplier_inoverlay 0 // Disable music volume when Steam Overlay is active | |
| //voice_scale "0.5" //Turns down the volume of other players voice to 50% | |
| snd_mapobjective_volume "0" | |
| snd_menumusic_volume "0" | |
| snd_roundend_volume "0" | |
| snd_roundstart_volume "0" | |
| snd_tensecondwarning_volume "0.10" | |
| snd_deathcamera_volume "0" | |
| snd_mvp_volume "0.15" | |
| snd_dzmusic_volume "0" //Volume of the Danger Zone victory music | |
| snd_music_selection "2" //Tracking rotating music for players with no music packs equipped | |
| cl_downloadfilter "nosounds" | |
| snd_mute_losefocus 0 | |
| // 13. Other | |
| cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful | |
| mm_dedicated_search_maxping "60" //Maxping Search in Matchmaking | |
| func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage) (cool) | |
| cl_dm_buyrandomweapons "0" | |
| // 14. Misc | |
| //ui_steam_overlay_notification_position "topleft" | |
| //player_nevershow_communityservermessage "1" | |
| //option_duck_method "0" | |
| //option_speed_method "0" | |
| //password "" | |
| muzzleflash_light "1" | |
| hud_takesshots "0" | |
| cl_spec_mode "4" | |
| // 15. Scripts | |
| // Shortcuts for popular commands in console (nice to use) | |
| //alias "d" "disconnect" | |
| //alias "q" "quit;exit" | |
| //alias "r" "retry" | |
| //alias "rs" "mp_restartgame 1" | |
| //alias "fix" "mat_setvideomode 1920 1080 1; mat_setvideomode 1920 1080 0" | |
| //bind "F9" "fix" | |
| alias "+use_radar" "+use; cl_radar_always_centered 1; cl_radar_scale 0.8; gameinstructor_enable 1" | |
| alias "-use_radar" "-use; cl_radar_always_centered 0; cl_radar_scale 0.4; gameinstructor_enable 0" | |
| alias toggleVoice voiceOff | |
| alias voiceOn "alias toggleVoice voiceOff; voice_enable 1" | |
| alias voiceOff "alias toggleVoice voiceOn; voice_enable 0" | |
| voiceOn | |
| // Load custom yellow crosshair | |
| cl_crosshair_drawoutline "1" | |
| cl_crosshair_dynamic_maxdist_splitratio "0.8" | |
| cl_crosshair_dynamic_splitalpha_innermod "1" | |
| cl_crosshair_dynamic_splitalpha_outermod "1" | |
| cl_crosshair_dynamic_splitdist "1" | |
| cl_crosshair_friendly_warning "1" | |
| cl_crosshair_outlinethickness "1" | |
| cl_crosshair_recoil "0" | |
| cl_crosshair_sniper_show_normal_inaccuracy "0" | |
| cl_crosshair_sniper_width "1" | |
| cl_crosshair_t "0" | |
| cl_crosshairusealpha "0" | |
| cl_crosshaircolor "2" | |
| cl_crosshairalpha "255" | |
| cl_crosshaircolor_r "255" | |
| cl_crosshaircolor_g "255" | |
| cl_crosshaircolor_b "0" | |
| cl_crosshairdot "0" | |
| cl_crosshairgap "-2" | |
| cl_crosshairgap_useweaponvalue "0" | |
| cl_crosshairsize "3" | |
| cl_crosshairstyle "4" | |
| cl_crosshairthickness "0.5" | |
| cl_crosshairusealpha "0" | |
| clear console | |
| host_writeconfig | |
| clear | |
| echo Config Loaded!!! (2/2) //This just confirms that the config has ended successfully | |
| echo Scripts Loaded PagMan! (CSGO) | |
| ///////////////////////////////////////////////////////////////////// | |
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