Used to design games. I've heard that some times ago and decided to get information on the topic.
here some of the resources I've foud
| #!/usr/bin/env sh | |
| NDK_ROOT="${1:-${NDK_ROOT}}" | |
| if [ ! -d "${WD}/android-cmake" ]; then | |
| echo 'Cloning android-cmake' | |
| git clone https://github.com/taka-no-me/android-cmake.git | |
| fi | |
| ### ABI setup | |
| #ANDROID_ABI=${ANDROID_ABI:-"armeabi-v7a with NEON"} |
| import socket | |
| client_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) | |
| server_address = ('www.python.org', 80) | |
| client_socket.connect(server_address) | |
| request_header = 'GET / HTTP/1.0\r\nHost: www.python.org\r\n\r\n' | |
| client_socket.send(request_header) | |
| response = '' |
| clang -Xclang -ast-dump -fsyntax-only test.c |
| #define WIN32_LEAN_AND_MEAN | |
| #include "windows.h" | |
| #pragma warning(push) | |
| #pragma warning(disable : 4091) | |
| #include "DbgHelp.h" | |
| #pragma comment(lib, "DbgHelp.lib") | |
| #pragma warning(pop) | |
| void printStack(void) |
| import java.io.* | |
| import groovyx.net.http.HTTPBuilder | |
| import groovyx.net.http.EncoderRegistry | |
| import static groovyx.net.http.Method.* | |
| import static groovyx.net.http.ContentType.* | |
| buildscript { | |
| repositories { | |
| mavenCentral() |
| #ifndef SCOPEGUARD_H__ | |
| #define SCOPEGUARD_H__ | |
| #include <utility> | |
| template <class Function> | |
| class ScopeGuard | |
| { | |
| public: | |
| ScopeGuard(Function f) : |