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OhMyMndy / docker-compose-after.yml
Last active February 14, 2025 08:46
Replace Docker volumes with mounts
# Wazuh App Copyright (C) 2017, Wazuh Inc. (License GPLv2)
# SEE: https://github.com/wazuh/wazuh-docker/blob/main/single-node/docker-compose.yml
services:
wazuh.manager:
image: wazuh/wazuh-manager:5.0.0
# .......
environment:
# .......
volumes:
- ./storage/wazuh_api_configuration:/var/ossec/api/configuration
@OhMyMndy
OhMyMndy / resume.json
Last active October 5, 2023 18:39
JSON Resume, OhMyMndy (Mandy Schoep)
{
"$schema": "https://raw.githubusercontent.com/jsonresume/resume-schema/v1.0.0/schema.json",
"basics": {
"name": "Mandy Schoep",
"label": "Software/Automation/Cloud Engineer",
"image": "https://avatars0.githubusercontent.com/u/2277717?v=4",
"website": "https://www.ohmymndy.com",
"summary": "Software engineer, musician, cat mom and tinkerer with a passion for automation, software development and Linux.\n\nI have over 10 years of experience in developing ecommerce solutions and enterprise software for financial institutions, and over 5 years of experience as a DevOps engineer and Linux server administrator.\n\nIn my spare time I like to work on my home automation setup, play guitar and drums, tinker with new technologies, learn new skills, work on open source projects and play a game from time to time. Further, I am interested in retro games and computers.\n\n\"Automate everything, so you can focus on the important tasks and become more productive and efficient\"\n\nMandy - 2016",
"
@OhMyMndy
OhMyMndy / generate_youtube_playlist.py
Created April 10, 2016 14:45
Generate an anonymous YouTube playlist from the command line arguments, which are YouTube url's
import sys
import re
from urllib.parse import urlencode # Python 3
def get_youtube_id(url):
p = re.compile("\?v=([^&?\s'\"]*)", re.IGNORECASE)
result = re.findall(p, url)
if len(result) > 0:
return result[0]
@OhMyMndy
OhMyMndy / css_resources.md
Last active August 29, 2015 14:14 — forked from jookyboi/css_resources.md
CSS libraries and guides to bring some order to the chaos.

Libraries

  • 960 Grid System - An effort to streamline web development workflow by providing commonly used dimensions, based on a width of 960 pixels. There are two variants: 12 and 16 columns, which can be used separately or in tandem.
  • Compass - Open source CSS Authoring Framework.
  • Bootstrap - Sleek, intuitive, and powerful mobile first front-end framework for faster and easier web development.
  • Font Awesome - The iconic font designed for Bootstrap.
  • Zurb Foundation - Framework for writing responsive web sites.
  • SASS - CSS extension language which allows variables, mixins and rules nesting.
  • Skeleton - Boilerplate for responsive, mobile-friendly development.

Guides

@OhMyMndy
OhMyMndy / javascript_resources.md
Last active August 29, 2015 14:14 — forked from jookyboi/javascript_resources.md
Here are a set of libraries, plugins and guides which may be useful to your Javascript coding.

Libraries

  • jQuery - The de-facto library for the modern age. It makes things like HTML document traversal and manipulation, event handling, animation, and Ajax much simpler with an easy-to-use API that works across a multitude of browsers.
  • Backbone - Backbone.js gives structure to web applications by providing models with key-value binding and custom events, collections with a rich API of enumerable functions, views with declarative event handling, and connects it all to your existing API over a RESTful JSON interface.
  • AngularJS - Conventions based MVC framework for HTML5 apps.
  • Underscore - Underscore is a utility-belt library for JavaScript that provides a lot of the functional programming support that you would expect in Prototype.js (or Ruby), but without extending any of the built-in JavaScript objects.
  • lawnchair - Key/value store adapter for indexdb, localStorage
@OhMyMndy
OhMyMndy / 0_reuse_code.js
Last active August 29, 2015 14:14
Here are some things you can do with Gists in GistBox.
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console