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| #if UNITY_EDITOR | |
| using System.Reflection; | |
| using UnityEngine; | |
| using UnityEditor; | |
| public class FontSwitcher : EditorWindow | |
| { | |
| [MenuItem("Font/Show Window")] | |
| public static void ShowFontWindow() | |
| { |
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| using UnityEngine; | |
| using System; | |
| using System.Linq; | |
| using UnityEditor; | |
| using System.Collections.Generic; | |
| public class LargeTexturePackerPolicy : UnityEditor.Sprites.IPackerPolicy | |
| { | |
| protected class Entry |